Imperial Armour: Astartes
changed Thunderhawk Gunship
changed Thunderhawk Gunship
- Keywords
-
Vehicle, Titanic, Fly, Aircraft, Transport, Imperium, Thunderhawk Gunship, FrameVehicle, Titanic, Fly, Transport, Imperium, Thunderhawk Gunship
Codex: Adeptus Mechanicus
changed Belisarius Cawl
changed Belisarius Cawl
- Keywords
-
Monster, Character, Epic Hero, Imperium, Tech-Priest, Cult Mechanicus, Belisarius CawlMonster, Character, Epic Hero, Imperium, Tech-Priest, Cult Mechanicus, Belisarius Cawl, Mobile
changed Cybernetica Datasmith
new Data-severed
- Rules
-
If there are no KASTELAN ROBOT models in this unit:
• This unit loses VEHICLE.
• This unit has INFANTRY.
changed Hastarii Exterminators
changed 1 Hastarii Exterminator Alpha, 4 Hastarii Exterminator
- Points
-
115 pts105 pts
changed Ironstrider Ballistarii
changed 3 Ironstrider Ballistarii
- Points
-
240 pts250 pts
changed Kastelan Robots
changed Repulsor Grid
- Rules
-
EachWhentimeanaenemyrangedunitattacktargetsisthisallocatedunittowitharangedKASTELANattacks,ROBOTuntilmodelthatinenemy unit has shot, when thisunit,unitonmakesanaunmodifiedsavesavingroll:
•throwOnofan unmodified 6,thethatattackingenemy unit suffers 1mortalmortalwoundwound afterit hasthatfinishedenemymakingunititshasattacks.shot.
changed Kataphron Breachers
changed 4-6 Kataphron Breacher
- Points
-
320 pts310 pts
changed Kataphron Destroyers
changed 4-6 Kataphron Destroyer
- Points
-
210 pts200 pts
changed Serberys Raiders
changed 1 Serberys Raider Alpha, 3-5 Serberys Raider
- Points
-
120 pts110 pts
changed Serberys Sulphurhounds
changed 3-5 Serberys Sulphurhound, 1 Serberys Sulphurhound Alpha
- Points
-
110 pts100 pts
changed Skitarii Vanguard
changed 9 Skitarii Vanguard, 1 Skitarii Vanguard Alpha
- Points
-
90 pts85 pts
changed Skorpius Dunerider
- Points Scaling
- +10 pts per 4 models
changed 1 Skorpius Dunerider
- Points
-
85 pts75 pts
changed Thulia Ghuld
changed Thulia Ghuld
- Keywords
-
Monster, Character, Epic Hero, Imperium, Cult Mechanicus, Tech-Priest, Thulia GhuldMonster, Character, Epic Hero, Imperium, Cult Mechanicus, Tech-Priest, Thulia Ghuld, Mobile
gone Cybernetic Augmentation
- Rules
-
This model can move through terrain features, but cannot end a move within a wall, a floor, etc. This model can be set up or end a move on any floor level of RUINS, but if that level is not the ground floor, it can only do so if its base does not overhang the floor at that level.
Imperial Armour: T’au Empire
changed AX-1-0 Tiger Shark
changed AX-1-0 Tiger Shark
- Keywords
-
Vehicle, Aircraft, Fly, AX-1-0 Tiger Shark, FrameVehicle, Aircraft, Fly, AX-1-0 Tiger Shark
changed Tiger Shark
changed Tiger Shark
- Keywords
-
Vehicle, Aircraft, Fly, Tiger Shark, FrameVehicle, Aircraft, Fly, Tiger Shark
changed 1 Tiger Shark
- Points
-
325 pts375 pts
Imperial Armour: Adeptus Custodes
changed Ares Gunship
changed Ares Gunship
- Keywords
-
Vehicle, Aircraft, Fly, Imperium, Ares Gunship, FrameVehicle, Aircraft, Fly, Imperium, Ares Gunship
changed Infernus Firebombs
- Rules
-
Each time this modelAtendstheaendNormalofmove,youryouMovementcanphase, select one visible enemy unitit moved over during(excludingthatAIRCRAFT/Lonemove.OperativeUntilunits)thewithinend24" ofthe turn,thismodelsunit:
•inThatthatenemy unit cannot have theBenefitbenefit ofCover.coverInuntiladdition,therollend of your next Shooting phase.
• Roll one D6 for each model in that enemy unit: for each 6, that enemy unit suffers 1mortalmortalwound.wound.
changed Orion Assault Dropship
changed Orion Assault Dropship
- Keywords
-
Vehicle, Transport, Fly, Imperium, Orion Assault Dropship, FrameVehicle, Transport, Fly, Imperium, Orion Assault Dropship
changed Venatari Custodians
- Points Scaling
- +10 pts per 3 models
changed 3 Venatari Custodian
- Points
-
160 pts150 pts
changed 4-6 Venatari Custodian
- Points
-
320 pts300 pts
Codex: Space Marines
changed Aggressor Squad
changed 1 Aggressor Sergeant, 2 Aggressor
- Points
-
90 pts80 pts
changed 3-5 Aggressor, 1 Aggressor Sergeant
- Points
-
180 pts165 pts
changed Captain Titus
changed 1 Captain Titus
- Points
-
90 pts100 pts
changed Cato Sicarius
changed 1 Cato Sicarius
- Points
-
95 pts105 pts
changed Chaplain with Jump Pack
new Absolvor bolt pistol
- Type
- weapon
new Absolvor bolt pistol Absolvor bolt pistol
- Range
- 18"
- Attacks
- 1
- Ballistic Skill
- 3+
- Strength
- 5
- AP
- -1
- Damage
- 2
new Absolvor bolt pistol — Absolvor bolt pistol CLOSE-QUARTERS
- Rules
-
Units containing one or more models with a [CLOSE‑QUARTERS] weapon can shoot using close‑quarters shooting (10.06).
When using another shooting type, for each model in that unit (excluding MONSTER/VEHICLE models), you can only select one of the following to make attacks with:
- One or more of its [CLOSE‑QUARTERS] weapons.
- One or more of its other ranged weapons.
changed Wargear Rule
- Text
-
■ This model’s bolt pistol can be replaced with one of the following:
◦ 1 boltgun
◦ 1 combi-weapon
◦ 1 grav-pistol
◦ 1 hand flamer
◦ 1 inferno pistol
◦ 1 plasma pistol
◦ 1 storm bolter
◦ 1 power fist
• 1 Absolvor Bolt Pistol
changed Chief Librarian Tigurius
changed Master of Prescience
- Rules
-
While this model is leading a▪unit,ThiseachunittimehasanStealth.
▪attackMeleetargetsattacks thatunit, subtracttarget1thisfromunitthehaveHit‐1roll.toInhitaddition,rolls.
▪once(Once per battle round,whenper army) When you targetthatthis unit with the Counteroffensive/Fire Overwatch/HeroicInterventionInterventionstratagem,stratagem**, that use is-1‐1 CP.
changed 1 Chief Librarian Tigurius
- Points
-
95 pts85 pts
changed Company Heroes
gone Company Heroes
- Rules
-
*You must attach one* CAPTAIN *or* CHAPTER MASTER *model to this unit. If this is not possible, this unit does not take part in the battle and counts as having been destroyed.*
changed Drop Pod
- Points Scaling
- +10 pts per 4 models
new 1 Drop Pod
- Points
- 60 pts
- Drop Pod count
- 1
new 1 Drop Pod
- Points
- 60 pts
- Drop Pod count
- 1
changed 1 Drop Pod
- Points
-
70 pts60 pts
changed Eradicator Squad with Heavy Bolters
- Points Scaling
-
+10 pts per 3 models
new 1 Eradicator Sergeant, 2 Eradicator
- Points
- 80 pts
- Eradicator Sergeant count
- 1
- Eradicator count
- 2
new 1 Eradicator Sergeant, 2 Eradicator
- Points
- 80 pts
- Eradicator Sergeant count
- 1
- Eradicator count
- 2
new 1 Eradicator Sergeant, 2 Eradicator
- Points
- 80 pts
- Eradicator Sergeant count
- 1
- Eradicator count
- 2
changed 1 Eradicator Sergeant, 2 Eradicator
- Points
-
70 pts80 pts
changed Impulsor
- Points Scaling
- +10 pts per 4 models
changed 1 Impulsor
- Points
-
80 pts70 pts
changed Inceptor Squad
new 1 Inceptor Sergeant, 2 Inceptor
- Points
- 125 pts
- Inceptor Sergeant count
- 1
- Inceptor count
- 2
new 1 Inceptor Sergeant, 2 Inceptor
- Points
- 125 pts
- Inceptor Sergeant count
- 1
- Inceptor count
- 2
new 1 Inceptor Sergeant, 2 Inceptor
- Points
- 125 pts
- Inceptor Sergeant count
- 1
- Inceptor count
- 2
new 1 Inceptor Sergeant, 2 Inceptor
- Points
- 125 pts
- Inceptor Sergeant count
- 1
- Inceptor count
- 2
changed 1 Inceptor Sergeant, 2 Inceptor
- Points
-
120 pts125 pts
changed 3-5 Inceptor, 1 Inceptor Sergeant
- Points
-
240 pts250 pts
changed Infernus Squad
changed 1 Infernus Sergeant, 5-9 Infernus Marine
- Points
-
170 pts180 pts
changed Intercessor Squad
new Hail of Bolts
- Rules
-
In your Shooting phase, when this unit is selected to shoot, select up to one visible enemy unit. While making those attacks, this unit’s Bolt Rifle attacks that targeted that enemy unit have +2 A.
gone Target Elimination
- Rules
-
Each time this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, add 2 to the Attacks characteristic of bolt rifles equipped by models in this unit and you can only select one enemy unit as the target of all of this unit’s attacks.
changed Land Speeder
- Points Scaling
-
+10 pts per 3 models
changed 1 Land Speeder
- Points
-
95 pts105 pts
changed Librarian
- Points Scaling
- +10 pts per 3 models
new 1 Librarian
- Points
- 70 pts
- Librarian count
- 1
new 1 Librarian
- Points
- 70 pts
- Librarian count
- 1
new 1 Librarian
- Points
- 70 pts
- Librarian count
- 1
changed 1 Librarian
- Points
-
60 pts70 pts
changed Lieutenant with Combi-weapon
new 1 Lieutenant with Combi-weapon
- Points
- 95 pts
- Lieutenant with Combi-weapon count
- 1
changed 1 Lieutenant with Combi-weapon
- Points
-
85 pts95 pts
changed Marneus Calgar in Armour of Antilochus
changed 1 Marneus Calgar in Armour of Antilochus
- Points
-
140 pts155 pts
changed Razorback
- Points Scaling
- +10 pts per 4 models
new 1 Razorback
- Points
- 85 pts
- Razorback count
- 1
new 1 Razorback
- Points
- 85 pts
- Razorback count
- 1
new 1 Razorback
- Points
- 85 pts
- Razorback count
- 1
new 1 Razorback
- Points
- 85 pts
- Razorback count
- 1
new 1 Razorback
- Points
- 85 pts
- Razorback count
- 1
changed 1 Razorback
- Points
-
95 pts85 pts
changed Repulsor Executioner
changed 1 Repulsor Executioner
- Points
-
240 pts255 pts
changed Rhino
- Points Scaling
- +10 pts per 4 models
changed 1 Rhino
- Points
-
75 pts65 pts
changed Roboute Guilliman
changed Roboute Guilliman
- Keywords
-
Monster, Character, Epic Hero, Imperium, Primarch, Roboute GuillimanMonster, Character, Epic Hero, Imperium, Primarch, Roboute Guilliman, Mobile
changed 1 Roboute Guilliman
- Points
-
340 pts355 pts
changed Sternguard Veteran Squad
changed 1 Sternguard Veteran Sergeant, 5-9 Sternguard Veteran
- Points
-
190 pts200 pts
changed Stormhawk Interceptor
changed Stormhawk Interceptor
- Keywords
-
Vehicle, Fly, Aircraft, Imperium, Smoke, Stormhawk Interceptor, FrameVehicle, Fly, Aircraft, Imperium, Smoke, Stormhawk Interceptor
changed Stormraven Gunship
changed Stormraven Gunship
- Keywords
-
Vehicle, Fly, Transport, Imperium, Stormraven Gunship, FrameVehicle, Fly, Transport, Imperium, Stormraven Gunship
changed Storm Speeder Hammerstrike
new 1 Storm Speeder Hammerstrike
- Points
- 140 pts
- Storm Speeder Hammerstrike count
- 1
changed 1 Storm Speeder Hammerstrike
- Points
-
130 pts140 pts
changed Stormtalon Gunship
changed Stormtalon Gunship
- Keywords
-
Vehicle, Fly, Aircraft, Imperium, Stormtalon Gunship, FrameVehicle, Fly, Aircraft, Imperium, Stormtalon Gunship
changed Suboden Khan
changed 1 Suboden Khan
- Points
-
100 pts90 pts
changed Suppressor Squad
new 1 Suppressor Sergeant, 2 Suppressor
- Points
- 85 pts
- Suppressor Sergeant count
- 1
- Suppressor count
- 2
new 1 Suppressor Sergeant, 2 Suppressor
- Points
- 85 pts
- Suppressor Sergeant count
- 1
- Suppressor count
- 2
new 1 Suppressor Sergeant, 2 Suppressor
- Points
- 85 pts
- Suppressor Sergeant count
- 1
- Suppressor count
- 2
new 1 Suppressor Sergeant, 2 Suppressor
- Points
- 85 pts
- Suppressor Sergeant count
- 1
- Suppressor count
- 2
changed 1 Suppressor Sergeant, 2 Suppressor
- Points
-
75 pts85 pts
changed Uriel Ventris
changed Leader
- Rules
-
This model can be attached to the following units:
■ ASSAULT INTERCESSOR SQUAD
■ ASSAULT SQUAD
■ BLADEGUARD VETERAN SQUAD
■ COMMAND SQUAD
■ COMPANY HEROES
■ INTERCESSOR SQUAD
■ STERNGUARD VETERAN SQUAD
■ TACTICAL SQUAD
■ VANGUARD VETERAN SQUAD
■ VICTRIX HONOUR GUARD
changed 1 Uriel Ventris
- Points
-
95 pts105 pts
changed Vanguard Veteran Squad with Jump Packs
new Heavy Bolt Pistol
- Type
- weapon
new Master-crafted Power Weapon
- Type
- weapon
new Heavy Bolt Pistol Heavy Bolt Pistol
- Range
- 18"
- Attacks
- 1
- Ballistic Skill
- 3+
- Strength
- 4
- AP
- -1
- Damage
- 1
new Heavy Bolt Pistol — Heavy Bolt Pistol CLOSE-QUARTERS
- Rules
-
Units containing one or more models with a [CLOSE‑QUARTERS] weapon can shoot using close‑quarters shooting (10.06).
When using another shooting type, for each model in that unit (excluding MONSTER/VEHICLE models), you can only select one of the following to make attacks with:
- One or more of its [CLOSE‑QUARTERS] weapons.
- One or more of its other ranged weapons.
new Master-crafted Power Weapon Master-crafted Power Weapon
- Range
- Melee
- Attacks
- 3
- Weapon Skill
- 3+
- Strength
- 5
- AP
- -2
- Damage
- 2
new Vanguard Veteran Sergeant with Jump Pack: For every 5 models in this unit, 1 model can replace their Heavy Bolt Pistol with 1 Plasma Pistol.
new Vanguard Veteran Sergeant with Jump Pack: All models can each have their Bolt Pistol and Vanguard Veteran Weapon replaced with: ▫ 1 Heavy Bolt Pistol and 1 Master-crafted Power Weapon
new Vanguard Veteran with Jump Pack: All models can each have their Bolt Pistol and Vanguard Veteran Weapon replaced with: ▫ 1 Heavy Bolt Pistol and 1 Master-crafted Power Weapon
new Vanguard Veteran with Jump Pack: For every 5 models in this unit, 1 model can replace their Heavy Bolt Pistol with 1 Plasma Pistol.
new ■ All models can each have their Bolt Pistol and Vanguard Veteran Weapon replaced with: ▫ 1 Heavy Bolt Pistol and 1 Master-crafted Power Weapon
new ■ For every 5 models in this unit, 1 model can replace their Heavy Bolt Pistol with 1 Plasma Pistol.
changed 1 Vanguard Veteran Sergeant with Jump Pack, 4 Vanguard Veteran with Jump Pack
- Points
-
100 pts105 pts
changed 4 Vanguard Veteran with Jump Pack, 1 Vanguard Veteran Sergeant with Jump Pack
- Points
-
105 pts110 pts
changed 1 Vanguard Veteran Sergeant with Jump Pack, 5-9 Vanguard Veteran with Jump Pack
- Points
-
200 pts210 pts
changed 1 Vanguard Veteran Sergeant with Jump Pack, 5-9 Vanguard Veteran with Jump Pack
- Points
-
210 pts220 pts
changed Victrix Honour Guard
changed 0 Chapter Champion, 4-6 Victrix Honour Guard, 0 Chapter Ancient
- Points
-
220 pts230 pts
changed 0 Chapter Ancient, 3-5 Victrix Honour Guard, 1 Chapter Champion
- Points
-
220 pts230 pts
changed 3-5 Victrix Honour Guard, 0 Chapter Champion, 1 Chapter Ancient
- Points
-
220 pts230 pts
changed 1 Chapter Ancient, 1 Chapter Champion, 2-4 Victrix Honour Guard
- Points
-
220 pts230 pts
changed Wardens of Ultramar
gone HEROES OF ULTRAMAR
- Rules
-
At the start of the Declare Battle Formations step, this unit can join one of the following units. This unit then counts as part of that unit for the rest of the battle, and that unit’s Starting Strength is increased accordingly.
■ ASSAULT INTERCESSOR SQUAD
■ BLADEGUARD VETERAN SQUAD
■ INTERCESSOR SQUAD
■ STERNGUARD VETERAN SQUAD This unit cannot join an Attached unit, and only CAPTAIN TITUS can join a unit this unit has joined.
changed 1 Lucia Vestha, 1 Gaius Silva, 1 Aemelia Minervas, 1 Dainal Komelius, 1 Ancient Gadriel, 1 Veteran Sergeant Metaurus
- Points
-
110 pts120 pts
Index: Chaos Daemons
changed Beasts of Nurgle
changed 1 Beast of Nurgle
- Points
-
70 pts75 pts
changed Bloodcrushers
- Points Scaling
-
+10 pts per 3 models+20 pts per 3 models
changed 3-5 Bloodcrusher, 1 Bloodhunter
- Points
-
180 pts190 pts
changed Fluxmaster
changed Fluxmaster
- Rules
-
While this model is leading a unit, each•timeThisanunitattackhasisStealth.
•madeMeleeagainstattacks thatunit,targetsubtractthis1unitfromhavethe-1Hittoroll.hit rolls.
changed 1 Fluxmaster
- Points
-
80 pts70 pts
changed Kairos Fateweaver
changed 1 Kairos Fateweaver
- Points
-
295 pts305 pts
changed Lord of Change
- Points Scaling
-
+15 pts per 3 models+20 pts per 3 models
changed 1 Lord of Change
- Points
-
300 pts320 pts
changed Screamers
changed Screamer
- Keywords
-
Beast, Fly, Chaos, Daemon, Tzeentch, Screamers, FrameBeast, Fly, Chaos, Daemon, Tzeentch, Screamers
changed Shalaxi Helbane
changed 1 Shalaxi Helbane
- Points
-
340 pts315 pts
Codex: Necrons
changed Canoptek Reanimator
changed Nanoscarab Reanimation Beam
- Rules
-
While a friendly NECRONS unit is within 3" of this model, each time that unit’s Reanimation Protocols activate, that unit
reanimatesheals an additional D3 wounds.
changed 1 Canoptek Reanimator
- Points
-
70 pts75 pts
changed Catacomb Command Barge
changed Catacomb Command Barge
- Keywords
-
Vehicle, Character, Fly, Catacomb Command Barge, FrameVehicle, Character, Fly, Catacomb Command Barge, Frame, Noble
changed Resurrection Orb
- Rule Text
-
Once(Once per battle,atper unit) At the end of any phase, you can use this ability. If you do, select up to one friendly NECRONSINFANTRYor NECRONSINFANTRY/NECRONS MOUNTED unit within 6" ofthe bearerthisandunit.resurrectThatthatunitunit.resurrects:
▪ Whenyouado,unit resurrects, that unit’s Reanimation Protocolsareactivate,activated,butreanimatingthat unit heals D6 woundsrather(insteadthanof D3when doing so.wounds). You cannotresurrectresurrect more than one unit per turn.
changed Chronomancer
changed Timesplinter Mantle
- Rules
-
While this model is leading a▪unit,ThiseachunittimehasanStealth.
▪attackMeleetargetsattacks thatunit,targetsubtractthis1unitfromhavethe‐1Hittoroll.hit rolls.
changed 1 Chronomancer
- Points
-
80 pts70 pts
changed Doomsday Ark
changed Doomsday Ark
- Keywords
-
Vehicle, Fly, Doomsday ArkVehicle, Frame, Fly, Doomsday Ark
changed 1 Doomsday Ark
- Points
-
200 pts210 pts
changed Lokhust Destroyers
changed 4-6 Lokhust Destroyer
- Points
-
160 pts170 pts
changed Lokhust Heavy Destroyers
changed 3 Lokhust Heavy Destroyer
- Points
-
150 pts160 pts
changed Lokhust Lord
changed Resurrection Orb
- Rule Text
-
Once(Once per battle,while the bearer is leading aperunit,unit)atAt the end of any phase,ityou canresurrectusethatthisunitability.ifIfityouisdo,onthistheunitbattlefield.resurrects:
▪ Whenyouado,unit resurrects, that unit’s Reanimation Protocolsareactivate,activated,butreanimatingthat unit heals D6 woundsrather(insteadthanof D3when doing so.wounds). You cannotresurrectresurrect more than one unit perturn.turn.’
changed Nekrosor Ammentar
changed 1 Nekrosor Ammentar
- Points
-
175 pts185 pts
changed Ophydian Destroyers
changed Tunnelling Horrors
- Rules
-
At the end of your opponent’s turn, if this unit is
not within Engagement Range of one or more enemy units,unengaged, you canremoveuse thisunit from the battlefield. Inability.theIfReinforcementsyoustepdo:
▪ofPlaceyourthisnextunitMovementinphase,strategicsetreserves.
▪itThisupunitanywheremustonmaketheanbattlefieldingressthatmoveisinmoreyourthannext8"Movementhorizontallyphaseaway(includingfrominallyourenemyfirstmodels.turn).
changed Overlord
changed Resurrection Orb
- Rule Text
-
Once(Once per battle,while the bearer is leading aperunit,unit)atAt the end of any phase,ityou canresurrectusethatthisunitability.ifIfityouisdo,onthistheunitbattlefield.resurrects:
▪ Whenyouado,unit resurrects, that unit’s Reanimation Protocolsareactivate,activated,butreanimatingthat unit heals D6 woundsrather(insteadthanof D3when doing so.wounds). You cannotresurrectresurrect more than one unit perturn.turn.’
changed Overlord with Translocation Shroud
changed Resurrection Orb
- Rule Text
-
Once(Once per battle,while the bearer is leading aperunit,unit)atAt the end of any phase,ityou canresurrectusethatthisunitability.ifIfityouisdo,onthistheunitbattlefield.resurrects:
▪ Whenyouado,unit resurrects, that unit’s Reanimation Protocolsareactivate,activated,butreanimatingthat unit heals D6 woundsrather(insteadthanof D3when doing so.wounds). You cannotresurrectresurrect more than one unit perturn.turn.’
changed Skorpekh Lord
- Points Scaling
- +10 pts per 3 models
changed Tesseract Vault
changed 1 Tesseract Vault
- Points
-
445 pts465 pts
changed The Silent King
changed 1 Szarekh, 2 Triarchal Menhir
- Points
-
400 pts420 pts
changed Transcendent C’tan
changed Transdimensional Displacement
- Rules
-
EachIntimeyour Movement phase, when thismodelunit is selected toAdvance,make an advance move, you canremoveuseitthisfromability.theIfbattlefieldyouanddo:
▪setThatitadvanceupmoveagainhasanywherenoonmaximumthedistance.
▪battlefieldThisthatunitiscan move through all types of model (including enemy models and MONSTER/VEHICLE models).
▪ After moving, this unit must be more than 8" horizontallyawayfrom all enemy units.
Imperial Armour: Grey Knights
changed Grey Knights Thunderhawk Gunship
changed Grey Knights Thunderhawk Gunship
- Keywords
-
Vehicle, Titanic, Fly, Transport, Imperium, Thunderhawk Gunship, FrameVehicle, Titanic, Fly, Transport, Imperium, Thunderhawk Gunship
Codex: Tyranids
changed Maleceptor
changed 1 Maleceptor
- Points
-
180 pts190 pts
changed Neurotyrant
changed 1 Neurotyrant
- Points
-
115 pts130 pts
changed The Red Terror
changed The Red Terror
- Keywords
-
Character, Epic Hero, Great Devourer, Monster, Burrower, Vanguard Invader, The Red TerrorCharacter, Epic Hero, Great Devourer, Monster, Burrower, Vanguard Invader, The Red Terror, Mobile
gone Serpentine Fiend
- Rules
-
This model can move through terrain features, but cannot end a move within a wall, a floor, etc. This model can be set up or end a move on any floor level of RUINS, but if that level is not the ground floor, it can only do so if its base does not overhang the floor at that level.
changed Toxicrene
changed 1 Toxicrene
- Points
-
135 pts120 pts
changed Tyranid Warriors with Melee Bio-weapons
changed Adaptive Instincts (Once per turn, per unit)
- Rules
-
At the start ofIn the Fight phase,select one of the following:when
■ Aggression Imperative: Until the end of the phase,eachthistimeunitaismodelselectedintothisfightunitormakeswhen anattack, re-roll aenemyHitunitrolltargetsofthis1.unit,
■Bioregeneration:youUntilcantheselectendone of thephase, each time a saving throw isfollowing:
▪madeThisforunit’sameleemodelattacksinhavethis+1unit,S.
▪re-rollOr:aThissavingunitthrowhasof+11.T.
changed Tyrannocyte
- Points Scaling
- +10 pts per 4 models
changed Aerial Seeding
- Rules
-
This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units you can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model must immediately disembark after it has been set up on the battlefield, and they must be set up more than
9"8" away from all enemy models. After this model has been set up on the battlefield, no units can embark within it.
changed 1 Tyrannocyte
- Points
-
90 pts80 pts
changed Venomthropes
changed Foul Spores
- Rules
-
While a friendly TYRANIDS unit is within 6" of this unit, each time a ranged attack targets that unit, models in that unit have the Benefit of Cover against that attack. In addition, while a friendlyFriendly TYRANIDSunit (excluding MONSTERS) isunits within 6" of thisunit, models in thatunit havethe Stealth ability.Stealth.
changed Von Ryan’s Leapers
changed 3 Von Ryan’s Leaper
- Points
-
60 pts55 pts
changed 4-6 Von Ryan’s Leaper
- Points
-
120 pts105 pts
changed Zoanthropes
changed 1 Neurothrope, 2 Zoanthrope
- Points
-
100 pts90 pts
Codex Supplement: Dark Angels
changed Deathwing Knights
- Points Scaling
-
+20 pts per 2 models+20 pts per 3 models
changed Inner Circle Companions
changed Braziers of Judgement
- Rules
-
While a CHARACTER model is•leadingThisthisunitunit,haseachStealth.
•timeMeleeanattacksattackthattargetstarget thisunit, subtractunit1havefrom-1thetoHithitroll.rolls.
changed 4-6 Inner Circle Companion
- Points
-
170 pts160 pts
changed Land Speeder Vengeance
changed 1 Land Speeder Vengeance
- Points
-
120 pts130 pts
changed Lion El’Jonson
changed Lion El’Jonson
- Keywords
-
Monster, Character, Epic Hero, Imperium, Primarch, Lion El’JonsonMonster, Character, Epic Hero, Imperium, Primarch, Lion El’Jonson, Mobile
changed Primarch of the First Legion Mist-wreathed Shadow Realms
- Rules
-
InAt the end of yourCommandopponent’sphase,turn, if this unit isnotunengaged,withinyouEngagementcanRangeuseofthisoneability.orIfmoreyouenemydo:
•units,Placeyouthis unit in strategic reserves.
• This unit canremovemakeitanfromingressthemovebattlefieldinandyourplacenextitMovementintophaseStrategic(includingReserves.in your first turn).
changed 1 Lion El’Jonson
- Points
-
285 pts265 pts
changed Nephilim Jetfighter
changed Lightning-fast Manoeuvres
- Rules
-
Each time a ranged attack targets this model, subtract 1 from the Hit roll. If that attack was made by aRangedmodelattacks thatcan FLY, subtracttarget1thisfromunitthehaveWound-1rolltoaswoundwell.rolls.
changed 1 Nephilim Jetfighter
- Points
-
195 pts180 pts
changed Ravenwing Black Knights
- Points Scaling
-
+10 pts per 3 models
changed Ravenwing Command Squad
new Support
gone Leader
changed 1 Ravenwing Apothecary, 1 Ravenwing Champion, 1 Ravenwing Ancient
- Points
-
115 pts105 pts
changed Ravenwing Darkshroud
changed Icon of Old Caliban
- Rules
-
While a friendlyFriendly ADEPTUS ASTARTESunit isunits within 6" of thismodel, models in thatunit havethe Stealth ability and each time a ranged attack targets that unit, that unit has the Benefit of Cover against that attack.Stealth.
changed 1 Ravenwing Darkshroud
- Points
-
80 pts70 pts
changed Ravenwing Dark Talon
changed Stasis Bomb
- Rules
-
OnceAtpertheturn,endoneofmodelyourfromopponent’syourFightarmyphase,withselectthisoneabilityvisiblecanenemyuseunitit(excludingafterAIRCRAFT/LoneitOperativeendsunits)awithinNormal24"move.ofIfthisitunit.does,Thatyouenemycanunitselectisoneslowedenemyuntilunitthe(excludingendAIRCRAFT)ofthatyourmodelopponent’smovednextoverMovementthisphase:
•phase.WhileThata unitsuffersisD3slowed,mortalinwoundsyourandopponent’syouMovementmustphase,rollwhenonethatD6:unitonisaselected1-3,to move, unless that unitcannotremainsAdvancestationary,orrollFalloneBackD6:
•inOnyouraopponent’s1-4,nextthatMovementunitphase;suffersonD3amortal4-6,wounds and that unitmust RemainhasStationary-2"inM.
•yourOnopponent’sanext5-6,Movementthatphase.unitEachsuffersmodel2D3canmortalonlywoundsuseandthisthatabilityunitoncehasper-3"battle.M.’
changed Sammael
changed Grand Master of the Ravenwing
- Rules
-
While▪thisThismodelunit’sisrangedleadingattacksahaveunit,[ASSAULT].
▪thatWhen this unit iseligibleselected toshoot and declare amakechargeaninadvanceamove,turnthatinadvancewhichmoveitdoesAdvanced.notIfpreventthatthis unitisfromalreadybeingeligibleeligible toshoot anddeclare acharge in a turn in which it Advanced, add 1 to Advance and Charge rolls made forcharge.
▪thatThis unitinstead.has MOBILE.
changed 1 Sammael
- Points
-
105 pts95 pts
Codex: Orks
changed Big Mek Dakkarig
- Points Scaling
-
+10 pts per 3 models
changed 1 Big Mek Dakkarig
- Points
-
100 pts115 pts
changed Big Mek with Shokk Attack Gun
- Points Scaling
-
+10 pts per 3 models+10 pts per 2 models
changed Blitza-bommer
changed Blitza-bommer
- Keywords
-
Vehicle, Aircraft, Fly, Speed Freeks, Blitza-bommer, FrameVehicle, Aircraft, Fly, Speed Freeks, Blitza-bommer
changed Boomdakka Snazzwagon
changed Billowing Fumes
- Rules
-
While an enemy unit (excluding
MONSTERS andMONSTER/VEHICLEVEHICLES)units) is within 6" of thismodel,unit,eachwhentimethataenemymodelunitinis selected to shoot, thatunitunit’smakestargetsanhaveattack,thesubtractbenefit1offromcovertheuntilHitthatroll.unit has shot.
changed Boss Snikrot
changed Kunnin’ Infiltrator (Once per battle, per army)
- Rules
-
In your Movement phase, if this unit is unengaged, you can use this ability. If you do:
▪ Place this unit in strategic reserves.
▪ This unit has DeepStrikeStrike.
▪untilThistheunitendmustofmaketheanphase.ingress move** this phase (including in your first turn).
changed Boyz
- Points Scaling
- +10 pts per 4 models
gone Bodyguard
- Rules
-
If this unit has a Starting Strength of 20, you can attach up to two Leader units to it instead of one (but only if one of those is a WARBOSS unit). If you do, and this unit is destroyed, the Leader units attached to it become separate units with their original Starting Strengths.
new Kombi‑rokkit
- Type
- weapon
new Kombi‑shoota
- Type
- weapon
new Kustom shoota
- Type
- weapon
new Kombi‑rokkit Kombi‑rokkit
- Range
- 24"
- Attacks
- 1
- Ballistic Skill
- 5+
- Strength
- 10
- AP
- -2
- Damage
- 3
new Kombi‑shoota Kombi‑shoota
- Range
- 24"
- Attacks
- 2
- Ballistic Skill
- 5+
- Strength
- 4
- AP
- 0
- Damage
- 1
new Kustom shoota Kustom shoota
- Range
- 18"
- Attacks
- 4
- Ballistic Skill
- 5+
- Strength
- 4
- AP
- 0
- Damage
- 1
new Kustom shoota — Kustom shoota Rapid Fire 2
- Rules
-
This ability always takes the form [RAPID FIRE X]. Each time you gather attack dice for a [RAPID FIRE] weapon, add X additional attack dice if the target unit was within half range of that weapon in the Select Targets step.
Example: If a [RAPID FIRE 1] weapon with an A characteristic of 1 targets a unit that is within half range, you would gather one additional attack dice for that weapon (for a total of two for that weapon).
new Boss Nob: The Boss Nob can have its big choppa replaced with one of the following: ▫ 1 big choppa and 1 kustom shoota (this model’s big choppa cannot be replaced) ▫ 1 big choppa, 1 kombi‑rokkit and 1 kombi‑shoota (this model’s big choppa cannot be replaced)
changed Boy: Wargear Option
- Instruction
-
Any number of Boyz can each
have their slugga and choppabereplacedequipped with 1shoota and 1 close combat weapon.shoota.
changed Boy: Wargear Option
- Instruction
-
For every 10 models in this unit, 1
Boy’sBoychoppanotandequippedsluggawith 1 shoota canbehave its choppa and slugga replaced with one of the following:◦
▫ 1 big shoota and 1 close combat weapon◦▫ 1 rokkit launcha and 1 close combat weapon
new ■ The Boss Nob can have its big choppa replaced with one of the following: ▫ 1 big choppa and 1 kustom shoota (this model’s big choppa cannot be replaced) ▫ 1 big choppa, 1 kombi‑rokkit and 1 kombi‑shoota (this model’s big choppa cannot be replaced)
changed Wargear Rule
- Text
-
■ Any number of Boyz can each
have their slugga and choppabereplacedequipped with 1shoota and 1 close combat weapon.shoota.
changed Wargear Rule
- Text
-
■ For every 10 models in this unit, 1
Boy’sBoychoppanotandequippedsluggawith 1 shoota canbehave its choppa and slugga replaced with one of the following:◦▫ 1 big shoota and 1 close combat weapon◦▫ 1 rokkit launcha and 1 close combat weapon
changed 1 Boss Nob, 10-19 Boy
- Points
-
150 pts160 pts
changed Burna-bommer
changed Burna-bommer
- Keywords
-
Vehicle, Fly, Aircraft, Speed Freeks, Burna-bommer, FrameVehicle, Fly, Aircraft, Speed Freeks, Burna-bommer
changed Dakkajet
changed Dakkajet
- Keywords
-
Vehicle, Fly, Aircraft, Speed Freeks, Dakkajet, FrameVehicle, Fly, Aircraft, Speed Freeks, Dakkajet
changed Gretchin
- Unit Composition
-
■
10-1 Runtherd and 10 Gretchin
OR
■20-2 Runtherds and 20 GretchinEvery Runtherd is equipped with: slugga; runtherd tools.
Every Gretchin is equipped with: grot blasta; close combat weapon.
new 10 Gretchin, 0 Runtherd
- Points
- 45 pts
- Gretchin count
- 10
- Runtherd count
- 0
new 20 Gretchin, 0 Runtherd
- Points
- 80 pts
- Gretchin count
- 20
- Runtherd count
- 0
new 20 Gretchin, 1 Runtherd
- Points
- 85 pts
- Gretchin count
- 20
- Runtherd count
- 1
changed 20 Gretchin, 2 Runtherd
- Points
-
80 pts90 pts
changed Hunta Rig
changed Hunta Rig
- Keywords
-
Monster, Transport, Beast Snagga, Hunta Rig, FrameMonster, Transport, Beast Snagga, Hunta Rig
changed Kill Rig
changed Kill Rig
- Keywords
-
Monster, Transport, Psyker, Beast Snagga, Kill Rig, FrameMonster, Transport, Psyker, Beast Snagga, Kill Rig
changed Mek
changed 1 Mek
- Points
-
45 pts55 pts
changed Painboss
changed 1 Painboss
- Points
-
60 pts70 pts
changed Painboy
changed 1 Painboy
- Points
-
80 pts90 pts
changed Shokkjump Dragsta
changed Shokk Tunnel
- Rules
-
EachIntimeyour Movement phase, when thismodelunit is selected toAdvance,make an advance move, you canremove itusefromthistheability.battlefieldIfandyousetdo:
▪itThatupmoveagainhasanywherenoonmaximumthedistance.
▪battlefieldThisthatunitiscanmoremovethanthrough9"allhorizontallytypesawayoffrommodelall(including enemy modelsinsteadandofMONSTER/VEHICLEmakingmodels).
▪anAfterAdvancemoving,moveyour(thisunitmodelmustisbestillmoreconsideredthanto8"havehorizontallyAdvancedfromthisallturn).enemy units.
changed Trukk
- Points Scaling
- +10 pts per 4 models
changed 1 Trukk
- Points
-
65 pts55 pts
changed Warboss
changed Warboss
- Equipped With
-
Kombi-weapon, Twin sluggas, Big choppa
new Kustom Choppa
- Type
- weapon
new Kustom shoota
- Type
- weapon
new Kustom Choppa Kustom Choppa
- Range
- Melee
- Attacks
- 6
- Weapon Skill
- 2+
- Strength
- 8
- AP
- -2
- Damage
- 2
new Kustom Choppa — Kustom Choppa CLEAVE 1
- Rules
-
This ability always takes the form [CLEAVE X]. Each time you gather attack dice for a [CLEAVE] weapon, if you only selected one target for all of that weapon’s attacks, add X additional attack dice for every five models that were in the target unit in the Select Targets step (rounding down).
Example: If a [CLEAVE 1] weapon with an A characteristic of 3 targets one unit containing 16 models, you would gather three additional attack dice for that weapon (for a total of six for that weapon).
new Kustom shoota Kustom shoota
- Range
- 18"
- Attacks
- 4
- Ballistic Skill
- 5+
- Strength
- 4
- AP
- 0
- Damage
- 1
new Kustom shoota — Kustom shoota Rapid Fire 2
- Rules
-
This ability always takes the form [RAPID FIRE X]. Each time you gather attack dice for a [RAPID FIRE] weapon, add X additional attack dice if the target unit was within half range of that weapon in the Select Targets step.
Example: If a [RAPID FIRE 1] weapon with an A characteristic of 1 targets a unit that is within half range, you would gather one additional attack dice for that weapon (for a total of two for that weapon).
new Warboss: This model can have its kombi‑weapon, twin sluggas and big choppa replaced with 1 kustom choppa and 1 kustom shoota.
new ■ This model can have its kombi‑weapon, twin sluggas and big choppa replaced with 1 kustom choppa and 1 kustom shoota.
changed 1 Warboss
- Points
-
75 pts85 pts
changed Wazdakka Gutsmek
changed Throttlerokkit Shokka Engine Shokk Attack Engine
- Rules
-
In your Command phase, if this unit is
notunengaged,withinyouEngagementcanRangeuseofthisoneability.orIfmoreyouenemydo:
▪units,Placeyouthis unit in strategic reserves.
▪ This unit canremovemakeitanfromingressthemovebattlefieldinandyourplacenextitMovementintophaseStrategic(includingReserves.in your first turn).
Codex: Adeptus Custodes
changed Aleya
changed 1 Aleya
- Points
-
65 pts55 pts
changed Anathema Psykana Rhino
- Points Scaling
- +10 pts per 4 models
changed 1 Anathema Psykana Rhino
- Points
-
75 pts65 pts
changed Custodian Wardens
changed 4 Custodian Warden
- Points
-
210 pts200 pts
changed 5 Custodian Warden
- Points
-
260 pts250 pts
changed Shield-Captain on Dawneagle Jetbike
changed Shield-Captain on Dawneagle Jetbike
- Keywords
-
Mounted, Character, Fly, Imperium, Dawneagle Jetbike, Shield-Captain, FrameMounted, Character, Fly, Imperium, Dawneagle Jetbike, Shield-Captain
changed Vertus Praetors
changed Vertus Praetor
- Keywords
-
Mounted, Fly, Imperium, Vertus Praetors, FrameMounted, Fly, Imperium, Vertus Praetors
Codex: T’au Empire
changed Broadside Battlesuits
changed 2 Broadside Shas’ui, 1 Broadside Shas’vre
- Points
-
240 pts255 pts
changed Commander Farsight
changed 1 Commander Farsight
- Points
-
80 pts70 pts
changed Devilfish
- Points Scaling
- +10 pts per 4 models
changed 1 Devilfish
- Points
-
85 pts75 pts
changed Ghostkeel Battlesuit
- Points Scaling
-
+10 pts per 3 models+15 pts per 3 models
changed Hammerhead Gunship
changed 1 Hammerhead Gunship
- Points
-
140 pts150 pts
changed Pathfinder Team
- Points Scaling
- +15 pts per 3 models
changed 1 Pathfinder Shas’ui, 9 Pathfinder
- Points
-
80 pts85 pts
changed Razorshark Strike Fighter
changed Razorshark Strike Fighter
- Keywords
-
Vehicle, Aircraft, Fly, Razorshark Strike Fighter, FrameVehicle, Aircraft, Fly, Razorshark Strike Fighter
changed Riptide Battlesuit
changed 1 Riptide Battlesuit
- Points
-
180 pts190 pts
changed Stormsurge
changed 1 Stormsurge
- Points
-
360 pts375 pts
changed Sun Shark Bomber
changed Sun Shark Bomber
- Keywords
-
Vehicle, Aircraft, Fly, Sun Shark Bomber, FrameVehicle, Aircraft, Fly, Sun Shark Bomber
changed The Twin Lance
changed 1 Ri’Locai, 1 Ri’Lantar
- Points
-
205 pts220 pts
Codex: Chaos Space Marines
changed Abaddon the Despoiler
changed 1 Abaddon the Despoiler
- Points
-
285 pts295 pts
changed Accursed Cultists
- Points Scaling
-
+20 pts per 2 models+20 pts per 3 models
changed Chaos Lord with Jump Pack
changed 1 Chaos Lord with Jump Pack
- Points
-
90 pts80 pts
changed Chaos Predator Annihilator
changed 1 Chaos Predator Annihilator
- Points
-
135 pts145 pts
changed Chaos Predator Destructor
changed 1 Chaos Predator Destructor
- Points
-
140 pts150 pts
changed Chaos Rhino
- Points Scaling
- +10 pts per 4 models
changed 1 Chaos Rhino
- Points
-
75 pts65 pts
changed Chaos Terminator Squad
changed 4 Chaos Terminator, 1 Terminator Champion
- Points
-
180 pts175 pts
changed 1 Terminator Champion, 5-9 Chaos Terminator
- Points
-
360 pts350 pts
changed Chosen
- Points Scaling
-
+10 pts per 2 models+10 pts per 3 models
changed 1 Chosen Champion, 4 Chosen
- Points
-
125 pts135 pts
changed 5-9 Chosen, 1 Chosen Champion
- Points
-
250 pts270 pts
changed Dark Commune
- Points Scaling
-
+10 pts per 2 models+10 pts per 3 models
changed Defiler
- Points Scaling
-
+30 pts per 2 models+40 pts per 2 models
changed Daemonforge
- Rules
-
Each time this unit makes a Dark Pact, until the end of the phase, each time this model makes an attack, re-roll a Wound roll of 1.
In addition, once per battle, when this unit makes a Dark Pact, before making the resulting Leadership test, you can declare it will overcharge its daemonforge. If it does:■ If the resulting Leadership test is failed, this model suffers 3 mortal wounds instead of D3 mortal wounds.
■ Until the end of the phase, each time this model makes an attack, you can re-roll the Wound roll
changed Huron Blackheart
changed 1 Huron Blackheart
- Points
-
120 pts130 pts
changed Masters of the Maelstrom
gone Masters of the Maelstrom
- Rules
-
At the start of the Declare Battle Formations step, this unit can join one of the following units. This unit then counts as part of that unit for the rest of the battle, and that unit’s Starting Strength is increased accordingly.
■ CHOSEN
■ LEGIONARIES
■ RED CORSAIRS RAIDERSThis unit cannot join an Attached unit, and only HURON BLACKHEART can join a unit this unit has joined.
changed 1 Captain Sargotta, 1 Katar Garrix, 1 The Enforcer, 1 Garreon the Corpsemaster, 1 Garlon Souleater
- Points
-
135 pts145 pts
changed Mutilators
changed 3 Mutilator
- Points
-
180 pts165 pts
changed Nemesis Claw
changed 1 Visionary, 4 Legionary
- Points
-
110 pts100 pts
changed 5-9 Legionary, 1 Visionary
- Points
-
190 pts180 pts
changed Red Corsairs Reave-Captain
changed 1 Red Corsairs Reave-Captain
- Points
-
70 pts60 pts
changed Vashtorr the Arkifane
changed 1 Vashtorr the Arkifane
- Points
-
205 pts220 pts
changed Venomcrawler
changed 1 Venomcrawler
- Points
-
110 pts120 pts
Codex: Adepta Sororitas
changed Celestian Sacresants
- Points Scaling
-
+15 pts per 2 models+10 pts per 3 models
changed Dominion Squad
changed 1 Dominion Superior, 9 Dominion
- Points
-
100 pts90 pts
changed Hospitaller
changed 1 Hospitaller
- Points
-
75 pts65 pts
changed Imagifier
changed 1 Imagifier
- Points
-
65 pts55 pts
changed Immolator
- Points Scaling
-
+10 pts per 4 models+15 pts per 4 models
changed 1 Immolator
- Points
-
110 pts100 pts
changed Junith Eruita
changed The Pulpit of Saint Holline’s Basilica
- Rules
-
While this model is leading a unit, eachThistimeunitanhasattackSTEALTH
Meleetargetsattacks thatunit,targetsubtractthis1unitfromhavethe-1Hittoroll.hit rolls
changed Leader
- Rules
-
This model can be attached to the following units:
■
*CRUSADERSCRUSADERS
■ BATTLE SISTERS SQUAD
■ CELESTIAN INSIDIANTS
■ CELESTIAN SACRESANTS
■ DOMINION SQUAD
■ RETRIBUTOR SQUAD
■ SISTERS NOVITIATE SQUAD
changed 1 Junith Eruita
- Points
-
115 pts105 pts
changed Intranzia Fraye
changed 1 Intranzia Fraye
- Points
-
150 pts135 pts
changed Morvenn Vahl
changed 1 Morvenn Vahl
- Points
-
185 pts200 pts
changed Repentia Squad
changed 1 Repentia Superior, 4 Sister Repentia
- Points
-
75 pts70 pts
changed 1 Repentia Superior, 5-9 Sister Repentia
- Points
-
160 pts140 pts
changed Seraphim Squad
changed 4 Seraphim, 1 Seraphim Superior
- Points
-
85 pts75 pts
changed 5-9 Seraphim, 1 Seraphim Superior
- Points
-
160 pts150 pts
changed Sisters Novitiate Squad
changed 1 Novitiate Superior, 9 Sister Novitiate
- Points
-
100 pts90 pts
changed Sororitas Rhino
- Points Scaling
- +10 pts per 4 models
changed 1 Sororitas Rhino
- Points
-
75 pts65 pts
changed Zephyrim Squad
- Points Scaling
- +10 pts per 3 models
changed 4 Zephyrim, 1 Zephyrim Superior
- Points
-
80 pts75 pts
changed 5-9 Zephyrim, 1 Zephyrim Superior
- Points
-
160 pts150 pts
Codex: Genestealer Cults
changed Aberrants
changed 4 Aberrant, 1 Aberrant Hypermorph
- Points
-
150 pts140 pts
changed 5-9 Aberrant, 1 Aberrant Hypermorph
- Points
-
300 pts280 pts
changed Acolyte Hybrids with Hand Flamers
changed 1 Acolyte Leader, 5-9 Acolyte Hybrid
- Points
-
150 pts140 pts
changed Atalan Jackals
changed 4 Atalan Jackal, 1 Atalan Wolfquad
- Points
-
90 pts85 pts
changed 2 Atalan Wolfquad, 8 Atalan Jackal
- Points
-
160 pts150 pts
changed Goliath Truck
- Points Scaling
- +10 pts per 4 models
changed 1 Goliath Truck
- Points
-
85 pts75 pts
changed Hybrid Metamorphs
changed 1 Metamorph Leader, 5-9 Hybrid Metamorph
- Points
-
150 pts140 pts
changed Neophyte Hybrids
changed 1 Neophyte Leader, 10-19 Neophyte Hybrid
- Points
-
145 pts135 pts
changed Purestrain Genestealers
changed 5 Purestrain Genestealer
- Points
-
80 pts75 pts
changed Reductus Saboteur
- Points Scaling
- +10 pts per 3 models
Codex: Imperial Agents
changed Callidus Assassin
changed Acrobatic Escape
- Rules
-
• At the end of the Fight phase, if this
modelunit iswithin Engagement Range of one or more enemyengaged,units,thisitunit can make aFall Backfall-backmovemove of up to D6".In addition,
•atAt the end of your opponent’s turn, if thismodelunit isnotmorewithinthan 3"of one orfrommoreall enemy units, you canremove it from the battlefield and then, in the Reinforcements step of your next Movement phase, set it up anywhere onusethethisbattlefieldability.thatIfisyoumoredo:
•thanPlace8"thishorizontallyunitawayinfromstrategicallreserves.
•enemyThismodels.unitIfmustthemakebattleanendsingressandmovethisinmodelyourisnextnotMovementonphasethe(includingbattlefield,inityourisfirstdestroyed.turn).
changed Corvus Blackstar
changed Corvus Blackstar
- Keywords
-
Vehicle, Fly, Transport, Imperium, Ordo Xenos, Retinue, Deathwatch, Corvus Blackstar, FrameVehicle, Fly, Transport, Imperium, Ordo Xenos, Retinue, Deathwatch, Corvus Blackstar
changed Deathwatch Kill Team
changed 5-9 Deathwatch Veterans, 1 Watch Sergeant
- Points
-
200 pts190 pts
changed Eversor Assassin
changed 1 Eversor Assassin
- Points
-
110 pts100 pts
changed 1 Eversor Assassin
- Points
-
120 pts110 pts
changed 1 Eversor Assassin
- Points
-
145 pts100 pts
changed Grey Knights Terminator Squad
changed 1 Terminator Justicar, 4 Grey Knights Terminators
- Points
-
190 pts175 pts
changed 4 Grey Knights Terminators, 1 Terminator Justicar
- Points
-
210 pts190 pts
changed Imperial Rhino
- Points Scaling
- +10 pts per 4 models
changed 1 Imperial Rhino
- Points
-
75 pts65 pts
changed 1 Imperial Rhino
- Points
-
75 pts65 pts
changed Inquisitorial Chimera
- Points Scaling
- +10 pts per 4 models
changed 1 Inquisitorial Chimera
- Points
-
70 pts60 pts
changed 1 Inquisitorial Chimera
- Points
-
70 pts60 pts
changed Sisters of Battle Immolator
- Points Scaling
- +10 pts per 4 models
changed 1 Sisters of Battle Immolator
- Points
-
100 pts90 pts
changed 1 Sisters of Battle Immolator
- Points
-
115 pts105 pts
changed Sisters of Battle Squad
changed 1 Sister Superior, 9 Battle Sister
- Points
-
115 pts110 pts
changed Watch Master
changed 1 Watch Master
- Points
-
105 pts95 pts
Codex Supplement: Blood Angels
changed The Sanguinor
changed Miraculous Saviour
- Rules
-
(Once per battle, per army) At the end of your opponent's Charge phase (excluding the first battle round), you can select one enemy unit that made a charge move this phase. This unit can make an ingress move and must be set up engaged with that enemy unit. That move does not prevent this unit from being eligible to move.
Codex: Aeldari
changed Autarch
changed 1 Autarch
- Points
-
85 pts75 pts
changed Autarch Wayleaper
changed 1 Autarch Wayleaper
- Points
-
80 pts70 pts
changed Avatar of Khaine
changed 1 Avatar of Khaine
- Points
-
265 pts250 pts
changed Corsair Skyreavers
- Points Scaling
-
+10 pts per 3 models
changed 4 Skyreaver, 1 Skyreaver Felarch
- Points
-
80 pts75 pts
changed 5-9 Skyreaver, 1 Skyreaver Felarch
- Points
-
150 pts140 pts
changed Corsair Voidscarred
changed 4 Corsair Voidscarred, 1 Voidscarred Felarch, 0 Shade Runner, 0 Way Seeker, 0 Soul Weaver
- Points
-
80 pts70 pts
changed 1 Voidscarred Felarch, 0-1 Way Seeker, 0-1 Soul Weaver, 0-1 Shade Runner, 5-9 Corsair Voidscarred
- Points
-
160 pts140 pts
changed 1 Voidscarred Felarch, 0 Soul Weaver, 1 Shade Runner, 0 Way Seeker, 4 Corsair Voidscarred
- Points
-
160 pts140 pts
changed 1 Voidscarred Felarch, 0 Shade Runner, 0 Way Seeker, 4 Corsair Voidscarred, 1 Soul Weaver
- Points
-
160 pts140 pts
changed 1 Voidscarred Felarch, 0 Shade Runner, 4 Corsair Voidscarred, 0 Soul Weaver, 1 Way Seeker
- Points
-
160 pts140 pts
changed 1 Voidscarred Felarch, 1 Shade Runner, 1 Soul Weaver, 4 Corsair Voidscarred, 0 Way Seeker
- Points
-
160 pts140 pts
changed 4 Corsair Voidscarred, 1 Way Seeker, 0 Shade Runner, 1 Soul Weaver, 1 Voidscarred Felarch
- Points
-
160 pts140 pts
changed 1 Way Seeker, 1 Voidscarred Felarch, 4 Corsair Voidscarred, 1 Shade Runner, 0 Soul Weaver
- Points
-
160 pts140 pts
changed 4 Corsair Voidscarred, 1 Shade Runner, 1 Way Seeker, 1 Voidscarred Felarch, 1 Soul Weaver
- Points
-
160 pts140 pts
changed Crimson Hunter
changed Crimson Hunter
- Keywords
-
Vehicle, Aeldari, Fly, Aircraft, Aspect Warrior, Crimson Hunter, FrameVehicle, Aeldari, Fly, Aircraft, Aspect Warrior, Crimson Hunter
changed D-cannon Platform
changed D-cannon Platform
- Keywords
-
Infantry, Aeldari, Support Weapon, D-cannon PlatformInfantry, Aeldari, Support Weapon, D-cannon Platform, Frame
changed Death Jester
changed 1 Death Jester
- Points
-
80 pts70 pts
changed Eldrad Ulthran
changed Leader
- Rules
-
This model can be attached to the following units:
■ GUARDIAN DEFENDERS
■ STORM GUARDIANS
■ WARLOCK CONCLAVEIf this model is not already attached to a unit, you can attach this model to a unit, even if one WARLOCKS unit has already been attached to it.
changed Falcon
changed Falcon
- Keywords
-
Vehicle, Aeldari, Transport, Fly, FalconVehicle, Aeldari, Transport, Fly, Falcon, Frame
changed Farseer
changed 1 Farseer
- Points
-
70 pts65 pts
changed Farseer Skyrunner
changed 1 Farseer Skyrunner
- Points
-
70 pts60 pts
changed Fire Prism
changed Fire Prism
- Keywords
-
Vehicle, Aeldari, Fly, Fire PrismVehicle, Aeldari, Fly, Fire Prism, Frame
changed Hemlock Wraithfighter
changed Hemlock Wraithfighter
- Keywords
-
Vehicle, Aeldari, Fly, Aircraft, Psyker, Wraith Construct, Hemlock Wraithfighter, FrameVehicle, Aeldari, Fly, Aircraft, Psyker, Wraith Construct, Hemlock Wraithfighter
changed Night Spinner
changed Night Spinner
- Keywords
-
Vehicle, Aeldari, Fly, Night SpinnerVehicle, Aeldari, Fly, Night Spinner, Frame
changed Shadow Weaver Platform
changed Shadow Weaver Platform
- Keywords
-
Infantry, Aeldari, Support Weapon, Shadow Weaver PlatformInfantry, Aeldari, Support Weapon, Shadow Weaver Platform, Frame
changed Shadowseer
changed 1 Shadowseer
- Points
-
60 pts50 pts
changed Shining Spears
changed 2 Shining Spear, 1 Shining Spear Exarch
- Points
-
105 pts100 pts
changed 3-5 Shining Spear, 1 Shining Spear Exarch
- Points
-
210 pts200 pts
changed Shroud Runners
changed 3 Shroud Runner
- Points
-
95 pts90 pts
changed Skyweavers
changed Acrobatic Grace
- Rules
-
Each•timeThisanunitattackhastargetsStealth.
•thisMeleeunit,attackssubtractthat1targetfromthistheunitHithaveroll.-1 to hit rolls.
changed 2 Skyweaver
- Points
-
105 pts95 pts
changed 3-4 Skyweaver
- Points
-
210 pts190 pts
changed Starweaver
- Points Scaling
- +10 pts per 4 models
changed Starweaver
- Keywords
-
Vehicle, Aeldari, Transport, Dedicated Transport, Smoke, Fly, StarweaverVehicle, Aeldari, Transport, Dedicated Transport, Smoke, Fly, Starweaver, Frame
changed 1 Starweaver
- Points
-
80 pts70 pts
changed Swooping Hawks
changed 1 Swooping Hawk Exarch, 4 Swooping Hawk
- Points
-
100 pts95 pts
changed The Yncarne
changed Inevitable Death
- Rules
-
Once in each of your opponent’s turns, if this model is on the battlefield when another friendly AELDARI unit is destroyed, just after removing the last model in that unit, you can remove this model from the battlefield and set it up as close as possible to where that destroyed model was destroyed and not within Engagement Range of one or more enemy units. Doing so does not prevent this model from being eligible to move.
changed Vibro Cannon Platform
changed Vibro Cannon Platform
- Keywords
-
Infantry, Aeldari, Support Weapon, Vibro Cannon PlatformInfantry, Aeldari, Support Weapon, Vibro Cannon Platform, Frame
changed Voidweaver
changed Voidweaver
- Keywords
-
Vehicle, Aeldari, Fly, VoidweaverVehicle, Aeldari, Fly, Voidweaver, Frame
changed War Walkers
changed 2 War Walker
- Points
-
170 pts160 pts
changed Warlock Skyrunners
changed 1 Warlock Skyrunner
- Points
-
45 pts55 pts
changed Wave Serpent
- Points Scaling
- +10 pts per 4 models
changed Wave Serpent
- Keywords
-
Vehicle, Aeldari, Transport, Dedicated Transport, Fly, Wave SerpentVehicle, Aeldari, Transport, Dedicated Transport, Fly, Wave Serpent, Frame
changed 1 Wave Serpent
- Points
-
125 pts115 pts
changed Warp Spiders
- Points Scaling
-
+15 pts per 3 models+20 pts per 3 models
changed 1 Warp Spider Exarch, 4 Warp Spider
- Points
-
115 pts105 pts
changed Windriders
changed 4-6 Windrider
- Points
-
160 pts170 pts
changed Wraithknight
changed 1 Wraithknight
- Points
-
415 pts385 pts
changed Wraithknight with Ghostglaive
changed 1 Wraithknight with Ghostglaive
- Points
-
405 pts380 pts
changed Ynnari Raider
- Points Scaling
- +10 pts per 4 models
changed Raider
- Keywords
-
Vehicle, Aeldari, Transport, Dedicated Transport, Fly, RaiderVehicle, Aeldari, Transport, Dedicated Transport, Fly, Raider, Frame
changed 1 Raider
- Points
-
80 pts70 pts
changed Ynnari Venom
- Points Scaling
- +10 pts per 4 models
changed Venom
- Keywords
-
Vehicle, Aeldari, Transport, Dedicated Transport, Fly, VenomVehicle, Aeldari, Transport, Dedicated Transport, Fly, Venom, Frame
changed 1 Venom
- Points
-
70 pts65 pts
Codex: Astra Militarum
changed Baneblade
- Points Scaling
-
+20 pts per 2 models+35 pts per 2 models
changed 1 Baneblade
- Points
-
450 pts415 pts
changed Banesword
- Points Scaling
-
+20 pts per 2 models+35 pts per 2 models
changed 1 Banesword
- Points
-
450 pts415 pts
changed Banehammer
- Points Scaling
-
+20 pts per 2 models+35 pts per 2 models
changed 1 Banehammer
- Points
-
420 pts385 pts
changed Cadian Command Squad
changed 1 Cadian Commander, 1 Cadian Veteran Guardsman, 1 Cadian Veteran Guardsman, 1 Cadian Veteran Guardsman, 1 Cadian Veteran Guardsman
- Points
-
65 pts60 pts
changed Centaur RSV
- Points Scaling
- +10 pts per 4 models
changed 1 Centaur RSV
- Points
-
75 pts65 pts
changed Chimera
- Points Scaling
- +10 pts per 4 models
changed 1 Chimera
- Points
-
85 pts75 pts
changed Commissar Yarrick
changed Hero of Hades Hive Counterstrategist
- Rules
-
At the end of your opponent’s Movement phase, you can select one enemy unit that was set up or ended a move within
9"8" of this model, and one friendly REGIMENT unit within 6" of and visible to this model that has not made a Normal move or been targeted with the Fire Overwatch Stratagem this phase. That REGIMENT unit can then either:
■ Make a Normal move of up to D6".
■ Shoot at that enemy unit, but only if it is an eligible target. Until the end of the phase, each time a model in that unit makes a ranged attack, an unmodified Hit roll of 6 is required to score a hit, irrespective of the attacking weapon’s Ballistic Skill or any modifiers.
■ Declare a charge. That Regiment unit must end that charge move engaged with the enemy unit you selected (note that even if this charge is successful, the charging unit does not receive any Charge bonus this turn).
changed 1 Commissar Yarrick
- Points
-
130 pts120 pts
changed Doomhammer
- Points Scaling
-
+20 pts per 2 models+30 pts per 2 models
changed 1 Doomhammer
- Points
-
415 pts380 pts
changed Gaunt’s Ghosts
changed Covert Stealth Team
- Rules
-
At the end of your opponent’s turn, if this unit is
notunengaged,withinyouEngagementcanRangeuseofthisoneability.orIfmoreyouenemydo:
•units,Placeyouthiscanunitremoveinthisstrategic reserves.
• This unitfromhas Deep Strike until thebattlefield.startInof your nextMovement phase,Shootingsetphase.
•itThisupunitanywheremustonmaketheanbattlefieldingressthatmoveisinmoreyourthannext8"Movementhorizontallyphaseaway(includingfrominallyourenemyfirstmodels.turn).
changed Hellhammer
- Points Scaling
-
+20 pts per 2 models+30 pts per 2 models
changed 1 Hellhammer
- Points
-
420 pts385 pts
changed Kasrkin
- Points Scaling
-
+10 pts per 3 models+15 pts per 3 models
changed 1 Kasrkin Sergeant, 9 Kasrkin
- Points
-
115 pts105 pts
changed Krieg Command Squad
changed 1 Veteran Guardsman, 1 Lord Commissar, 1 Veteran Guardsman, 1 Veteran Guardsman, 1 Veteran Guardsman, 1 Veteran Guardsman
- Points
-
65 pts60 pts
changed Leman Russ Commander
changed Death Befitting An Officer
- Rules
-
WhenIn your opponent’s Shooting phase, when thismodelunit isdestroyed,destroyed, before this unit’s deadly demise roll, roll one D6:
•onOn a 2+, do not removeit fromthisplayunit–fromitthecan,battlefield.afterAfter the attackingmodel’sunit hasfinishedshot,makingthisitsunitattacks,can shootasusingifnormalitshooting,werebutyourwhileShootingdoingphasesoandthisasunitifcanitonlyhadtargetitsthatfullenemywoundsunit.remaining.WhenThisthismodelunitishas shot, or at the end of the phase (whichever comes first), resolve this unit’s deadly demise roll, then this unit is removed fromplay.the battlefield.
changed 1 Leman Russ Commander
- Points
-
235 pts215 pts
changed Leman Russ Demolisher
changed 1 Leman Russ Demolisher
- Points
-
190 pts180 pts
changed Militarum Tempestus Command Squad
- Points Scaling
-
+10 pts per 2 models+10 pts per 3 models
changed Shadowsword
- Points Scaling
-
+20 pts per 2 models+30 pts per 2 models
changed 1 Shadowsword
- Points
-
410 pts375 pts
changed Stormlord
- Points Scaling
-
+20 pts per 2 models+35 pts per 2 models
changed 1 Stormlord
- Points
-
430 pts395 pts
changed Stormsword
- Points Scaling
-
+20 pts per 2 models+35 pts per 2 models
changed 1 Stormsword
- Points
-
465 pts430 pts
changed Taurox
- Points Scaling
- +10 pts per 4 models
changed 1 Taurox
- Points
-
75 pts65 pts
changed Taurox Prime
- Points Scaling
- +10 pts per 4 models
changed 1 Taurox Prime
- Points
-
85 pts75 pts
changed Tempestus Aquilons
changed 1 Gunfighter, 1 Tempestor Aquilon, 8 Tempestus Aquilon
- Points
-
100 pts95 pts
changed Tempestus Scions
changed 5-9 Tempestus Scion, 1 Tempestor
- Points
-
155 pts150 pts
changed Valkyrie
changed Valkyrie
- Movement
-
20+"14" - Objective Control
-
0- - Keywords
-
Vehicle, Frame, Fly, Aircraft, Imperium, Transport, ValkyrieVehicle, Fly, Imperium, Transport, Valkyrie
Codex: Emperor’s Children
changed Chaos Rhino
- Points Scaling
- +10 pts per 4 models
changed 1 Chaos Rhino
- Points
-
80 pts70 pts
changed Fulgrim
changed Fulgrim
- Keywords
-
Monster, Fly, Character, Epic Hero, Daemon, Chaos, Slaanesh, Primarch, FulgrimMonster, Fly, Character, Epic Hero, Daemon, Chaos, Slaanesh, Primarch, Fulgrim, Mobile
gone Serpentine
- Rules
-
Each time this model makes a Normal, Advance or Fall Back move, it can move over sections of terrain features that are 4" or less in height.
changed 1 Fulgrim
- Points
-
350 pts340 pts
changed Lucius the Eternal
changed 1 Lucius the Eternal
- Points
-
130 pts120 pts
changed Maulerfiend
changed 1 Maulerfiend
- Points
-
130 pts120 pts
changed Defiler
- Points Scaling
-
+30 pts per 2 models+40 pts per 2 models
changed 1 Defiler
- Points
-
290 pts300 pts
changed Shalaxi Helbane
changed 1 Shalaxi Helbane
- Points
-
340 pts315 pts
changed Sorcerer
changed 1 Sorcerer
- Points
-
60 pts55 pts
Codex: Death Guard
changed Chaos Rhino
- Points Scaling
- +10 pts per 4 models
changed 1 Chaos Rhino
- Points
-
85 pts75 pts
changed Deathshroud Terminators
changed Death Approaches
- Rules
-
EachIn your movement phase, each time this unit is set up on the battlefield using the Deep Strike ability, it can be set up anywhere on the battlefield that is more than 6" horizontally away from all Afflicted enemy units, and more than 8" horizontally away from all other enemy units.
changed 1 Deathshroud Champion, 3-5 Deathshroud Terminator
- Points
-
320 pts305 pts
changed Defiler
- Points Scaling
-
+30 pts per 2 models+40 pts per 2 models
changed 1 Defiler
- Points
-
290 pts300 pts
changed Mortarion
changed Lord of the Death Guard Diseased Influence
- Rules
-
Just after an enemy unit ends a Normal, Advance or Fall Back move within
9"8" of a friendly DEATH GUARD unit that is within 6" of this model, if that DEATH GUARD unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 5".
changed Lord of the Death Guard Inflamed Reprisal
- Rules
-
In your opponent’s Shooting phase, when a friendly DEATH GUARD unit within 6" of this model is selected as the target of an attack, this model can use this ability. If it does, after the attacking unit has finished making its attacks, that DEATH GUARD unit can shoot as if it were your Shooting phase, but when resolving those
attacksattacks, worsen the BS characteristic of that attack by 1 and it it can only target that enemy unit (and only if it is an eligible target).
changed 1 Mortarion
- Points
-
400 pts390 pts
changed Plague Marines
changed 7-9 Plague Marine, 1 Plague Champion
- Points
-
190 pts180 pts
Codex: World Eaters
changed Angron
changed 1 Angron
- Points
-
350 pts330 pts
changed Bloodcrushers
- Points Scaling
-
+10 pts per 3 models+20 pts per 3 models
changed 3-5 Bloodcrusher, 1 Bloodhunter
- Points
-
180 pts190 pts
changed Chaos Predator Annihilator
changed 1 Chaos Predator Annihilator
- Points
-
135 pts130 pts
changed Chaos Predator Destructor
changed 1 Chaos Predator Destructor
- Points
-
135 pts130 pts
changed Chaos Rhino
- Points Scaling
- +10 pts per 4 models
changed 1 World Eaters Rhino
- Points
-
85 pts75 pts
changed Chaos Terminators
changed 1 World Eaters Terminator Champion, 4 World Eaters Terminator
- Points
-
175 pts165 pts
changed 1 World Eaters Terminator Champion, 5-9 World Eaters Terminator
- Points
-
350 pts330 pts
changed Defiler
- Points Scaling
-
+30 pts per 2 models+40 pts per 2 models
changed Eightbound
- Points Scaling
-
+10 pts per 3 models+15 pts per 3 models
changed 2 Eightbound, 1 Eightbound Champion
- Points
-
135 pts125 pts
changed 3-5 Eightbound, 1 Eightbound Champion
- Points
-
270 pts255 pts
changed Exalted Eightbound
- Points Scaling
-
+10 pts per 3 models+15 pts per 3 models
changed 1 Exalted Eightbound Champion, 2 Exalted Eightbound
- Points
-
140 pts130 pts
changed 1 Exalted Eightbound Champion, 3-5 Exalted Eightbound
- Points
-
280 pts265 pts
changed Forgefiend
changed 1 Forgefiend
- Points
-
160 pts140 pts
changed Khorne Berzerkers
changed 1 Khorne Berzerker Champion, 9 Khorne Berzerker
- Points
-
180 pts170 pts
changed 1 Khorne Berzerker Champion, 10-19 Khorne Berzerker
- Points
-
345 pts330 pts
changed Lord Invocatus
changed 1 Lord Invocatus
- Points
-
110 pts100 pts
changed Lord on Juggernaut
changed 1 World Eaters Lord on Juggernaut
- Points
-
105 pts95 pts
changed Maulerfiend
changed 1 Maulerfiend
- Points
-
145 pts140 pts
Codex: Thousand Sons
changed Chaos Predator Annihilator
changed 1 Chaos Predator Annihilator
- Points
-
130 pts140 pts
changed Chaos Predator Destructor
changed 1 Chaos Predator Destructor
- Points
-
130 pts140 pts
changed Chaos Rhino
- Points Scaling
- +10 pts per 4 models
changed 1 Chaos Rhino
- Points
-
90 pts80 pts
changed Defiler
- Points Scaling
-
+30 pts per 2 models+40 pts per 2 models
gone Feel No Pain 6+
changed Destroyer of Futures (Once per phase, per unit)
- Rules
-
Each timeYouyoucan target this unit with theFire Overwatch Stratagem, hits are scored on unmodifiedCounteroffensiveHitstratagem,rollsregardless of5+ when resolving that Stratagem.anyForothereachuses ofthose attacksthattargetsstratagemanthisenemyphase.unitIfwithinyou9"do:
▫ofThatoneuseorismore‐1THOUSANDCP.
▫SONSThatPSYKERuseunitsdoesfromnotyourpreventarmy,anyauseshitofisthatscoredstratagem onan unmodified Hit rollotherofunits4+thisinstead.phase.'
changed 1 Defiler
- Points
-
290 pts300 pts
changed Kairos Fateweaver
changed One Head Looks Back
- Rules
-
Each time your opponent targets a unit from their army with a
Stratagem,Stratagem, if that unit is within 12" of this model, increase the cost of that use of thatStratagemStratagem by 1CP.
changed Infernal Gateway Focused Witchfire
- Attacks
-
D6+6D3+6
changed 1 Kairos Fateweaver
- Points
-
295 pts305 pts
changed Lord of Change
- Points Scaling
-
+15 pts per 3 models+20 pts per 3 models
changed 1 Lord of Change
- Points
-
300 pts320 pts
changed Scarab Occult Terminators
changed 5-9 Scarab Occult Terminator, 1 Scarab Occult Sorcerer
- Points
-
370 pts385 pts
changed Sekhetar Robots
- Points Scaling
- +15 pts per 3 models
changed 2 Sekhetar Robot
- Points
-
80 pts85 pts
changed 3-4 Sekhetar Robot
- Points
-
160 pts175 pts
changed Sorcerer
- Points Scaling
- +10 pts per 3 models
changed Tzaangor Shaman
changed 1 Tzaangor Shaman
- Points
-
60 pts65 pts
changed Tzaangor Enlightened
changed 2 Enlightened, 1 Aviarch
- Points
-
45 pts50 pts
Codex: Chaos Knights
changed Knight Abominant
new Volkite combustor — Volkite combustor Ignores Cover
- Rules
-
Each time an attack is made with an [IGNORES COVER] weapon, the target cannot have the benefit of cover against that attack (13.08), including from rules that give a model or unit the benefit of cover (e.g. Stealth).
changed Knight Desecrator
changed Obsessive Ruthlessness
- Rules
-
Each time this model makesThisaunit’s rangedattackattacks thattargetstarget aMONSTERMONSTER/VEHICLEorunitVEHICLEcanunit,ignorethatmodifiersattacktohasthistheunit’s:
•[DEVASTATINGBS.
•WOUNDS]Hitability.rolls and wound rolls.
new Desecrator laser destructor — Desecrator laser destructor DEVASTATING WOUNDS: MONSTER/VEHICLE
- Rules
-
Each time an attack made with a [DEVASTATING WOUNDS] weapon results in a critical wound, the attack sequence for that attack ends and the target unit suffers a number of mortal wounds equal to the D characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks.
Mortal wounds inflicted by [DEVASTATING WOUNDS] weapons can damage a maximum of one model for each critical wound; any remaining mortal wounds inflicted by that attack are lost.
Example: An attack made with a [DEVASTATING WOUNDS] weapon with a D characteristic of 3 results in a critical wound against an Intercessor Squad, so inflicts 3 mortal wounds. The first 2 mortal wounds are sufficient to destroy 1 Intercessor model, so the remaining mortal wound is lost.
changed Knight Ruinator
changed Darkflame lance Darkflame lance
- Attacks
-
2D6D6+6
changed Terrorpulse missiles Terrorpulse missiles
- Attacks
-
2D6D6+6
changed War Dog Huntsman
changed 1 War Dog Huntsman
- Points
-
140 pts135 pts
changed War Dog Stalker
changed 1 War Dog Stalker
- Points
-
140 pts135 pts
Codex Supplement: Space Wolves
changed Arjac Rockfist
changed 1 Arjac Rockfist
- Points
-
105 pts95 pts
changed Iron Priest
changed 1 Iron Priest
- Points
-
55 pts50 pts
changed Logan Grimnar
changed 1 Logan Grimnar
- Points
-
110 pts100 pts
changed Njal Stormcaller
changed 1 Njal Stormcaller
- Points
-
85 pts75 pts
changed Ragnar Blackmane
changed 1 Ragnar Blackmane
- Points
-
100 pts90 pts
changed Wolf Guard Terminators
- Points Scaling
-
+10 pts per 2 models+15 pts per 3 models
changed Wolf Scouts
- Points Scaling
-
+10 pts per 3 models
changed 4 Wolf Scout, 1 Hunting Wolf, 1 Wolf Scout Pack Leader
- Points
-
95 pts90 pts
changed 2 Hunting Wolf, 9 Wolf Scout, 1 Wolf Scout Pack Leader
- Points
-
190 pts180 pts
Codex Supplement: Black Templars
changed Chaplain Grimaldus
changed 3 Cenobyte Servitor, 1 Chaplain Grimaldus
- Points
-
110 pts100 pts
changed Crusade Ancient
changed 1 Crusade Ancient
- Points
-
45 pts40 pts
changed Emperor’s Champion
changed 1 Emperor’s Champion
- Points
-
100 pts90 pts
changed Execrator
changed 1 Execrator
- Points
-
60 pts50 pts
changed High Marshal Helbrecht
changed 1 High Marshal Helbrecht
- Points
-
120 pts110 pts
changed Impulsor
- Points Scaling
- +10 pts per 4 models
new 1 Impulsor
- Points
- 75 pts
- Impulsor count
- 1
changed 1 Impulsor
- Points
-
85 pts70 pts
changed Marshal
- Points Scaling
-
+10 pts per 2 models+10 pts per 3 models
changed Repulsor Executioner
changed 1 Repulsor Executioner
- Points
-
245 pts255 pts
Codex: Grey Knights
changed Brotherhood Terminator Squad
- Points Scaling
-
+10 pts per 4 models
changed 8-9 Terminator, 1 Justicar, 0 Ancient
- Points
-
375 pts360 pts
changed 1 Ancient, 7-8 Terminator, 1 Justicar
- Points
-
375 pts360 pts
changed Grand Master Voldus
changed Sanctuary
- Rules
-
While this model is leading a▪unit,ThiseachunittimehasanStealth.
▪attackMeleetargetsattacks thatunit,targetsubtractthis1unitfromhavethe‐1Hittoroll.hit rolls.
changed 1 Grand Master Voldus
- Points
-
140 pts125 pts
changed Razorback
- Points Scaling
- +10 pts per 4 models
changed 1 Razorback
- Points
-
85 pts75 pts
changed Rhino
- Points Scaling
- +10 pts per 4 models
changed 1 Rhino
- Points
-
80 pts70 pts
changed Strike Squad
changed 1 Justicar, 4 Grey Knight
- Points
-
120 pts115 pts
changed 1 Justicar, 5-9 Grey Knight
- Points
-
240 pts230 pts
changed Stormhawk Interceptor
changed Stormhawk Interceptor
- Keywords
-
Vehicle, Aircraft, Fly, Smoke, Imperium, Stormhawk Interceptor, FrameVehicle, Aircraft, Fly, Smoke, Imperium, Stormhawk Interceptor
changed Stormraven Gunship
changed Grey Knights Stormraven Gunship
- Keywords
-
Vehicle, Transport, Fly, Imperium, Stormraven Gunship, FrameVehicle, Transport, Fly, Imperium, Stormraven Gunship
changed Stormtalon Gunship
changed Stormtalon Gunship
- Keywords
-
Vehicle, Aircraft, Fly, Imperium, Stormtalon Gunship, FrameVehicle, Aircraft, Fly, Imperium, Stormtalon Gunship
Codex: Leagues of Votann
changed Berehk Stornbröw
changed 1 Berehk Stornbröw
- Points
-
95 pts85 pts
changed Brôkhyr Iron-master
changed 1 Brôkhyr Iron-master, 1 E-COG, 1 E-COG, 1 Ironkin Assistant, 1 E-COG
- Points
-
75 pts70 pts
changed Buri Aegnirssen
changed 1 Buri Aegnirssen
- Points
-
95 pts85 pts
changed Kapricus Carrier
- Points Scaling
- +10 pts per 4 models
changed 1 Kapricus Carrier
- Points
-
75 pts70 pts
changed Sagitaur
- Points Scaling
- +10 pts per 4 models
Codex: Imperial Knights
changed Knight Castellan
- Points Scaling
-
+20 pts per 2 models+25 pts per 2 models
changed 1 Knight Castellan
- Points
-
400 pts425 pts
Codex: Drukhari
changed Archon
changed Shadowfield
- Rule Text
-
You cannotWhilere‑rollthisinvulnerablemodelsavinghasthrowsanmadeInSv,forthistheunitbearer.cannotThere-rollfirstsavetimerolls.anWheninvulnerablethissavingmodelthrowlosesmadeaforwoundthe(excludingbearerfromismortalfailed,wounds),untilthisthemodelendhasofnotheInSvbattle,until thebearer hasendnoofinvulnerablethesave.battle.
changed Raider
- Points Scaling
- +10 pts per 4 models
changed 1 Raider
- Points
-
85 pts75 pts
changed Ravager
- Points Scaling
-
+10 pts per 3 models
changed 1 Ravager
- Points
-
100 pts110 pts
changed Razorwing Jetfighter
changed Razorwing Jetfighter
- Keywords
-
Vehicle, Fly, Aircraft, Aeldari, Razorwing Jetfighter, FrameVehicle, Fly, Aircraft, Aeldari, Razorwing Jetfighter
changed Scourges with Shardcarbines
changed Swooping Descent
- Rules
-
In your Movement phase, you can spend 1 Pain token to Empower this unit. While Empowered, each time a model in this unit is set up on the battlefield using the Deep Strike ability, it can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units. When doing so, if this unit is set up within
9"8" of one or more enemy units, until the end of the turn, it is not eligible to declare a charge.
changed Venom
- Points Scaling
- +10 pts per 4 models
changed 1 Venom
- Points
-
70 pts65 pts
changed Voidraven Bomber
changed Voidraven Bomber
- Keywords
-
Vehicle, Aircraft, Fly, Aeldari, Voidraven Bomber, FrameVehicle, Aircraft, Fly, Aeldari, Voidraven Bomber