Imperial Armour: Astartes
changedThunderhawk Gunship
changedThunderhawk Gunship
- Keywords
Vehicle, Titanic, Fly, Aircraft, Transport, Imperium, Thunderhawk Gunship, FrameVehicle, Titanic, Fly, Transport, Imperium, Thunderhawk Gunship
Codex: Adeptus Mechanicus
changedBelisarius Cawl
changedBelisarius Cawl
- Keywords
Monster, Character, Epic Hero, Imperium, Tech-Priest, Cult Mechanicus, Belisarius CawlMonster, Character, Epic Hero, Imperium, Tech-Priest, Cult Mechanicus, Belisarius Cawl, Mobile
changedCybernetica Datasmith
newData-severed
- Rules
If there are no KASTELAN ROBOT models in this unit:
• This unit loses VEHICLE.
• This unit has INFANTRY.
changedHastarii Exterminators
changed1 Hastarii Exterminator Alpha, 4 Hastarii Exterminator
- Points
115 pts105 pts
changedIronstrider Ballistarii
changed3 Ironstrider Ballistarii
- Points
240 pts250 pts
changedKastelan Robots
changedRepulsor Grid
- Rules
EachWhentimeanaenemyrangedunitattacktargetsisthisallocatedunittowitharangedKASTELANattacks,ROBOTuntilmodelthatinenemy unit has shot, when thisunit,unitonmakesanaunmodifiedsavesavingroll:
•throwOnofan unmodified 6,thethatattackingenemy unit suffers 1mortalmortalwoundwound afterit hasthatfinishedenemymakingunititshasattacks.shot.
changedKataphron Breachers
changed4-6 Kataphron Breacher
- Points
320 pts310 pts
changedKataphron Destroyers
changed4-6 Kataphron Destroyer
- Points
210 pts200 pts
changedSerberys Raiders
changed1 Serberys Raider Alpha, 3-5 Serberys Raider
- Points
120 pts110 pts
changedSerberys Sulphurhounds
changed3-5 Serberys Sulphurhound, 1 Serberys Sulphurhound Alpha
- Points
110 pts100 pts
changedSkitarii Vanguard
changed9 Skitarii Vanguard, 1 Skitarii Vanguard Alpha
- Points
90 pts85 pts
changedSkorpius Dunerider
- Points Scaling
- +10 pts per 4 models
changed1 Skorpius Dunerider
- Points
85 pts75 pts
changedThulia Ghuld
changedThulia Ghuld
- Keywords
Monster, Character, Epic Hero, Imperium, Cult Mechanicus, Tech-Priest, Thulia GhuldMonster, Character, Epic Hero, Imperium, Cult Mechanicus, Tech-Priest, Thulia Ghuld, Mobile
goneCybernetic Augmentation
- Rules
This model can move through terrain features, but cannot end a move within a wall, a floor, etc. This model can be set up or end a move on any floor level of RUINS, but if that level is not the ground floor, it can only do so if its base does not overhang the floor at that level.
Imperial Armour: T’au Empire
changedAX-1-0 Tiger Shark
changedAX-1-0 Tiger Shark
- Keywords
Vehicle, Aircraft, Fly, AX-1-0 Tiger Shark, FrameVehicle, Aircraft, Fly, AX-1-0 Tiger Shark
changedTiger Shark
changedTiger Shark
- Keywords
Vehicle, Aircraft, Fly, Tiger Shark, FrameVehicle, Aircraft, Fly, Tiger Shark
changed1 Tiger Shark
- Points
325 pts375 pts
Imperial Armour: Adeptus Custodes
changedAres Gunship
changedAres Gunship
- Keywords
Vehicle, Aircraft, Fly, Imperium, Ares Gunship, FrameVehicle, Aircraft, Fly, Imperium, Ares Gunship
changedInfernus Firebombs
- Rules
Each time this modelAtendstheaendNormalofmove,youryouMovementcanphase, select one visible enemy unitit moved over during(excludingthatAIRCRAFT/Lonemove.OperativeUntilunits)thewithinend24" ofthe turn,thismodelsunit:
•inThatthatenemy unit cannot have theBenefitbenefit ofCover.coverInuntiladdition,therollend of your next Shooting phase.
• Roll one D6 for each model in that enemy unit: for each 6, that enemy unit suffers 1mortalmortalwound.wound.
changedOrion Assault Dropship
changedOrion Assault Dropship
- Keywords
Vehicle, Transport, Fly, Imperium, Orion Assault Dropship, FrameVehicle, Transport, Fly, Imperium, Orion Assault Dropship
changedVenatari Custodians
- Points Scaling
- +10 pts per 3 models
changed3 Venatari Custodian
- Points
160 pts150 pts
changed4-6 Venatari Custodian
- Points
320 pts300 pts
Codex: Space Marines
changedAggressor Squad
changed1 Aggressor Sergeant, 2 Aggressor
- Points
90 pts80 pts
changed3-5 Aggressor, 1 Aggressor Sergeant
- Points
180 pts165 pts
changedCaptain Titus
changed1 Captain Titus
- Points
90 pts100 pts
changedCato Sicarius
changed1 Cato Sicarius
- Points
95 pts105 pts
changedChaplain with Jump Pack
newAbsolvor bolt pistol
- Type
- weapon
newAbsolvor bolt pistolAbsolvor bolt pistol
- Range
- 18"
- Attacks
- 1
- Ballistic Skill
- 3+
- Strength
- 5
- AP
- -1
- Damage
- 2
newAbsolvor bolt pistol — Absolvor bolt pistolCLOSE-QUARTERS
- Rules
Units containing one or more models with a [CLOSE‑QUARTERS] weapon can shoot using close‑quarters shooting (10.06).
When using another shooting type, for each model in that unit (excluding MONSTER/VEHICLE models), you can only select one of the following to make attacks with:
- One or more of its [CLOSE‑QUARTERS] weapons.
- One or more of its other ranged weapons.
changedWargear Rule
- Text
■ This model’s bolt pistol can be replaced with one of the following:
◦ 1 boltgun
◦ 1 combi-weapon
◦ 1 grav-pistol
◦ 1 hand flamer
◦ 1 inferno pistol
◦ 1 plasma pistol
◦ 1 storm bolter
◦ 1 power fist
• 1 Absolvor Bolt Pistol
changedChief Librarian Tigurius
changedMaster of Prescience
- Rules
While this model is leading a▪unit,ThiseachunittimehasanStealth.
▪attackMeleetargetsattacks thatunit, subtracttarget1thisfromunitthehaveHit‐1roll.toInhitaddition,rolls.
▪once(Once per battle round,whenper army) When you targetthatthis unit with the Counteroffensive/Fire Overwatch/HeroicInterventionInterventionstratagem,stratagem**, that use is-1‐1 CP.
changed1 Chief Librarian Tigurius
- Points
95 pts85 pts
changedCompany Heroes
goneCompany Heroes
- Rules
*You must attach one* CAPTAIN *or* CHAPTER MASTER *model to this unit. If this is not possible, this unit does not take part in the battle and counts as having been destroyed.*
changedDrop Pod
- Points Scaling
- +10 pts per 4 models
new1 Drop Pod
- Points
- 60 pts
- Drop Pod count
- 1
new1 Drop Pod
- Points
- 60 pts
- Drop Pod count
- 1
changed1 Drop Pod
- Points
70 pts60 pts
changedEradicator Squad with Heavy Bolters
- Points Scaling
+10 pts per 3 models
new1 Eradicator Sergeant, 2 Eradicator
- Points
- 80 pts
- Eradicator Sergeant count
- 1
- Eradicator count
- 2
new1 Eradicator Sergeant, 2 Eradicator
- Points
- 80 pts
- Eradicator Sergeant count
- 1
- Eradicator count
- 2
new1 Eradicator Sergeant, 2 Eradicator
- Points
- 80 pts
- Eradicator Sergeant count
- 1
- Eradicator count
- 2
changed1 Eradicator Sergeant, 2 Eradicator
- Points
70 pts80 pts
changedImpulsor
- Points Scaling
- +10 pts per 4 models
changed1 Impulsor
- Points
80 pts70 pts
changedInceptor Squad
new1 Inceptor Sergeant, 2 Inceptor
- Points
- 125 pts
- Inceptor Sergeant count
- 1
- Inceptor count
- 2
new1 Inceptor Sergeant, 2 Inceptor
- Points
- 125 pts
- Inceptor Sergeant count
- 1
- Inceptor count
- 2
new1 Inceptor Sergeant, 2 Inceptor
- Points
- 125 pts
- Inceptor Sergeant count
- 1
- Inceptor count
- 2
new1 Inceptor Sergeant, 2 Inceptor
- Points
- 125 pts
- Inceptor Sergeant count
- 1
- Inceptor count
- 2
changed1 Inceptor Sergeant, 2 Inceptor
- Points
120 pts125 pts
changed3-5 Inceptor, 1 Inceptor Sergeant
- Points
240 pts250 pts
changedInfernus Squad
changed1 Infernus Sergeant, 5-9 Infernus Marine
- Points
170 pts180 pts
changedIntercessor Squad
newHail of Bolts
- Rules
In your Shooting phase, when this unit is selected to shoot, select up to one visible enemy unit. While making those attacks, this unit’s Bolt Rifle attacks that targeted that enemy unit have +2 A.
goneTarget Elimination
- Rules
Each time this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, add 2 to the Attacks characteristic of bolt rifles equipped by models in this unit and you can only select one enemy unit as the target of all of this unit’s attacks.
changedLand Speeder
- Points Scaling
+10 pts per 3 models
changed1 Land Speeder
- Points
95 pts105 pts
changedLibrarian
- Points Scaling
- +10 pts per 3 models
new1 Librarian
- Points
- 70 pts
- Librarian count
- 1
new1 Librarian
- Points
- 70 pts
- Librarian count
- 1
new1 Librarian
- Points
- 70 pts
- Librarian count
- 1
changed1 Librarian
- Points
60 pts70 pts
changedLieutenant with Combi-weapon
new1 Lieutenant with Combi-weapon
- Points
- 95 pts
- Lieutenant with Combi-weapon count
- 1
changed1 Lieutenant with Combi-weapon
- Points
85 pts95 pts
changedMarneus Calgar in Armour of Antilochus
changed1 Marneus Calgar in Armour of Antilochus
- Points
140 pts155 pts
changedRazorback
- Points Scaling
- +10 pts per 4 models
new1 Razorback
- Points
- 85 pts
- Razorback count
- 1
new1 Razorback
- Points
- 85 pts
- Razorback count
- 1
new1 Razorback
- Points
- 85 pts
- Razorback count
- 1
new1 Razorback
- Points
- 85 pts
- Razorback count
- 1
new1 Razorback
- Points
- 85 pts
- Razorback count
- 1
changed1 Razorback
- Points
95 pts85 pts
changedRepulsor Executioner
changed1 Repulsor Executioner
- Points
240 pts255 pts
changedRhino
- Points Scaling
- +10 pts per 4 models
changed1 Rhino
- Points
75 pts65 pts
changedRoboute Guilliman
changedRoboute Guilliman
- Keywords
Monster, Character, Epic Hero, Imperium, Primarch, Roboute GuillimanMonster, Character, Epic Hero, Imperium, Primarch, Roboute Guilliman, Mobile
changed1 Roboute Guilliman
- Points
340 pts355 pts
changedSternguard Veteran Squad
changed1 Sternguard Veteran Sergeant, 5-9 Sternguard Veteran
- Points
190 pts200 pts
changedStormhawk Interceptor
changedStormhawk Interceptor
- Keywords
Vehicle, Fly, Aircraft, Imperium, Smoke, Stormhawk Interceptor, FrameVehicle, Fly, Aircraft, Imperium, Smoke, Stormhawk Interceptor
changedStormraven Gunship
changedStormraven Gunship
- Keywords
Vehicle, Fly, Transport, Imperium, Stormraven Gunship, FrameVehicle, Fly, Transport, Imperium, Stormraven Gunship
changedStorm Speeder Hammerstrike
new1 Storm Speeder Hammerstrike
- Points
- 140 pts
- Storm Speeder Hammerstrike count
- 1
changed1 Storm Speeder Hammerstrike
- Points
130 pts140 pts
changedStormtalon Gunship
changedStormtalon Gunship
- Keywords
Vehicle, Fly, Aircraft, Imperium, Stormtalon Gunship, FrameVehicle, Fly, Aircraft, Imperium, Stormtalon Gunship
changedSuboden Khan
changed1 Suboden Khan
- Points
100 pts90 pts
changedSuppressor Squad
new1 Suppressor Sergeant, 2 Suppressor
- Points
- 85 pts
- Suppressor Sergeant count
- 1
- Suppressor count
- 2
new1 Suppressor Sergeant, 2 Suppressor
- Points
- 85 pts
- Suppressor Sergeant count
- 1
- Suppressor count
- 2
new1 Suppressor Sergeant, 2 Suppressor
- Points
- 85 pts
- Suppressor Sergeant count
- 1
- Suppressor count
- 2
new1 Suppressor Sergeant, 2 Suppressor
- Points
- 85 pts
- Suppressor Sergeant count
- 1
- Suppressor count
- 2
changed1 Suppressor Sergeant, 2 Suppressor
- Points
75 pts85 pts
changedUriel Ventris
changedLeader
- Rules
This model can be attached to the following units:
■ ASSAULT INTERCESSOR SQUAD
■ ASSAULT SQUAD
■ BLADEGUARD VETERAN SQUAD
■ COMMAND SQUAD
■ COMPANY HEROES
■ INTERCESSOR SQUAD
■ STERNGUARD VETERAN SQUAD
■ TACTICAL SQUAD
■ VANGUARD VETERAN SQUAD
■ VICTRIX HONOUR GUARD
changed1 Uriel Ventris
- Points
95 pts105 pts
changedVanguard Veteran Squad with Jump Packs
newHeavy Bolt Pistol
- Type
- weapon
newMaster-crafted Power Weapon
- Type
- weapon
newHeavy Bolt PistolHeavy Bolt Pistol
- Range
- 18"
- Attacks
- 1
- Ballistic Skill
- 3+
- Strength
- 4
- AP
- -1
- Damage
- 1
newHeavy Bolt Pistol — Heavy Bolt PistolCLOSE-QUARTERS
- Rules
Units containing one or more models with a [CLOSE‑QUARTERS] weapon can shoot using close‑quarters shooting (10.06).
When using another shooting type, for each model in that unit (excluding MONSTER/VEHICLE models), you can only select one of the following to make attacks with:
- One or more of its [CLOSE‑QUARTERS] weapons.
- One or more of its other ranged weapons.
newMaster-crafted Power WeaponMaster-crafted Power Weapon
- Range
- Melee
- Attacks
- 3
- Weapon Skill
- 3+
- Strength
- 5
- AP
- -2
- Damage
- 2
newVanguard Veteran Sergeant with Jump Pack: For every 5 models in this unit, 1 model can replace their Heavy Bolt Pistol with 1 Plasma Pistol.
newVanguard Veteran Sergeant with Jump Pack: All models can each have their Bolt Pistol and Vanguard Veteran Weapon replaced with: ▫ 1 Heavy Bolt Pistol and 1 Master-crafted Power Weapon
newVanguard Veteran with Jump Pack: All models can each have their Bolt Pistol and Vanguard Veteran Weapon replaced with: ▫ 1 Heavy Bolt Pistol and 1 Master-crafted Power Weapon
newVanguard Veteran with Jump Pack: For every 5 models in this unit, 1 model can replace their Heavy Bolt Pistol with 1 Plasma Pistol.
new■ All models can each have their Bolt Pistol and Vanguard Veteran Weapon replaced with: ▫ 1 Heavy Bolt Pistol and 1 Master-crafted Power Weapon
new■ For every 5 models in this unit, 1 model can replace their Heavy Bolt Pistol with 1 Plasma Pistol.
changed1 Vanguard Veteran Sergeant with Jump Pack, 4 Vanguard Veteran with Jump Pack
- Points
100 pts105 pts
changed4 Vanguard Veteran with Jump Pack, 1 Vanguard Veteran Sergeant with Jump Pack
- Points
105 pts110 pts
changed1 Vanguard Veteran Sergeant with Jump Pack, 5-9 Vanguard Veteran with Jump Pack
- Points
200 pts210 pts
changed1 Vanguard Veteran Sergeant with Jump Pack, 5-9 Vanguard Veteran with Jump Pack
- Points
210 pts220 pts
changedVictrix Honour Guard
changed0 Chapter Champion, 4-6 Victrix Honour Guard, 0 Chapter Ancient
- Points
220 pts230 pts
changed0 Chapter Ancient, 3-5 Victrix Honour Guard, 1 Chapter Champion
- Points
220 pts230 pts
changed3-5 Victrix Honour Guard, 0 Chapter Champion, 1 Chapter Ancient
- Points
220 pts230 pts
changed1 Chapter Ancient, 1 Chapter Champion, 2-4 Victrix Honour Guard
- Points
220 pts230 pts
changedWardens of Ultramar
goneHEROES OF ULTRAMAR
- Rules
At the start of the Declare Battle Formations step, this unit can join one of the following units. This unit then counts as part of that unit for the rest of the battle, and that unit’s Starting Strength is increased accordingly.
■ ASSAULT INTERCESSOR SQUAD
■ BLADEGUARD VETERAN SQUAD
■ INTERCESSOR SQUAD
■ STERNGUARD VETERAN SQUAD This unit cannot join an Attached unit, and only CAPTAIN TITUS can join a unit this unit has joined.
changed1 Lucia Vestha, 1 Gaius Silva, 1 Aemelia Minervas, 1 Dainal Komelius, 1 Ancient Gadriel, 1 Veteran Sergeant Metaurus
- Points
110 pts120 pts
Index: Chaos Daemons
changedBeasts of Nurgle
changed1 Beast of Nurgle
- Points
70 pts75 pts
changedBloodcrushers
- Points Scaling
+10 pts per 3 models+20 pts per 3 models
changed3-5 Bloodcrusher, 1 Bloodhunter
- Points
180 pts190 pts
changedFluxmaster
changedFluxmaster
- Rules
While this model is leading a unit, each•timeThisanunitattackhasisStealth.
•madeMeleeagainstattacks thatunit,targetsubtractthis1unitfromhavethe-1Hittoroll.hit rolls.
changed1 Fluxmaster
- Points
80 pts70 pts
changedKairos Fateweaver
changed1 Kairos Fateweaver
- Points
295 pts305 pts
changedLord of Change
- Points Scaling
+15 pts per 3 models+20 pts per 3 models
changed1 Lord of Change
- Points
300 pts320 pts
changedScreamers
changedScreamer
- Keywords
Beast, Fly, Chaos, Daemon, Tzeentch, Screamers, FrameBeast, Fly, Chaos, Daemon, Tzeentch, Screamers
changedShalaxi Helbane
changed1 Shalaxi Helbane
- Points
340 pts315 pts
Codex: Necrons
changedCanoptek Reanimator
changedNanoscarab Reanimation Beam
- Rules
While a friendly NECRONS unit is within 3" of this model, each time that unit’s Reanimation Protocols activate, that unit
reanimatesheals an additional D3 wounds.
changed1 Canoptek Reanimator
- Points
70 pts75 pts
changedCatacomb Command Barge
changedCatacomb Command Barge
- Keywords
Vehicle, Character, Fly, Catacomb Command Barge, FrameVehicle, Character, Fly, Catacomb Command Barge, Frame, Noble
changedResurrection Orb
- Rule Text
Once(Once per battle,atper unit) At the end of any phase, you can use this ability. If you do, select up to one friendly NECRONSINFANTRYor NECRONSINFANTRY/NECRONS MOUNTED unit within 6" ofthe bearerthisandunit.resurrectThatthatunitunit.resurrects:
▪ Whenyouado,unit resurrects, that unit’s Reanimation Protocolsareactivate,activated,butreanimatingthat unit heals D6 woundsrather(insteadthanof D3when doing so.wounds). You cannotresurrectresurrect more than one unit per turn.
changedChronomancer
changedTimesplinter Mantle
- Rules
While this model is leading a▪unit,ThiseachunittimehasanStealth.
▪attackMeleetargetsattacks thatunit,targetsubtractthis1unitfromhavethe‐1Hittoroll.hit rolls.
changed1 Chronomancer
- Points
80 pts70 pts
changedDoomsday Ark
changedDoomsday Ark
- Keywords
Vehicle, Fly, Doomsday ArkVehicle, Frame, Fly, Doomsday Ark
changed1 Doomsday Ark
- Points
200 pts210 pts
changedLokhust Destroyers
changed4-6 Lokhust Destroyer
- Points
160 pts170 pts
changedLokhust Heavy Destroyers
changed3 Lokhust Heavy Destroyer
- Points
150 pts160 pts
changedLokhust Lord
changedResurrection Orb
- Rule Text
Once(Once per battle,while the bearer is leading aperunit,unit)atAt the end of any phase,ityou canresurrectusethatthisunitability.ifIfityouisdo,onthistheunitbattlefield.resurrects:
▪ Whenyouado,unit resurrects, that unit’s Reanimation Protocolsareactivate,activated,butreanimatingthat unit heals D6 woundsrather(insteadthanof D3when doing so.wounds). You cannotresurrectresurrect more than one unit perturn.turn.’
changedNekrosor Ammentar
changed1 Nekrosor Ammentar
- Points
175 pts185 pts
changedOphydian Destroyers
changedTunnelling Horrors
- Rules
At the end of your opponent’s turn, if this unit is
not within Engagement Range of one or more enemy units,unengaged, you canremoveuse thisunit from the battlefield. Inability.theIfReinforcementsyoustepdo:
▪ofPlaceyourthisnextunitMovementinphase,strategicsetreserves.
▪itThisupunitanywheremustonmaketheanbattlefieldingressthatmoveisinmoreyourthannext8"Movementhorizontallyphaseaway(includingfrominallyourenemyfirstmodels.turn).
changedOverlord
changedResurrection Orb
- Rule Text
Once(Once per battle,while the bearer is leading aperunit,unit)atAt the end of any phase,ityou canresurrectusethatthisunitability.ifIfityouisdo,onthistheunitbattlefield.resurrects:
▪ Whenyouado,unit resurrects, that unit’s Reanimation Protocolsareactivate,activated,butreanimatingthat unit heals D6 woundsrather(insteadthanof D3when doing so.wounds). You cannotresurrectresurrect more than one unit perturn.turn.’
changedOverlord with Translocation Shroud
changedResurrection Orb
- Rule Text
Once(Once per battle,while the bearer is leading aperunit,unit)atAt the end of any phase,ityou canresurrectusethatthisunitability.ifIfityouisdo,onthistheunitbattlefield.resurrects:
▪ Whenyouado,unit resurrects, that unit’s Reanimation Protocolsareactivate,activated,butreanimatingthat unit heals D6 woundsrather(insteadthanof D3when doing so.wounds). You cannotresurrectresurrect more than one unit perturn.turn.’
changedSkorpekh Lord
- Points Scaling
- +10 pts per 3 models
changedTesseract Vault
changed1 Tesseract Vault
- Points
445 pts465 pts
changedThe Silent King
changed1 Szarekh, 2 Triarchal Menhir
- Points
400 pts420 pts
changedTranscendent C’tan
changedTransdimensional Displacement
- Rules
EachIntimeyour Movement phase, when thismodelunit is selected toAdvance,make an advance move, you canremoveuseitthisfromability.theIfbattlefieldyouanddo:
▪setThatitadvanceupmoveagainhasanywherenoonmaximumthedistance.
▪battlefieldThisthatunitiscan move through all types of model (including enemy models and MONSTER/VEHICLE models).
▪ After moving, this unit must be more than 8" horizontallyawayfrom all enemy units.
Imperial Armour: Grey Knights
changedGrey Knights Thunderhawk Gunship
changedGrey Knights Thunderhawk Gunship
- Keywords
Vehicle, Titanic, Fly, Transport, Imperium, Thunderhawk Gunship, FrameVehicle, Titanic, Fly, Transport, Imperium, Thunderhawk Gunship
Codex: Tyranids
changedMaleceptor
changed1 Maleceptor
- Points
180 pts190 pts
changedNeurotyrant
changed1 Neurotyrant
- Points
115 pts130 pts
changedThe Red Terror
changedThe Red Terror
- Keywords
Character, Epic Hero, Great Devourer, Monster, Burrower, Vanguard Invader, The Red TerrorCharacter, Epic Hero, Great Devourer, Monster, Burrower, Vanguard Invader, The Red Terror, Mobile
goneSerpentine Fiend
- Rules
This model can move through terrain features, but cannot end a move within a wall, a floor, etc. This model can be set up or end a move on any floor level of RUINS, but if that level is not the ground floor, it can only do so if its base does not overhang the floor at that level.
changedToxicrene
changed1 Toxicrene
- Points
135 pts120 pts
changedTyranid Warriors with Melee Bio-weapons
changedAdaptive Instincts (Once per turn, per unit)
- Rules
At the start ofIn the Fight phase,select one of the following:when
■ Aggression Imperative: Until the end of the phase,eachthistimeunitaismodelselectedintothisfightunitormakeswhen anattack, re-roll aenemyHitunitrolltargetsofthis1.unit,
■Bioregeneration:youUntilcantheselectendone of thephase, each time a saving throw isfollowing:
▪madeThisforunit’sameleemodelattacksinhavethis+1unit,S.
▪re-rollOr:aThissavingunitthrowhasof+11.T.
changedTyrannocyte
- Points Scaling
- +10 pts per 4 models
changedAerial Seeding
- Rules
This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units you can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model must immediately disembark after it has been set up on the battlefield, and they must be set up more than
9"8" away from all enemy models. After this model has been set up on the battlefield, no units can embark within it.
changed1 Tyrannocyte
- Points
90 pts80 pts
changedVenomthropes
changedFoul Spores
- Rules
While a friendly TYRANIDS unit is within 6" of this unit, each time a ranged attack targets that unit, models in that unit have the Benefit of Cover against that attack. In addition, while a friendlyFriendly TYRANIDSunit (excluding MONSTERS) isunits within 6" of thisunit, models in thatunit havethe Stealth ability.Stealth.
changedVon Ryan’s Leapers
changed3 Von Ryan’s Leaper
- Points
60 pts55 pts
changed4-6 Von Ryan’s Leaper
- Points
120 pts105 pts
changedZoanthropes
changed1 Neurothrope, 2 Zoanthrope
- Points
100 pts90 pts
Codex Supplement: Dark Angels
changedDeathwing Knights
- Points Scaling
+20 pts per 2 models+20 pts per 3 models
changedInner Circle Companions
changedBraziers of Judgement
- Rules
While a CHARACTER model is•leadingThisthisunitunit,haseachStealth.
•timeMeleeanattacksattackthattargetstarget thisunit, subtractunit1havefrom-1thetoHithitroll.rolls.
changed4-6 Inner Circle Companion
- Points
170 pts160 pts
changedLand Speeder Vengeance
changed1 Land Speeder Vengeance
- Points
120 pts130 pts
changedLion El’Jonson
changedLion El’Jonson
- Keywords
Monster, Character, Epic Hero, Imperium, Primarch, Lion El’JonsonMonster, Character, Epic Hero, Imperium, Primarch, Lion El’Jonson, Mobile
changedPrimarch of the First LegionMist-wreathed Shadow Realms
- Rules
InAt the end of yourCommandopponent’sphase,turn, if this unit isnotunengaged,withinyouEngagementcanRangeuseofthisoneability.orIfmoreyouenemydo:
•units,Placeyouthis unit in strategic reserves.
• This unit canremovemakeitanfromingressthemovebattlefieldinandyourplacenextitMovementintophaseStrategic(includingReserves.in your first turn).
changed1 Lion El’Jonson
- Points
285 pts265 pts
changedNephilim Jetfighter
changedLightning-fast Manoeuvres
- Rules
Each time a ranged attack targets this model, subtract 1 from the Hit roll. If that attack was made by aRangedmodelattacks thatcan FLY, subtracttarget1thisfromunitthehaveWound-1rolltoaswoundwell.rolls.
changed1 Nephilim Jetfighter
- Points
195 pts180 pts
changedRavenwing Black Knights
- Points Scaling
+10 pts per 3 models
changedRavenwing Command Squad
newSupport
goneLeader
changed1 Ravenwing Apothecary, 1 Ravenwing Champion, 1 Ravenwing Ancient
- Points
115 pts105 pts
changedRavenwing Darkshroud
changedIcon of Old Caliban
- Rules
While a friendlyFriendly ADEPTUS ASTARTESunit isunits within 6" of thismodel, models in thatunit havethe Stealth ability and each time a ranged attack targets that unit, that unit has the Benefit of Cover against that attack.Stealth.
changed1 Ravenwing Darkshroud
- Points
80 pts70 pts
changedRavenwing Dark Talon
changedStasis Bomb
- Rules
OnceAtpertheturn,endoneofmodelyourfromopponent’syourFightarmyphase,withselectthisoneabilityvisiblecanenemyuseunitit(excludingafterAIRCRAFT/LoneitOperativeendsunits)awithinNormal24"move.ofIfthisitunit.does,Thatyouenemycanunitselectisoneslowedenemyuntilunitthe(excludingendAIRCRAFT)ofthatyourmodelopponent’smovednextoverMovementthisphase:
•phase.WhileThata unitsuffersisD3slowed,mortalinwoundsyourandopponent’syouMovementmustphase,rollwhenonethatD6:unitonisaselected1-3,to move, unless that unitcannotremainsAdvancestationary,orrollFalloneBackD6:
•inOnyouraopponent’s1-4,nextthatMovementunitphase;suffersonD3amortal4-6,wounds and that unitmust RemainhasStationary-2"inM.
•yourOnopponent’sanext5-6,Movementthatphase.unitEachsuffersmodel2D3canmortalonlywoundsuseandthisthatabilityunitoncehasper-3"battle.M.’
changedSammael
changedGrand Master of the Ravenwing
- Rules
While▪thisThismodelunit’sisrangedleadingattacksahaveunit,[ASSAULT].
▪thatWhen this unit iseligibleselected toshoot and declare amakechargeaninadvanceamove,turnthatinadvancewhichmoveitdoesAdvanced.notIfpreventthatthis unitisfromalreadybeingeligibleeligible toshoot anddeclare acharge in a turn in which it Advanced, add 1 to Advance and Charge rolls made forcharge.
▪thatThis unitinstead.has MOBILE.
changed1 Sammael
- Points
105 pts95 pts
Codex: Orks
changedBig Mek Dakkarig
- Points Scaling
+10 pts per 3 models
changed1 Big Mek Dakkarig
- Points
100 pts115 pts
changedBig Mek with Shokk Attack Gun
- Points Scaling
+10 pts per 3 models+10 pts per 2 models
changedBlitza-bommer
changedBlitza-bommer
- Keywords
Vehicle, Aircraft, Fly, Speed Freeks, Blitza-bommer, FrameVehicle, Aircraft, Fly, Speed Freeks, Blitza-bommer
changedBoomdakka Snazzwagon
changedBillowing Fumes
- Rules
While an enemy unit (excluding
MONSTERS andMONSTER/VEHICLEVEHICLES)units) is within 6" of thismodel,unit,eachwhentimethataenemymodelunitinis selected to shoot, thatunitunit’smakestargetsanhaveattack,thesubtractbenefit1offromcovertheuntilHitthatroll.unit has shot.
changedBoss Snikrot
changedKunnin’ Infiltrator (Once per battle, per army)
- Rules
In your Movement phase, if this unit is unengaged, you can use this ability. If you do:
▪ Place this unit in strategic reserves.
▪ This unit has DeepStrikeStrike.
▪untilThistheunitendmustofmaketheanphase.ingress move** this phase (including in your first turn).
changedBoyz
- Points Scaling
- +10 pts per 4 models
goneBodyguard
- Rules
If this unit has a Starting Strength of 20, you can attach up to two Leader units to it instead of one (but only if one of those is a WARBOSS unit). If you do, and this unit is destroyed, the Leader units attached to it become separate units with their original Starting Strengths.
newKombi‑rokkit
- Type
- weapon
newKombi‑shoota
- Type
- weapon
newKustom shoota
- Type
- weapon
newKombi‑rokkitKombi‑rokkit
- Range
- 24"
- Attacks
- 1
- Ballistic Skill
- 5+
- Strength
- 10
- AP
- -2
- Damage
- 3
newKombi‑shootaKombi‑shoota
- Range
- 24"
- Attacks
- 2
- Ballistic Skill
- 5+
- Strength
- 4
- AP
- 0
- Damage
- 1
newKustom shootaKustom shoota
- Range
- 18"
- Attacks
- 4
- Ballistic Skill
- 5+
- Strength
- 4
- AP
- 0
- Damage
- 1
newKustom shoota — Kustom shootaRapid Fire 2
- Rules
This ability always takes the form [RAPID FIRE X]. Each time you gather attack dice for a [RAPID FIRE] weapon, add X additional attack dice if the target unit was within half range of that weapon in the Select Targets step.
Example: If a [RAPID FIRE 1] weapon with an A characteristic of 1 targets a unit that is within half range, you would gather one additional attack dice for that weapon (for a total of two for that weapon).
newBoss Nob: The Boss Nob can have its big choppa replaced with one of the following: ▫ 1 big choppa and 1 kustom shoota (this model’s big choppa cannot be replaced) ▫ 1 big choppa, 1 kombi‑rokkit and 1 kombi‑shoota (this model’s big choppa cannot be replaced)
changedBoy: Wargear Option
- Instruction
Any number of Boyz can each
have their slugga and choppabereplacedequipped with 1shoota and 1 close combat weapon.shoota.
changedBoy: Wargear Option
- Instruction
For every 10 models in this unit, 1
Boy’sBoychoppanotandequippedsluggawith 1 shoota canbehave its choppa and slugga replaced with one of the following:◦
▫ 1 big shoota and 1 close combat weapon◦▫ 1 rokkit launcha and 1 close combat weapon
new■ The Boss Nob can have its big choppa replaced with one of the following: ▫ 1 big choppa and 1 kustom shoota (this model’s big choppa cannot be replaced) ▫ 1 big choppa, 1 kombi‑rokkit and 1 kombi‑shoota (this model’s big choppa cannot be replaced)
changedWargear Rule
- Text
■ Any number of Boyz can each
have their slugga and choppabereplacedequipped with 1shoota and 1 close combat weapon.shoota.
changedWargear Rule
- Text
■ For every 10 models in this unit, 1
Boy’sBoychoppanotandequippedsluggawith 1 shoota canbehave its choppa and slugga replaced with one of the following:◦▫ 1 big shoota and 1 close combat weapon◦▫ 1 rokkit launcha and 1 close combat weapon
changed1 Boss Nob, 10-19 Boy
- Points
150 pts160 pts
changedBurna-bommer
changedBurna-bommer
- Keywords
Vehicle, Fly, Aircraft, Speed Freeks, Burna-bommer, FrameVehicle, Fly, Aircraft, Speed Freeks, Burna-bommer
changedDakkajet
changedDakkajet
- Keywords
Vehicle, Fly, Aircraft, Speed Freeks, Dakkajet, FrameVehicle, Fly, Aircraft, Speed Freeks, Dakkajet
changedGretchin
- Unit Composition
■
10-1 Runtherd and 10 Gretchin
OR
■20-2 Runtherds and 20 GretchinEvery Runtherd is equipped with: slugga; runtherd tools.
Every Gretchin is equipped with: grot blasta; close combat weapon.
new10 Gretchin, 0 Runtherd
- Points
- 45 pts
- Gretchin count
- 10
- Runtherd count
- 0
new20 Gretchin, 0 Runtherd
- Points
- 80 pts
- Gretchin count
- 20
- Runtherd count
- 0
new20 Gretchin, 1 Runtherd
- Points
- 85 pts
- Gretchin count
- 20
- Runtherd count
- 1
changed20 Gretchin, 2 Runtherd
- Points
80 pts90 pts
changedHunta Rig
changedHunta Rig
- Keywords
Monster, Transport, Beast Snagga, Hunta Rig, FrameMonster, Transport, Beast Snagga, Hunta Rig
changedKill Rig
changedKill Rig
- Keywords
Monster, Transport, Psyker, Beast Snagga, Kill Rig, FrameMonster, Transport, Psyker, Beast Snagga, Kill Rig
changedMek
changed1 Mek
- Points
45 pts55 pts
changedPainboss
changed1 Painboss
- Points
60 pts70 pts
changedPainboy
changed1 Painboy
- Points
80 pts90 pts
changedShokkjump Dragsta
changedShokk Tunnel
- Rules
EachIntimeyour Movement phase, when thismodelunit is selected toAdvance,make an advance move, you canremove itusefromthistheability.battlefieldIfandyousetdo:
▪itThatupmoveagainhasanywherenoonmaximumthedistance.
▪battlefieldThisthatunitiscanmoremovethanthrough9"allhorizontallytypesawayoffrommodelall(including enemy modelsinsteadandofMONSTER/VEHICLEmakingmodels).
▪anAfterAdvancemoving,moveyour(thisunitmodelmustisbestillmoreconsideredthanto8"havehorizontallyAdvancedfromthisallturn).enemy units.
changedTrukk
- Points Scaling
- +10 pts per 4 models
changed1 Trukk
- Points
65 pts55 pts
changedWarboss
changedWarboss
- Equipped With
Kombi-weapon, Twin sluggas, Big choppa
newKustom Choppa
- Type
- weapon
newKustom shoota
- Type
- weapon
newKustom ChoppaKustom Choppa
- Range
- Melee
- Attacks
- 6
- Weapon Skill
- 2+
- Strength
- 8
- AP
- -2
- Damage
- 2
newKustom Choppa — Kustom ChoppaCLEAVE 1
- Rules
This ability always takes the form [CLEAVE X]. Each time you gather attack dice for a [CLEAVE] weapon, if you only selected one target for all of that weapon’s attacks, add X additional attack dice for every five models that were in the target unit in the Select Targets step (rounding down).
Example: If a [CLEAVE 1] weapon with an A characteristic of 3 targets one unit containing 16 models, you would gather three additional attack dice for that weapon (for a total of six for that weapon).
newKustom shootaKustom shoota
- Range
- 18"
- Attacks
- 4
- Ballistic Skill
- 5+
- Strength
- 4
- AP
- 0
- Damage
- 1
newKustom shoota — Kustom shootaRapid Fire 2
- Rules
This ability always takes the form [RAPID FIRE X]. Each time you gather attack dice for a [RAPID FIRE] weapon, add X additional attack dice if the target unit was within half range of that weapon in the Select Targets step.
Example: If a [RAPID FIRE 1] weapon with an A characteristic of 1 targets a unit that is within half range, you would gather one additional attack dice for that weapon (for a total of two for that weapon).
newWarboss: This model can have its kombi‑weapon, twin sluggas and big choppa replaced with 1 kustom choppa and 1 kustom shoota.
new■ This model can have its kombi‑weapon, twin sluggas and big choppa replaced with 1 kustom choppa and 1 kustom shoota.
changed1 Warboss
- Points
75 pts85 pts
changedWazdakka Gutsmek
changedThrottlerokkit Shokka EngineShokk Attack Engine
- Rules
In your Command phase, if this unit is
notunengaged,withinyouEngagementcanRangeuseofthisoneability.orIfmoreyouenemydo:
▪units,Placeyouthis unit in strategic reserves.
▪ This unit canremovemakeitanfromingressthemovebattlefieldinandyourplacenextitMovementintophaseStrategic(includingReserves.in your first turn).
Codex: Adeptus Custodes
changedAleya
changed1 Aleya
- Points
65 pts55 pts
changedAnathema Psykana Rhino
- Points Scaling
- +10 pts per 4 models
changed1 Anathema Psykana Rhino
- Points
75 pts65 pts
changedCustodian Wardens
changed4 Custodian Warden
- Points
210 pts200 pts
changed5 Custodian Warden
- Points
260 pts250 pts
changedShield-Captain on Dawneagle Jetbike
changedShield-Captain on Dawneagle Jetbike
- Keywords
Mounted, Character, Fly, Imperium, Dawneagle Jetbike, Shield-Captain, FrameMounted, Character, Fly, Imperium, Dawneagle Jetbike, Shield-Captain
changedVertus Praetors
changedVertus Praetor
- Keywords
Mounted, Fly, Imperium, Vertus Praetors, FrameMounted, Fly, Imperium, Vertus Praetors
Codex: T’au Empire
changedBroadside Battlesuits
changed2 Broadside Shas’ui, 1 Broadside Shas’vre
- Points
240 pts255 pts
changedCommander Farsight
changed1 Commander Farsight
- Points
80 pts70 pts
changedDevilfish
- Points Scaling
- +10 pts per 4 models
changed1 Devilfish
- Points
85 pts75 pts
changedGhostkeel Battlesuit
- Points Scaling
+10 pts per 3 models+15 pts per 3 models
changedHammerhead Gunship
changed1 Hammerhead Gunship
- Points
140 pts150 pts
changedPathfinder Team
- Points Scaling
- +15 pts per 3 models
changed1 Pathfinder Shas’ui, 9 Pathfinder
- Points
80 pts85 pts
changedRazorshark Strike Fighter
changedRazorshark Strike Fighter
- Keywords
Vehicle, Aircraft, Fly, Razorshark Strike Fighter, FrameVehicle, Aircraft, Fly, Razorshark Strike Fighter
changedRiptide Battlesuit
changed1 Riptide Battlesuit
- Points
180 pts190 pts
changedStormsurge
changed1 Stormsurge
- Points
360 pts375 pts
changedSun Shark Bomber
changedSun Shark Bomber
- Keywords
Vehicle, Aircraft, Fly, Sun Shark Bomber, FrameVehicle, Aircraft, Fly, Sun Shark Bomber
changedThe Twin Lance
changed1 Ri’Locai, 1 Ri’Lantar
- Points
205 pts220 pts
Codex: Chaos Space Marines
changedAbaddon the Despoiler
changed1 Abaddon the Despoiler
- Points
285 pts295 pts
changedAccursed Cultists
- Points Scaling
+20 pts per 2 models+20 pts per 3 models
changedChaos Lord with Jump Pack
changed1 Chaos Lord with Jump Pack
- Points
90 pts80 pts
changedChaos Predator Annihilator
changed1 Chaos Predator Annihilator
- Points
135 pts145 pts
changedChaos Predator Destructor
changed1 Chaos Predator Destructor
- Points
140 pts150 pts
changedChaos Rhino
- Points Scaling
- +10 pts per 4 models
changed1 Chaos Rhino
- Points
75 pts65 pts
changedChaos Terminator Squad
changed4 Chaos Terminator, 1 Terminator Champion
- Points
180 pts175 pts
changed1 Terminator Champion, 5-9 Chaos Terminator
- Points
360 pts350 pts
changedChosen
- Points Scaling
+10 pts per 2 models+10 pts per 3 models
changed1 Chosen Champion, 4 Chosen
- Points
125 pts135 pts
changed5-9 Chosen, 1 Chosen Champion
- Points
250 pts270 pts
changedDark Commune
- Points Scaling
+10 pts per 2 models+10 pts per 3 models
changedDefiler
- Points Scaling
+30 pts per 2 models+40 pts per 2 models
changedDaemonforge
- Rules
Each time this unit makes a Dark Pact, until the end of the phase, each time this model makes an attack, re-roll a Wound roll of 1.
In addition, once per battle, when this unit makes a Dark Pact, before making the resulting Leadership test, you can declare it will overcharge its daemonforge. If it does:■ If the resulting Leadership test is failed, this model suffers 3 mortal wounds instead of D3 mortal wounds.
■ Until the end of the phase, each time this model makes an attack, you can re-roll the Wound roll
changedHuron Blackheart
changed1 Huron Blackheart
- Points
120 pts130 pts
changedMasters of the Maelstrom
goneMasters of the Maelstrom
- Rules
At the start of the Declare Battle Formations step, this unit can join one of the following units. This unit then counts as part of that unit for the rest of the battle, and that unit’s Starting Strength is increased accordingly.
■ CHOSEN
■ LEGIONARIES
■ RED CORSAIRS RAIDERSThis unit cannot join an Attached unit, and only HURON BLACKHEART can join a unit this unit has joined.
changed1 Captain Sargotta, 1 Katar Garrix, 1 The Enforcer, 1 Garreon the Corpsemaster, 1 Garlon Souleater
- Points
135 pts145 pts
changedMutilators
changed3 Mutilator
- Points
180 pts165 pts
changedNemesis Claw
changed1 Visionary, 4 Legionary
- Points
110 pts100 pts
changed5-9 Legionary, 1 Visionary
- Points
190 pts180 pts
changedRed Corsairs Reave-Captain
changed1 Red Corsairs Reave-Captain
- Points
70 pts60 pts
changedVashtorr the Arkifane
changed1 Vashtorr the Arkifane
- Points
205 pts220 pts
changedVenomcrawler
changed1 Venomcrawler
- Points
110 pts120 pts
Codex: Adepta Sororitas
changedCelestian Sacresants
- Points Scaling
+15 pts per 2 models+10 pts per 3 models
changedDominion Squad
changed1 Dominion Superior, 9 Dominion
- Points
100 pts90 pts
changedHospitaller
changed1 Hospitaller
- Points
75 pts65 pts
changedImagifier
changed1 Imagifier
- Points
65 pts55 pts
changedImmolator
- Points Scaling
+10 pts per 4 models+15 pts per 4 models
changed1 Immolator
- Points
110 pts100 pts
changedJunith Eruita
changedThe Pulpit of Saint Holline’s Basilica
- Rules
While this model is leading a unit, eachThistimeunitanhasattackSTEALTH
Meleetargetsattacks thatunit,targetsubtractthis1unitfromhavethe-1Hittoroll.hit rolls
changedLeader
- Rules
This model can be attached to the following units:
■
*CRUSADERSCRUSADERS
■ BATTLE SISTERS SQUAD
■ CELESTIAN INSIDIANTS
■ CELESTIAN SACRESANTS
■ DOMINION SQUAD
■ RETRIBUTOR SQUAD
■ SISTERS NOVITIATE SQUAD
changed1 Junith Eruita
- Points
115 pts105 pts
changedIntranzia Fraye
changed1 Intranzia Fraye
- Points
150 pts135 pts
changedMorvenn Vahl
changed1 Morvenn Vahl
- Points
185 pts200 pts
changedRepentia Squad
changed1 Repentia Superior, 4 Sister Repentia
- Points
75 pts70 pts
changed1 Repentia Superior, 5-9 Sister Repentia
- Points
160 pts140 pts
changedSeraphim Squad
changed4 Seraphim, 1 Seraphim Superior
- Points
85 pts75 pts
changed5-9 Seraphim, 1 Seraphim Superior
- Points
160 pts150 pts
changedSisters Novitiate Squad
changed1 Novitiate Superior, 9 Sister Novitiate
- Points
100 pts90 pts
changedSororitas Rhino
- Points Scaling
- +10 pts per 4 models
changed1 Sororitas Rhino
- Points
75 pts65 pts
changedZephyrim Squad
- Points Scaling
- +10 pts per 3 models
changed4 Zephyrim, 1 Zephyrim Superior
- Points
80 pts75 pts
changed5-9 Zephyrim, 1 Zephyrim Superior
- Points
160 pts150 pts
Codex: Genestealer Cults
changedAberrants
changed4 Aberrant, 1 Aberrant Hypermorph
- Points
150 pts140 pts
changed5-9 Aberrant, 1 Aberrant Hypermorph
- Points
300 pts280 pts
changedAcolyte Hybrids with Hand Flamers
changed1 Acolyte Leader, 5-9 Acolyte Hybrid
- Points
150 pts140 pts
changedAtalan Jackals
changed4 Atalan Jackal, 1 Atalan Wolfquad
- Points
90 pts85 pts
changed2 Atalan Wolfquad, 8 Atalan Jackal
- Points
160 pts150 pts
changedGoliath Truck
- Points Scaling
- +10 pts per 4 models
changed1 Goliath Truck
- Points
85 pts75 pts
changedHybrid Metamorphs
changed1 Metamorph Leader, 5-9 Hybrid Metamorph
- Points
150 pts140 pts
changedNeophyte Hybrids
changed1 Neophyte Leader, 10-19 Neophyte Hybrid
- Points
145 pts135 pts
changedPurestrain Genestealers
changed5 Purestrain Genestealer
- Points
80 pts75 pts
changedReductus Saboteur
- Points Scaling
- +10 pts per 3 models
Codex: Imperial Agents
changedCallidus Assassin
changedAcrobatic Escape
- Rules
• At the end of the Fight phase, if this
modelunit iswithin Engagement Range of one or more enemyengaged,units,thisitunit can make aFall Backfall-backmovemove of up to D6".In addition,
•atAt the end of your opponent’s turn, if thismodelunit isnotmorewithinthan 3"of one orfrommoreall enemy units, you canremove it from the battlefield and then, in the Reinforcements step of your next Movement phase, set it up anywhere onusethethisbattlefieldability.thatIfisyoumoredo:
•thanPlace8"thishorizontallyunitawayinfromstrategicallreserves.
•enemyThismodels.unitIfmustthemakebattleanendsingressandmovethisinmodelyourisnextnotMovementonphasethe(includingbattlefield,inityourisfirstdestroyed.turn).
changedCorvus Blackstar
changedCorvus Blackstar
- Keywords
Vehicle, Fly, Transport, Imperium, Ordo Xenos, Retinue, Deathwatch, Corvus Blackstar, FrameVehicle, Fly, Transport, Imperium, Ordo Xenos, Retinue, Deathwatch, Corvus Blackstar
changedDeathwatch Kill Team
changed5-9 Deathwatch Veterans, 1 Watch Sergeant
- Points
200 pts190 pts
changedEversor Assassin
changed1 Eversor Assassin
- Points
110 pts100 pts
changed1 Eversor Assassin
- Points
120 pts110 pts
changed1 Eversor Assassin
- Points
145 pts100 pts
changedGrey Knights Terminator Squad
changed1 Terminator Justicar, 4 Grey Knights Terminators
- Points
190 pts175 pts
changed4 Grey Knights Terminators, 1 Terminator Justicar
- Points
210 pts190 pts
changedImperial Rhino
- Points Scaling
- +10 pts per 4 models
changed1 Imperial Rhino
- Points
75 pts65 pts
changed1 Imperial Rhino
- Points
75 pts65 pts
changedInquisitorial Chimera
- Points Scaling
- +10 pts per 4 models
changed1 Inquisitorial Chimera
- Points
70 pts60 pts
changed1 Inquisitorial Chimera
- Points
70 pts60 pts
changedSisters of Battle Immolator
- Points Scaling
- +10 pts per 4 models
changed1 Sisters of Battle Immolator
- Points
100 pts90 pts
changed1 Sisters of Battle Immolator
- Points
115 pts105 pts
changedSisters of Battle Squad
changed1 Sister Superior, 9 Battle Sister
- Points
115 pts110 pts
changedWatch Master
changed1 Watch Master
- Points
105 pts95 pts
Codex Supplement: Blood Angels
changedThe Sanguinor
changedMiraculous Saviour
- Rules
(Once per battle, per army) At the end of your opponent's Charge phase (excluding the first battle round), you can select one enemy unit that made a charge move this phase. This unit can make an ingress move and must be set up engaged with that enemy unit. That move does not prevent this unit from being eligible to move.
Codex: Aeldari
changedAutarch
changed1 Autarch
- Points
85 pts75 pts
changedAutarch Wayleaper
changed1 Autarch Wayleaper
- Points
80 pts70 pts
changedAvatar of Khaine
changed1 Avatar of Khaine
- Points
265 pts250 pts
changedCorsair Skyreavers
- Points Scaling
+10 pts per 3 models
changed4 Skyreaver, 1 Skyreaver Felarch
- Points
80 pts75 pts
changed5-9 Skyreaver, 1 Skyreaver Felarch
- Points
150 pts140 pts
changedCorsair Voidscarred
changed4 Corsair Voidscarred, 1 Voidscarred Felarch, 0 Shade Runner, 0 Way Seeker, 0 Soul Weaver
- Points
80 pts70 pts
changed1 Voidscarred Felarch, 0-1 Way Seeker, 0-1 Soul Weaver, 0-1 Shade Runner, 5-9 Corsair Voidscarred
- Points
160 pts140 pts
changed1 Voidscarred Felarch, 0 Soul Weaver, 1 Shade Runner, 0 Way Seeker, 4 Corsair Voidscarred
- Points
160 pts140 pts
changed1 Voidscarred Felarch, 0 Shade Runner, 0 Way Seeker, 4 Corsair Voidscarred, 1 Soul Weaver
- Points
160 pts140 pts
changed1 Voidscarred Felarch, 0 Shade Runner, 4 Corsair Voidscarred, 0 Soul Weaver, 1 Way Seeker
- Points
160 pts140 pts
changed1 Voidscarred Felarch, 1 Shade Runner, 1 Soul Weaver, 4 Corsair Voidscarred, 0 Way Seeker
- Points
160 pts140 pts
changed4 Corsair Voidscarred, 1 Way Seeker, 0 Shade Runner, 1 Soul Weaver, 1 Voidscarred Felarch
- Points
160 pts140 pts
changed1 Way Seeker, 1 Voidscarred Felarch, 4 Corsair Voidscarred, 1 Shade Runner, 0 Soul Weaver
- Points
160 pts140 pts
changed4 Corsair Voidscarred, 1 Shade Runner, 1 Way Seeker, 1 Voidscarred Felarch, 1 Soul Weaver
- Points
160 pts140 pts
changedCrimson Hunter
changedCrimson Hunter
- Keywords
Vehicle, Aeldari, Fly, Aircraft, Aspect Warrior, Crimson Hunter, FrameVehicle, Aeldari, Fly, Aircraft, Aspect Warrior, Crimson Hunter
changedD-cannon Platform
changedD-cannon Platform
- Keywords
Infantry, Aeldari, Support Weapon, D-cannon PlatformInfantry, Aeldari, Support Weapon, D-cannon Platform, Frame
changedDeath Jester
changed1 Death Jester
- Points
80 pts70 pts
changedEldrad Ulthran
changedLeader
- Rules
This model can be attached to the following units:
■ GUARDIAN DEFENDERS
■ STORM GUARDIANS
■ WARLOCK CONCLAVEIf this model is not already attached to a unit, you can attach this model to a unit, even if one WARLOCKS unit has already been attached to it.
changedFalcon
changedFalcon
- Keywords
Vehicle, Aeldari, Transport, Fly, FalconVehicle, Aeldari, Transport, Fly, Falcon, Frame
changedFarseer
changed1 Farseer
- Points
70 pts65 pts
changedFarseer Skyrunner
changed1 Farseer Skyrunner
- Points
70 pts60 pts
changedFire Prism
changedFire Prism
- Keywords
Vehicle, Aeldari, Fly, Fire PrismVehicle, Aeldari, Fly, Fire Prism, Frame
changedHemlock Wraithfighter
changedHemlock Wraithfighter
- Keywords
Vehicle, Aeldari, Fly, Aircraft, Psyker, Wraith Construct, Hemlock Wraithfighter, FrameVehicle, Aeldari, Fly, Aircraft, Psyker, Wraith Construct, Hemlock Wraithfighter
changedNight Spinner
changedNight Spinner
- Keywords
Vehicle, Aeldari, Fly, Night SpinnerVehicle, Aeldari, Fly, Night Spinner, Frame
changedShadow Weaver Platform
changedShadow Weaver Platform
- Keywords
Infantry, Aeldari, Support Weapon, Shadow Weaver PlatformInfantry, Aeldari, Support Weapon, Shadow Weaver Platform, Frame
changedShadowseer
changed1 Shadowseer
- Points
60 pts50 pts
changedShining Spears
changed2 Shining Spear, 1 Shining Spear Exarch
- Points
105 pts100 pts
changed3-5 Shining Spear, 1 Shining Spear Exarch
- Points
210 pts200 pts
changedShroud Runners
changed3 Shroud Runner
- Points
95 pts90 pts
changedSkyweavers
changedAcrobatic Grace
- Rules
Each•timeThisanunitattackhastargetsStealth.
•thisMeleeunit,attackssubtractthat1targetfromthistheunitHithaveroll.-1 to hit rolls.
changed2 Skyweaver
- Points
105 pts95 pts
changed3-4 Skyweaver
- Points
210 pts190 pts
changedStarweaver
- Points Scaling
- +10 pts per 4 models
changedStarweaver
- Keywords
Vehicle, Aeldari, Transport, Dedicated Transport, Smoke, Fly, StarweaverVehicle, Aeldari, Transport, Dedicated Transport, Smoke, Fly, Starweaver, Frame
changed1 Starweaver
- Points
80 pts70 pts
changedSwooping Hawks
changed1 Swooping Hawk Exarch, 4 Swooping Hawk
- Points
100 pts95 pts
changedThe Yncarne
changedInevitable Death
- Rules
Once in each of your opponent’s turns, if this model is on the battlefield when another friendly AELDARI unit is destroyed, just after removing the last model in that unit, you can remove this model from the battlefield and set it up as close as possible to where that destroyed model was destroyed and not within Engagement Range of one or more enemy units. Doing so does not prevent this model from being eligible to move.
changedVibro Cannon Platform
changedVibro Cannon Platform
- Keywords
Infantry, Aeldari, Support Weapon, Vibro Cannon PlatformInfantry, Aeldari, Support Weapon, Vibro Cannon Platform, Frame
changedVoidweaver
changedVoidweaver
- Keywords
Vehicle, Aeldari, Fly, VoidweaverVehicle, Aeldari, Fly, Voidweaver, Frame
changedWar Walkers
changed2 War Walker
- Points
170 pts160 pts
changedWarlock Skyrunners
changed1 Warlock Skyrunner
- Points
45 pts55 pts
changedWave Serpent
- Points Scaling
- +10 pts per 4 models
changedWave Serpent
- Keywords
Vehicle, Aeldari, Transport, Dedicated Transport, Fly, Wave SerpentVehicle, Aeldari, Transport, Dedicated Transport, Fly, Wave Serpent, Frame
changed1 Wave Serpent
- Points
125 pts115 pts
changedWarp Spiders
- Points Scaling
+15 pts per 3 models+20 pts per 3 models
changed1 Warp Spider Exarch, 4 Warp Spider
- Points
115 pts105 pts
changedWindriders
changed4-6 Windrider
- Points
160 pts170 pts
changedWraithknight
changed1 Wraithknight
- Points
415 pts385 pts
changedWraithknight with Ghostglaive
changed1 Wraithknight with Ghostglaive
- Points
405 pts380 pts
changedYnnari Raider
- Points Scaling
- +10 pts per 4 models
changedRaider
- Keywords
Vehicle, Aeldari, Transport, Dedicated Transport, Fly, RaiderVehicle, Aeldari, Transport, Dedicated Transport, Fly, Raider, Frame
changed1 Raider
- Points
80 pts70 pts
changedYnnari Venom
- Points Scaling
- +10 pts per 4 models
changedVenom
- Keywords
Vehicle, Aeldari, Transport, Dedicated Transport, Fly, VenomVehicle, Aeldari, Transport, Dedicated Transport, Fly, Venom, Frame
changed1 Venom
- Points
70 pts65 pts
Codex: Astra Militarum
changedBaneblade
- Points Scaling
+20 pts per 2 models+35 pts per 2 models
changed1 Baneblade
- Points
450 pts415 pts
changedBanesword
- Points Scaling
+20 pts per 2 models+35 pts per 2 models
changed1 Banesword
- Points
450 pts415 pts
changedBanehammer
- Points Scaling
+20 pts per 2 models+35 pts per 2 models
changed1 Banehammer
- Points
420 pts385 pts
changedCadian Command Squad
changed1 Cadian Commander, 1 Cadian Veteran Guardsman, 1 Cadian Veteran Guardsman, 1 Cadian Veteran Guardsman, 1 Cadian Veteran Guardsman
- Points
65 pts60 pts
changedCentaur RSV
- Points Scaling
- +10 pts per 4 models
changed1 Centaur RSV
- Points
75 pts65 pts
changedChimera
- Points Scaling
- +10 pts per 4 models
changed1 Chimera
- Points
85 pts75 pts
changedCommissar Yarrick
changedHero of Hades HiveCounterstrategist
- Rules
At the end of your opponent’s Movement phase, you can select one enemy unit that was set up or ended a move within
9"8" of this model, and one friendly REGIMENT unit within 6" of and visible to this model that has not made a Normal move or been targeted with the Fire Overwatch Stratagem this phase. That REGIMENT unit can then either:
■ Make a Normal move of up to D6".
■ Shoot at that enemy unit, but only if it is an eligible target. Until the end of the phase, each time a model in that unit makes a ranged attack, an unmodified Hit roll of 6 is required to score a hit, irrespective of the attacking weapon’s Ballistic Skill or any modifiers.
■ Declare a charge. That Regiment unit must end that charge move engaged with the enemy unit you selected (note that even if this charge is successful, the charging unit does not receive any Charge bonus this turn).
changed1 Commissar Yarrick
- Points
130 pts120 pts
changedDoomhammer
- Points Scaling
+20 pts per 2 models+30 pts per 2 models
changed1 Doomhammer
- Points
415 pts380 pts
changedGaunt’s Ghosts
changedCovert Stealth Team
- Rules
At the end of your opponent’s turn, if this unit is
notunengaged,withinyouEngagementcanRangeuseofthisoneability.orIfmoreyouenemydo:
•units,Placeyouthiscanunitremoveinthisstrategic reserves.
• This unitfromhas Deep Strike until thebattlefield.startInof your nextMovement phase,Shootingsetphase.
•itThisupunitanywheremustonmaketheanbattlefieldingressthatmoveisinmoreyourthannext8"Movementhorizontallyphaseaway(includingfrominallyourenemyfirstmodels.turn).
changedHellhammer
- Points Scaling
+20 pts per 2 models+30 pts per 2 models
changed1 Hellhammer
- Points
420 pts385 pts
changedKasrkin
- Points Scaling
+10 pts per 3 models+15 pts per 3 models
changed1 Kasrkin Sergeant, 9 Kasrkin
- Points
115 pts105 pts
changedKrieg Command Squad
changed1 Veteran Guardsman, 1 Lord Commissar, 1 Veteran Guardsman, 1 Veteran Guardsman, 1 Veteran Guardsman, 1 Veteran Guardsman
- Points
65 pts60 pts
changedLeman Russ Commander
changedDeath Befitting An Officer
- Rules
WhenIn your opponent’s Shooting phase, when thismodelunit isdestroyed,destroyed, before this unit’s deadly demise roll, roll one D6:
•onOn a 2+, do not removeit fromthisplayunit–fromitthecan,battlefield.afterAfter the attackingmodel’sunit hasfinishedshot,makingthisitsunitattacks,can shootasusingifnormalitshooting,werebutyourwhileShootingdoingphasesoandthisasunitifcanitonlyhadtargetitsthatfullenemywoundsunit.remaining.WhenThisthismodelunitishas shot, or at the end of the phase (whichever comes first), resolve this unit’s deadly demise roll, then this unit is removed fromplay.the battlefield.
changed1 Leman Russ Commander
- Points
235 pts215 pts
changedLeman Russ Demolisher
changed1 Leman Russ Demolisher
- Points
190 pts180 pts
changedMilitarum Tempestus Command Squad
- Points Scaling
+10 pts per 2 models+10 pts per 3 models
changedShadowsword
- Points Scaling
+20 pts per 2 models+30 pts per 2 models
changed1 Shadowsword
- Points
410 pts375 pts
changedStormlord
- Points Scaling
+20 pts per 2 models+35 pts per 2 models
changed1 Stormlord
- Points
430 pts395 pts
changedStormsword
- Points Scaling
+20 pts per 2 models+35 pts per 2 models
changed1 Stormsword
- Points
465 pts430 pts
changedTaurox
- Points Scaling
- +10 pts per 4 models
changed1 Taurox
- Points
75 pts65 pts
changedTaurox Prime
- Points Scaling
- +10 pts per 4 models
changed1 Taurox Prime
- Points
85 pts75 pts
changedTempestus Aquilons
changed1 Gunfighter, 1 Tempestor Aquilon, 8 Tempestus Aquilon
- Points
100 pts95 pts
changedTempestus Scions
changed5-9 Tempestus Scion, 1 Tempestor
- Points
155 pts150 pts
changedValkyrie
changedValkyrie
- Movement
20+"14"- Objective Control
0-- Keywords
Vehicle, Frame, Fly, Aircraft, Imperium, Transport, ValkyrieVehicle, Fly, Imperium, Transport, Valkyrie
Codex: Emperor’s Children
changedChaos Rhino
- Points Scaling
- +10 pts per 4 models
changed1 Chaos Rhino
- Points
80 pts70 pts
changedFulgrim
changedFulgrim
- Keywords
Monster, Fly, Character, Epic Hero, Daemon, Chaos, Slaanesh, Primarch, FulgrimMonster, Fly, Character, Epic Hero, Daemon, Chaos, Slaanesh, Primarch, Fulgrim, Mobile
goneSerpentine
- Rules
Each time this model makes a Normal, Advance or Fall Back move, it can move over sections of terrain features that are 4" or less in height.
changed1 Fulgrim
- Points
350 pts340 pts
changedLucius the Eternal
changed1 Lucius the Eternal
- Points
130 pts120 pts
changedMaulerfiend
changed1 Maulerfiend
- Points
130 pts120 pts
changedDefiler
- Points Scaling
+30 pts per 2 models+40 pts per 2 models
changed1 Defiler
- Points
290 pts300 pts
changedShalaxi Helbane
changed1 Shalaxi Helbane
- Points
340 pts315 pts
changedSorcerer
changed1 Sorcerer
- Points
60 pts55 pts
Codex: Death Guard
changedChaos Rhino
- Points Scaling
- +10 pts per 4 models
changed1 Chaos Rhino
- Points
85 pts75 pts
changedDeathshroud Terminators
changedDeath Approaches
- Rules
EachIn your movement phase, each time this unit is set up on the battlefield using the Deep Strike ability, it can be set up anywhere on the battlefield that is more than 6" horizontally away from all Afflicted enemy units, and more than 8" horizontally away from all other enemy units.
changed1 Deathshroud Champion, 3-5 Deathshroud Terminator
- Points
320 pts305 pts
changedDefiler
- Points Scaling
+30 pts per 2 models+40 pts per 2 models
changed1 Defiler
- Points
290 pts300 pts
changedMortarion
changedLord of the Death GuardDiseased Influence
- Rules
Just after an enemy unit ends a Normal, Advance or Fall Back move within
9"8" of a friendly DEATH GUARD unit that is within 6" of this model, if that DEATH GUARD unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 5".
changedLord of the Death GuardInflamed Reprisal
- Rules
In your opponent’s Shooting phase, when a friendly DEATH GUARD unit within 6" of this model is selected as the target of an attack, this model can use this ability. If it does, after the attacking unit has finished making its attacks, that DEATH GUARD unit can shoot as if it were your Shooting phase, but when resolving those
attacksattacks, worsen the BS characteristic of that attack by 1 and it it can only target that enemy unit (and only if it is an eligible target).
changed1 Mortarion
- Points
400 pts390 pts
changedPlague Marines
changed7-9 Plague Marine, 1 Plague Champion
- Points
190 pts180 pts
Codex: World Eaters
changedAngron
changed1 Angron
- Points
350 pts330 pts
changedBloodcrushers
- Points Scaling
+10 pts per 3 models+20 pts per 3 models
changed3-5 Bloodcrusher, 1 Bloodhunter
- Points
180 pts190 pts
changedChaos Predator Annihilator
changed1 Chaos Predator Annihilator
- Points
135 pts130 pts
changedChaos Predator Destructor
changed1 Chaos Predator Destructor
- Points
135 pts130 pts
changedChaos Rhino
- Points Scaling
- +10 pts per 4 models
changed1 World Eaters Rhino
- Points
85 pts75 pts
changedChaos Terminators
changed1 World Eaters Terminator Champion, 4 World Eaters Terminator
- Points
175 pts165 pts
changed1 World Eaters Terminator Champion, 5-9 World Eaters Terminator
- Points
350 pts330 pts
changedDefiler
- Points Scaling
+30 pts per 2 models+40 pts per 2 models
changedEightbound
- Points Scaling
+10 pts per 3 models+15 pts per 3 models
changed2 Eightbound, 1 Eightbound Champion
- Points
135 pts125 pts
changed3-5 Eightbound, 1 Eightbound Champion
- Points
270 pts255 pts
changedExalted Eightbound
- Points Scaling
+10 pts per 3 models+15 pts per 3 models
changed1 Exalted Eightbound Champion, 2 Exalted Eightbound
- Points
140 pts130 pts
changed1 Exalted Eightbound Champion, 3-5 Exalted Eightbound
- Points
280 pts265 pts
changedForgefiend
changed1 Forgefiend
- Points
160 pts140 pts
changedKhorne Berzerkers
changed1 Khorne Berzerker Champion, 9 Khorne Berzerker
- Points
180 pts170 pts
changed1 Khorne Berzerker Champion, 10-19 Khorne Berzerker
- Points
345 pts330 pts
changedLord Invocatus
changed1 Lord Invocatus
- Points
110 pts100 pts
changedLord on Juggernaut
changed1 World Eaters Lord on Juggernaut
- Points
105 pts95 pts
changedMaulerfiend
changed1 Maulerfiend
- Points
145 pts140 pts
Codex: Thousand Sons
changedChaos Predator Annihilator
changed1 Chaos Predator Annihilator
- Points
130 pts140 pts
changedChaos Predator Destructor
changed1 Chaos Predator Destructor
- Points
130 pts140 pts
changedChaos Rhino
- Points Scaling
- +10 pts per 4 models
changed1 Chaos Rhino
- Points
90 pts80 pts
changedDefiler
- Points Scaling
+30 pts per 2 models+40 pts per 2 models
goneFeel No Pain 6+
changedDestroyer of Futures (Once per phase, per unit)
- Rules
Each timeYouyoucan target this unit with theFire Overwatch Stratagem, hits are scored on unmodifiedCounteroffensiveHitstratagem,rollsregardless of5+ when resolving that Stratagem.anyForothereachuses ofthose attacksthattargetsstratagemanthisenemyphase.unitIfwithinyou9"do:
▫ofThatoneuseorismore‐1THOUSANDCP.
▫SONSThatPSYKERuseunitsdoesfromnotyourpreventarmy,anyauseshitofisthatscoredstratagem onan unmodified Hit rollotherofunits4+thisinstead.phase.'
changed1 Defiler
- Points
290 pts300 pts
changedKairos Fateweaver
changedOne Head Looks Back
- Rules
Each time your opponent targets a unit from their army with a
Stratagem,Stratagem, if that unit is within 12" of this model, increase the cost of that use of thatStratagemStratagem by 1CP.
changedInfernal GatewayFocused Witchfire
- Attacks
D6+6D3+6
changed1 Kairos Fateweaver
- Points
295 pts305 pts
changedLord of Change
- Points Scaling
+15 pts per 3 models+20 pts per 3 models
changed1 Lord of Change
- Points
300 pts320 pts
changedScarab Occult Terminators
changed5-9 Scarab Occult Terminator, 1 Scarab Occult Sorcerer
- Points
370 pts385 pts
changedSekhetar Robots
- Points Scaling
- +15 pts per 3 models
changed2 Sekhetar Robot
- Points
80 pts85 pts
changed3-4 Sekhetar Robot
- Points
160 pts175 pts
changedSorcerer
- Points Scaling
- +10 pts per 3 models
changedTzaangor Shaman
changed1 Tzaangor Shaman
- Points
60 pts65 pts
changedTzaangor Enlightened
changed2 Enlightened, 1 Aviarch
- Points
45 pts50 pts
Codex: Chaos Knights
changedKnight Abominant
newVolkite combustor — Volkite combustorIgnores Cover
- Rules
Each time an attack is made with an [IGNORES COVER] weapon, the target cannot have the benefit of cover against that attack (13.08), including from rules that give a model or unit the benefit of cover (e.g. Stealth).
changedKnight Desecrator
changedObsessive Ruthlessness
- Rules
Each time this model makesThisaunit’s rangedattackattacks thattargetstarget aMONSTERMONSTER/VEHICLEorunitVEHICLEcanunit,ignorethatmodifiersattacktohasthistheunit’s:
•[DEVASTATINGBS.
•WOUNDS]Hitability.rolls and wound rolls.
newDesecrator laser destructor — Desecrator laser destructorDEVASTATING WOUNDS: MONSTER/VEHICLE
- Rules
Each time an attack made with a [DEVASTATING WOUNDS] weapon results in a critical wound, the attack sequence for that attack ends and the target unit suffers a number of mortal wounds equal to the D characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks.
Mortal wounds inflicted by [DEVASTATING WOUNDS] weapons can damage a maximum of one model for each critical wound; any remaining mortal wounds inflicted by that attack are lost.
Example: An attack made with a [DEVASTATING WOUNDS] weapon with a D characteristic of 3 results in a critical wound against an Intercessor Squad, so inflicts 3 mortal wounds. The first 2 mortal wounds are sufficient to destroy 1 Intercessor model, so the remaining mortal wound is lost.
changedKnight Ruinator
changedDarkflame lanceDarkflame lance
- Attacks
2D6D6+6
changedTerrorpulse missilesTerrorpulse missiles
- Attacks
2D6D6+6
changedWar Dog Huntsman
changed1 War Dog Huntsman
- Points
140 pts135 pts
changedWar Dog Stalker
changed1 War Dog Stalker
- Points
140 pts135 pts
Codex Supplement: Space Wolves
changedArjac Rockfist
changed1 Arjac Rockfist
- Points
105 pts95 pts
changedIron Priest
changed1 Iron Priest
- Points
55 pts50 pts
changedLogan Grimnar
changed1 Logan Grimnar
- Points
110 pts100 pts
changedNjal Stormcaller
changed1 Njal Stormcaller
- Points
85 pts75 pts
changedRagnar Blackmane
changed1 Ragnar Blackmane
- Points
100 pts90 pts
changedWolf Guard Terminators
- Points Scaling
+10 pts per 2 models+15 pts per 3 models
changedWolf Scouts
- Points Scaling
+10 pts per 3 models
changed4 Wolf Scout, 1 Hunting Wolf, 1 Wolf Scout Pack Leader
- Points
95 pts90 pts
changed2 Hunting Wolf, 9 Wolf Scout, 1 Wolf Scout Pack Leader
- Points
190 pts180 pts
Codex Supplement: Black Templars
changedChaplain Grimaldus
changed3 Cenobyte Servitor, 1 Chaplain Grimaldus
- Points
110 pts100 pts
changedCrusade Ancient
changed1 Crusade Ancient
- Points
45 pts40 pts
changedEmperor’s Champion
changed1 Emperor’s Champion
- Points
100 pts90 pts
changedExecrator
changed1 Execrator
- Points
60 pts50 pts
changedHigh Marshal Helbrecht
changed1 High Marshal Helbrecht
- Points
120 pts110 pts
changedImpulsor
- Points Scaling
- +10 pts per 4 models
new1 Impulsor
- Points
- 75 pts
- Impulsor count
- 1
changed1 Impulsor
- Points
85 pts70 pts
changedMarshal
- Points Scaling
+10 pts per 2 models+10 pts per 3 models
changedRepulsor Executioner
changed1 Repulsor Executioner
- Points
245 pts255 pts
Codex: Grey Knights
changedBrotherhood Terminator Squad
- Points Scaling
+10 pts per 4 models
changed8-9 Terminator, 1 Justicar, 0 Ancient
- Points
375 pts360 pts
changed1 Ancient, 7-8 Terminator, 1 Justicar
- Points
375 pts360 pts
changedGrand Master Voldus
changedSanctuary
- Rules
While this model is leading a▪unit,ThiseachunittimehasanStealth.
▪attackMeleetargetsattacks thatunit,targetsubtractthis1unitfromhavethe‐1Hittoroll.hit rolls.
changed1 Grand Master Voldus
- Points
140 pts125 pts
changedRazorback
- Points Scaling
- +10 pts per 4 models
changed1 Razorback
- Points
85 pts75 pts
changedRhino
- Points Scaling
- +10 pts per 4 models
changed1 Rhino
- Points
80 pts70 pts
changedStrike Squad
changed1 Justicar, 4 Grey Knight
- Points
120 pts115 pts
changed1 Justicar, 5-9 Grey Knight
- Points
240 pts230 pts
changedStormhawk Interceptor
changedStormhawk Interceptor
- Keywords
Vehicle, Aircraft, Fly, Smoke, Imperium, Stormhawk Interceptor, FrameVehicle, Aircraft, Fly, Smoke, Imperium, Stormhawk Interceptor
changedStormraven Gunship
changedGrey Knights Stormraven Gunship
- Keywords
Vehicle, Transport, Fly, Imperium, Stormraven Gunship, FrameVehicle, Transport, Fly, Imperium, Stormraven Gunship
changedStormtalon Gunship
changedStormtalon Gunship
- Keywords
Vehicle, Aircraft, Fly, Imperium, Stormtalon Gunship, FrameVehicle, Aircraft, Fly, Imperium, Stormtalon Gunship
Codex: Leagues of Votann
changedBerehk Stornbröw
changed1 Berehk Stornbröw
- Points
95 pts85 pts
changedBrôkhyr Iron-master
changed1 Brôkhyr Iron-master, 1 E-COG, 1 E-COG, 1 Ironkin Assistant, 1 E-COG
- Points
75 pts70 pts
changedBuri Aegnirssen
changed1 Buri Aegnirssen
- Points
95 pts85 pts
changedKapricus Carrier
- Points Scaling
- +10 pts per 4 models
changed1 Kapricus Carrier
- Points
75 pts70 pts
changedSagitaur
- Points Scaling
- +10 pts per 4 models
Codex: Imperial Knights
changedKnight Castellan
- Points Scaling
+20 pts per 2 models+25 pts per 2 models
changed1 Knight Castellan
- Points
400 pts425 pts
Codex: Drukhari
changedArchon
changedShadowfield
- Rule Text
You cannotWhilere‑rollthisinvulnerablemodelsavinghasthrowsanmadeInSv,forthistheunitbearer.cannotThere-rollfirstsavetimerolls.anWheninvulnerablethissavingmodelthrowlosesmadeaforwoundthe(excludingbearerfromismortalfailed,wounds),untilthisthemodelendhasofnotheInSvbattle,until thebearer hasendnoofinvulnerablethesave.battle.
changedRaider
- Points Scaling
- +10 pts per 4 models
changed1 Raider
- Points
85 pts75 pts
changedRavager
- Points Scaling
+10 pts per 3 models
changed1 Ravager
- Points
100 pts110 pts
changedRazorwing Jetfighter
changedRazorwing Jetfighter
- Keywords
Vehicle, Fly, Aircraft, Aeldari, Razorwing Jetfighter, FrameVehicle, Fly, Aircraft, Aeldari, Razorwing Jetfighter
changedScourges with Shardcarbines
changedSwooping Descent
- Rules
In your Movement phase, you can spend 1 Pain token to Empower this unit. While Empowered, each time a model in this unit is set up on the battlefield using the Deep Strike ability, it can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units. When doing so, if this unit is set up within
9"8" of one or more enemy units, until the end of the turn, it is not eligible to declare a charge.
changedVenom
- Points Scaling
- +10 pts per 4 models
changed1 Venom
- Points
70 pts65 pts
changedVoidraven Bomber
changedVoidraven Bomber
- Keywords
Vehicle, Aircraft, Fly, Aeldari, Voidraven Bomber, FrameVehicle, Aircraft, Fly, Aeldari, Voidraven Bomber