What changed
Every published dump against the one before it, newest first — back to v879, the oldest in the cache.
v995since v981
2 FAQ entries
2 FAQ entries — edited, added
v981since v972
3 rules, 45 FAQ entries
- changed01.02Units and Models01. Core Concepts
- changed01.04Measuring Distances01. Core Concepts
- changed09.07.01Desperate Escape09. Movement Phase
45 FAQ entries — added, edited, removed
v972changed no rule and no FAQ entry
v963since v946
4 rules, 184 FAQ entries
- changed05.04Inflict Damage05. Attack Sequence
- changed12.04Fight Step12. Fight Phase
- changed15.09Snap Shooting15. Stratagems
- changed18.07Shock Disembark Move18. Transports
184 FAQ entries — edited, added, reattached, removed
v946since v931
1 rule, 48 FAQ entries
- new18.04.01Rapid Disembark And Limitations18. Transports
48 FAQ entries — removed
v931since v925
34 rules, 1 section, 39 FAQ entries
- newCore Rules — Universal Rules Updateswhole section
- changed01.02Units and Models01. Core Concepts
- new18.06Assault Disembark Move18. Transports
- new18.07Shock Disembark Move18. Transports
- changed22.03Psychic Abilities22. Other Rules And Abilities
- changed24.08Deadly Demise24. Core Abilities
- changed3. DETERMINE A LAYOUTEvent Companion
- changedCHAPTER APPROVED MISSION DECKEvent Companion
- changedDisruption / Priority Assets - Layout AEvent Companion
- changedDisruption / Priority Assets - Layout BEvent Companion
- changedDisruption / Priority Assets - Layout CEvent Companion
- changedDisruption / Reconnaissance - Layout AEvent Companion
- changedDisruption / Reconnaissance - Layout BEvent Companion
- changedPriority Assets / Priority Assets - Layout BEvent Companion
- changedPriority Assets / Priority Assets - Layout CEvent Companion
- changedPurge the Foe / Disruption - Layout AEvent Companion
- changedPurge the Foe / Disruption - Layout BEvent Companion
- changedPurge the Foe / Priority Assets - Layout BEvent Companion
- changedPurge the Foe / Purge the Foe - Layout AEvent Companion
- changedPurge the Foe / Purge the Foe - Layout BEvent Companion
- changedPurge the Foe / Purge the Foe - Layout CEvent Companion
- changedPurge the Foe / Reconnaissance - Layout AEvent Companion
- changedPurge the Foe / Reconnaissance - Layout CEvent Companion
- changedReconnaissance / Priority Assets - Layout BEvent Companion
- changedReconnaissance / Reconnaissance - Layout AEvent Companion
- changedReconnaissance / Reconnaissance - Layout BEvent Companion
- changedReconnaissance / Reconnaissance - Layout CEvent Companion
- changedTake and Hold / Disruption - Layout AEvent Companion
- changedTake and Hold / Disruption - Layout BEvent Companion
- changedTake and Hold / Disruption - Layout CEvent Companion
- changedTake and Hold / Priority Assets - Layout BEvent Companion
- changedTake and Hold / Reconnaissance - Layout AEvent Companion
- changedTake and Hold / Reconnaissance - Layout CEvent Companion
- changedTake and Hold / Take and Hold - Layout BEvent Companion
- changedTake and Hold / Take and Hold - Layout CEvent Companion
39 FAQ entries — added, edited, removed
v925changed no rule and no FAQ entry
v913since v912
2 FAQ entries
2 FAQ entries — edited, removed
v912changed no rule and no FAQ entry
v909since v895
28 rules, 144 FAQ entries
- changed01.02Units and Models01. Core Concepts
- changed01.04Measuring Distances01. Core Concepts
- changed02.02Profiles02. Datasheets
- changed03.02Set Up03. Moving
- changed05.03Save Rolls05. Attack Sequence
- new09.07.01Desperate Escape Test09. Movement Phase
- new09.07.01Desperate Escape09. Movement Phase
- changed12.08Consolidation Move12. Fight Phase
- changed13.11Solid13. Terrain
- changed14.02Level Of Control14. Objectives
- changed18.01Transport Capacity18. Transports
- changed20.01Placing Units In Strategic Reserves20. Strategic Reserves
- changed24.28[PRECISION]24. Core Abilities
- changed24.37[TORRENT]24. Core Abilities
- changed25.04Fill Your Army Roster25. Muster Armies
- newGENERATING COMMAND POINTSEvent Companion
- changedCHAPTER APPROVED MISSION DECKEvent Companion
- changedDisruption / Reconnaissance - Layout AEvent Companion
- changedDisruption / Reconnaissance - Layout BEvent Companion
- changedDisruption / Reconnaissance - Layout CEvent Companion
- changedPurge the Foe / Disruption - Layout AEvent Companion
- changedPurge the Foe / Disruption - Layout BEvent Companion
- changedPurge the Foe / Disruption - Layout CEvent Companion
- changedTake and Hold / Purge the Foe - Layout AEvent Companion
- changedTake and Hold / Purge the Foe - Layout BEvent Companion
- changedTake and Hold / Purge the Foe - Layout CEvent Companion
- newGENERATING COMMAND POINTSTeams Event Companion
- changed4. DETERMINE ATTACKER AND DEFENDERTeams Event Companion
144 FAQ entries — added, edited, reattached, removed
v895since v886
1 rule, 1 section, 7 FAQ entries
- newChapter Approved — Deployment Card Keywhole section
- new09.05.01More Than One Normal Move in a Phase.09. Movement Phase
7 FAQ entries — added, edited, reattached
v886since v879
3 rules
- changed13.02Terrain Categories13. Terrain
- changed18.04Disembark Move18. Transports
- changed19.01Forming Attached Units19. Attached Units