Warhammer 40,000 rules

DatasheetsCodex: Imperial Agents

Eversor Assassin 100-110 pts #

Agents of the Imperium

M T SV W LD OC
9" 4 6+ (4+ invuln) 4 6+ 1

InfantryCharacterEpic HeroGrenadesImperiumOfficio AssassinorumEversor Assassin

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Executioner pistol [ANTI-INFANTRY 3+] [PISTOL] [PRECISION] [SUSTAINED HITS 3]12"42+401
Melee Weapons
WeaponRangeAWSSAPD
Power sword and neuro gauntlet [ANTI-INFANTRY 3+] [PRECISION] [SUSTAINED HITS 3]Melee62+5-22
Deadly Demise D3
Lone Operative
Scouts 9"
Assigned Agents
Frenzon

This model is eligible to shoot and declare a charge in a turn in which it Advanced.

Overkill

Once per battle, in your Movement phase, this model can use this ability before it makes a Normal move. If it does, until the end of the turn, add 6" to this model’s Move characteristic and add 3 to the Attacks characteristic of this model’s melee weapons.

Shadow Assignment

This model cannot be selected to be your WARLORD.

If your army faction is AGENTS OF THE IMPERIUM, then during the Declare Battle Formations step, you can replace this model with a different OFFICIO ASSASSINORUM model, provided the total points value of the new model does not exceed the points value of the model it replaced. Your army cannot include duplicates of the same model (i.e. after replacing a model with this rule, your army cannot have more than 1 VINDICARE Assassin, it cannot have more than 1 CULEXUS ASSASSIN, it cannot have more than 1 EVERSOR ASSASSIN and it cannot have more than 1 CALLIDUS ASSASSIN).

Unit Composition

1 Eversor Assassin – EPIC HERO

This model is equipped with: executioner pistol; power sword and neuro gauntlet.

Base size: 32mm