Tyranid Warriors with Melee Bio-weapons 75-150 pts #
| Model | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Tyranid Prime | 6" | 5 | 4+ | 3 | 7+ | 2 |
| Tyranid Warrior | 6" | 5 | 4+ | 3 | 7+ | 2 |
Wargear
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Tyranid Warrior claws and talons [TWIN-LINKED] | Melee | 6 | 3+ | 5 | -2 | 1 |
- Shadow in the Warp
- Synapse
- Adaptive Instincts (Once per turn, per unit)
-
In the Fight phase, when this unit is selected to fight or when an enemy unit targets this unit, you can select one of the following:
▪ This unit’s melee attacks have +1 S.
▪ Or: This unit has +1 T.
Unit Composition
■ 1 Tyranid Prime
■ 2-5 Tyranid Warriors
Every model is equipped with: Tyranid Warrior claws and talons.
Base size: 50mm
FAQ
Errata Tyranid Warriors with Melee Bio-weapons, Adaptive Instincts Ability
Change to:
‘Adaptive Instincts (Once per turn, per unit): In the Fight phase, when this unit is selected to fight or when an enemy unit targets this unit, you can select one of the following:
▪ This unit’s melee attacks have +1 S.
▪ Or: This unit has +1 T.'