Warhammer 40,000 rules

DatasheetsCodex: Emperor’s Children

Fulgrim 340 pts #

Emperor’s Children

M T SV W LD OC
16" 11 2+ (4+ invuln) 16 5+ 6

MonsterFlyCharacterEpic HeroDaemonChaosSlaaneshPrimarchFulgrimMobile

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Malefic lash [SUSTAINED HITS 1]12"62+8-22
Melee Weapons
WeaponRangeAWSSAPD
Daemonic blades – strike [SUSTAINED HITS 1]Melee62+14-3D6+1
Daemonic blades – sweep [SUSTAINED HITS 1]Melee122+8-22
Serpentine tail [EXTRA ATTACKS]Melee62+6-11
Deadly Demise D6
Deep Strike
Thrill Seekers
Daemonic Poisons

In your Shooting phase and the Fight phase, after this model has finished making its attacks, select one enemy unit hit by one or more of those attacks. Until the end of the battle, that enemy unit is poisoned. At the start of each player’s Command phase, roll one D6 for each poisoned enemy unit on the battlefield: on a 4+, that enemy unit suffers D3 mortal wounds.

Daemon Primarch of Slaanesh

At the start of your opponent’s Command phase, select one of the abilities in the Daemon Primarch of Slaanesh section (see below). Until the start of your opponent’s next Command phase, this model has that ability.

Beguiling Form

Each time a model makes an attack that targets this model, subtract 1 from the Hit roll.

Daemonic Speed

This model has the Fights First ability.

Enthralling Hypnosis (Aura)

While an enemy unit is within 6" of this model, each time that unit is selected to Fall Back, it must take a Leadership test. If that test is failed, that unit must Remain Stationary this phase instead.

Supreme Commander

If this model is in your army, it must be your WARLORD.

Unit Composition

1 Fulgrim – EPIC HERO

This model is equipped with: malefic lash; daemonic blades; serpentine tail.

Base size: 130mm

FAQ

Errata Fulgrim, Keywords Section

Add 'MOBILE'.

in the full FAQ