Warhammer 40,000 rules

DatasheetsCodex: Orks

Big Mek in Mega Armour 90 pts #

Orks

M T SV W LD OC
5" 6 2+ 5 7+ 1

Big MekCharacterExplosivesInfantryMega Armour

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Kombi-weapon – Kill Shot24"14+10-23
Kombi-weapon – Point Blank [BLAST 1] [TORRENT]12"3-501
Kombi-weapon – Shoota [LETHAL HITS: NON-MONSTER/VEHICLE] [RAPID FIRE 1]18"24+401
Kustom Mega-blasta [HAZARDOUS]24"34+9-23
Kustom Shoota – Aimed [LETHAL HITS: NON-MONSTER/VEHICLE] [RAPID FIRE 2]18"44+401
Kustom Shoota – Point Blank [CLOSE-QUARTERS] [TORRENT]6"D3+3-401
Tellyport Blasta [BLAST 1]12"64+9-23
Melee Weapons
WeaponRangeAWSSAPD
KillsawMelee34+10-23
Power KlawMelee33+10-22

Kustom Force Field

While the bearer is leading a unit, models in that unit have a 4+ invulnerable save against ranged attacks.

Profile Range A BS S AP D

Wargear Options

  • Big Mek in Mega Armour: This model can be equipped with one of the following: ▫ 1 Tellyport Blasta ▫ 1 Kustom Force Field
  • Big Mek in Mega Armour: This model’s Kustom Shoota can be replaced with one of the following: ▫ 1 Killsaw ▫ 1 Kombi‑weapon ▫ 1 Kustom Mega‑blasta
Waaagh!
Fix Dat Armour Up (Once per battle, per unit)

In your Command phase, this unit heals 3 wounds. Place a Grot Oiler token next to the unit, removing it when this ability is used.

Leader
More Dakka

This unit’s ranged attacks have:

  • [Ignores Cover].
  • If this unit is riled up, [Sustained Hits 1].

Leader

This model can be attached to the following units:

MEGANOBZ
MEK GUNZ

This model can be equipped with one of the following:
▫ 1 Tellyport Blasta
▫ 1 Kustom Force Field

This model’s Kustom Shoota can be replaced with one of the following:
▫ 1 Killsaw
▫ 1 Kombi‑weapon
▫ 1 Kustom Mega‑blasta

Unit Composition

  • 1 Big Mek in Mega Armour model

This model is equipped with: 1 Kustom Shoota; 1 Power Klaw.

Base size: 40mm