Mek Gunz 55-165 pts #
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 5" | 6 | 4+ (6+ invuln) | 6 | 8+ | 2 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bubblechukka [BLAST 3] [LETHAL HITS] | 48" | 8 | 4+ | 3 | -3 | 1 |
| Kustom Mega-kannon [BLAST 1] [HAZARDOUS] | 36" | D3+1 | 4+ | 12 | -2 | 4 |
| Smasha Gun [BLAST 1] | 48" | 4 | 4+ | 7 | -3 | 3 |
| Traktor Kannon [ANTI-FLY 2+] | 48" | 2 | 4+ | 6 | -2 | D3+3 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Scavenged Shivs | Melee | 5 | 5+ | 2 | 0 | 1 |
Wargear Options
- Mek Gunz: Any number of models can each have their Smasha Gun replaced with one of the following: ▫ 1 Bubblechukka ▫ 1 Kustom Mega‑kannon ▫ 1 Traktor Kannon
- Waaagh!
- Madcap Artillery
-
In your Shooting phase, when this unit has shot, if all ranged weapons equipped by each Mek Gunz model in this unit are the same, select one enemy unit hit by those attacks. That enemy unit has the ability below that matches that weapon's name until the start of your next turn:
- Bubblechukka: This unit is wobbled. While a wobbled unit is attacking, its targets have the benefit of cover against those attacks.
- Kustom Mega-kannon: This unit is zapped. While a unit is zapped, that unit has -1 Ld.
- Smasha Gun: This unit is smashed. While a unit is smashed, that unit has -2" M.
- Traktor Kannon: This unit is grounded. While a unit is grounded, it cannot take to the skies.
Place five Grot Crew tokens next to each Mek Gun model, removing one each time its Mek Gun model loses a wound (a Mek Gun model itself is considered to represent its final wound).
Any number of models can each have their Smasha Gun replaced with one of the following:
▫ 1 Bubblechukka
▫ 1 Kustom Mega‑kannon
▫ 1 Traktor Kannon
Unit Composition
- 1‑3 Mek Gunz models
Every model is equipped with: 1 Scavenged Shivs; 1 Smasha Gun.
Base size: None
+10 pts per 3 models