Warhammer 40,000 rules

DatasheetsCodex: Orks

Meganobz 75-225 pts #

Orks

M T SV W LD OC
5" 6 2+ 3 7+ 1

ExplosivesInfantryMega Armour

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Kombi-weapon – Kill Shot24"15+10-23
Kombi-weapon – Point Blank [BLAST 1] [TORRENT]12"3-501
Kombi-weapon – Shoota [LETHAL HITS: NON-MONSTER/VEHICLE] [RAPID FIRE 1]18"25+401
Kustom Shoota – Aimed [LETHAL HITS: NON-MONSTER/VEHICLE] [RAPID FIRE 2]18"45+401
Kustom Shoota – Point Blank [CLOSE-QUARTERS] [TORRENT]6"D3+3-401
Melee Weapons
WeaponRangeAWSSAPD
KillsawMelee34+10-23
Power KlawMelee33+10-22
Twin Killsaws [TWIN-LINKED]Melee34+10-23

Wargear Options

  • Meganob: Any number of models can each have their Power Klaw replaced with 1 Killsaw.
  • Meganob: Any number of models can each have their Kustom Shoota replaced with 1 Kombi‑weapon.
  • Meganob: Any number of models can each have their Power Klaw and Kustom Shoota replaced with 1 Twin Killsaws.
Waaagh!
Arrogant Invulnerability

Attacks that target this unit have -1 AP.

Krumpin’ Time

In the Fight phase, if this unit is riled up, this unit has +1 to hit rolls.

Any number of models can each have their Power Klaw replaced with 1 Killsaw.

Any number of models can each have their Kustom Shoota replaced with 1 Kombi‑weapon.

Any number of models can each have their Power Klaw and Kustom Shoota replaced with 1 Twin Killsaws.

Unit Composition

  • 2‑6 Meganob models

Every model is equipped with: 1 Kustom Shoota; 1 Power Klaw.

Base size: 40mm

+40 pts per 3 models