Factions — Codex Supplement: Black Templars
Black Templars
Templar Vows #
If your Army Faction is ADEPTUS ASTARTES, at the start of the first battle round, select one of the following Vows to be active for ADEPTUS ASTARTES units from your army. While a Vow is active for a unit from your army, that unit has the associated ability shown below.
Abhor the Witch, Destroy the Witch
- This unit’s melee attacks that target a PSYKER unit have [PRECISION].
- This unit can re-roll that charge roll.
Accept any Challenge, no Matter the Odds
Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the Wound roll.
Suffer Not the Unclean to Live
This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the closest enemy unit.
Uphold the Honour of the Emperor
If this unit has the INFANTRY keyword:
■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced.
FAQ
Errata Abhor the Witch, Destroy the Witch Templar Vow
Change to:
- This unit’s melee attacks that target a PSYKER unit have [PRECISION].
- When this unit declares a charge, If an enemy PSYKER unit is within 12" of this unit, you can use this part of this ability. If you do:
- This unit can re-roll that charge roll.
- This unit must end that charge move engaged with one or more of those enemy PSYKER units.
Heirs of Sigismund #
■ If an ADEPTUS ASTARTES unit has a second Faction keyword on its datasheet, that Faction keyword is the name of that unit’s Chapter. For example, High Marshal Helbrecht has both the ADEPTUS ASTARTES and BLACK TEMPLARS Faction keywords, and is therefore from the Black Templars Chapter.
■ You cannot include units from more than one Chapter in your army.
■ If your army includes one or more units from the Black Templars Chapter or you are using one of the Detachments found on the following pages:
□ ADEPTUS ASTARTES units from your army lose the Oath of Moment army rule (if they have it), and it is replaced with the Templar Vows army rule.
□ You cannot use the 1st Company Task Force Detachment (see *Codex: Space Marines).*
□ Your army cannot include any ADEPTUS ASTARTES PSYKER models.
□ Your army cannot include the following datasheets from *Codex: Space Marines:* Gladiator Lancer; Gladiator Reaper; Gladiator Valiant; Impulsor; Land Raider Crusader; Repulsor; Repulsor Executioner; Sternguard Veteran Squad; Terminator Squad.
Marshal's Household 1 pts #
Faith-fuelled Resolve #
Friendly Sword Brethren squad units have +1 OC. Restrictions: Your army can include Black Templars units, but it cannot include any Adeptus Astartes units drawn from any other Chapter.
Enhancements
Stratagems
Blade of Detestation #
- When
Your Charge phase, when a friendly Sword Brethren squad unit ends a charge move.
- Target
That Sword Brethren squad unit.
- Effect
Select one enemy unit engaged with your unit. Roll one D6 for each model in your unit engaged with that enemy unit:
- For each 4+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds).
Slayers of Abominations #
- When
Fight phase, when a friendly Sword Brethren squad unit is selected to fight.
- Target
That Sword Brethren squad unit.
- Effect
Your unit’s melee attacks that target a Monster/Vehicle unit have +2 S.
Unsparing Execution #
- When
Your opponent’s Movement phase, when a unit is selected to make a fall‑back move, if that unit is engaged with a friendly Sword Brethren squad unit.
- Target
That Sword Brethren squad unit.
- Effect
When an enemy unit engaged with your unit is selected to make a fall‑back move, that enemy unit must use the desperate escape mode, with ‑1 to those hazard rolls if that enemy unit is battle‑shocked.
The Living Miracle 1 pts #
Anointed Champion #
- When a friendly Emperor’s Champion unit is selected to fight, that model’s melee attacks can:
- Re-roll one hit roll.
- Re-roll one wound roll.
- Enhancements selected from this detachment do not count towards the total number of enhancements in your army.
Enhancements
Guiding Omens #
15 ptsEMPEROR’S CHAMPION model only. At the start of the first battle round, you can select up to three of the following abilities. This model has those abilities until the end of the battle:
- Instrument of the God‑Emperor (Once per battle, per army): In the Fight phase, when this unit is selected to fight, if this unit is engaged with an enemy CHARACTER unit, you can use this ability. If you do, this model’s melee attacks have [DEVASTATING WOUNDS].
- Foreseen Paths of the Unholy: This unit has ‑3" detection range.
- Vision of Momentous Brutality: This model’s melee attacks have +2 A.
- Augury of Retribution: Melee attacks that target this unit have [HAZARDOUS].
- Omen of Sacred Intervention: When you target this unit with the Heroic Intervention stratagem, that use is ‑1 CP.
- Harbinger of Judgement: When an enemy unit (excluding MONSTER/VEHICLE units) engaged with this model is selected to make a fall‑back move, roll one D6:
- On a 2+, that enemy unit suffers D6 mortal wounds.
Wrathful Procession 1 pts #
Chant of Deathless Devotion #
Friendly Chaplain units have 5+ InSv against ranged attacks. Restrictions: Your army can include Black Templars units, but it cannot include any Adeptus Astartes units drawn from any other Chapter.
Enhancements
Stratagems
Castigate the Demagogues #
- When
Fight phase, when a friendly Chaplain unit is selected to fight.
- Target
That Chaplain unit.
- Effect
Your unit’s melee attacks have [Precision].
Fuelled By Faith #
- When
Any phase, when a friendly Chaplain unit suffers a mortal wound.
- Target
That Chaplain unit.
- Effect
Your unit has Feel No Pain 4+ against mortal wounds.
Rite of Perfervid Wrath #
- When
Fight phase, when a friendly Chaplain unit is selected to fight.
- Target
That Chaplain unit.
- Effect
Your unit’s melee attacks have +1 S.
Companions of Vehemence 2 pts #
Restrictions
Your army can include BLACK TEMPLARS units, but it cannot include any ADEPTUS ASTARTES units drawn from any other Chapter.
Righteous Fervour #
You can re-roll Advance and Charge rolls made for ADEPTUS ASTARTES units from your army.
Enhancements
Incendiary Animus #
25 ptsCHAPLAIN or JUDICIAR model only. Improve the Armour Penetration characteristic of melee weapons equipped by models in the bearer’s unit by 1.
Oathbound Exemplar #
15 ptsADEPTUS ASTARTES INFANTRY model only. Add 1 to Advance rolls made for the bearer’s unit. If the mission pack you are playing features Actions, the bearer’s unit is eligible to start to perform an Action in a turn in which it Advanced.
Merciless Denunciation #
25 ptsCHAPLAIN or JUDICIAR model only. Each time a model in the bearer’s unit makes a melee attack, you can re-roll the Hit roll.
Zealous Vanguard #
20 ptsADEPTUS ASTARTES model only. Models in the bearer’s unit have the Scouts 6" ability.
Stratagems
Devout Push #
- When
Fight phase.
- Target
One ADEPTUS ASTARTES INFANTRY unit from your army that has not been selected to fight this phase.
- Effect
Until the end of the phase, each time a model in your unit makes a Pile-in or Consolidation move, it can move up to 6" instead of up to 3".
- Restrictions
A unit cannot be targeted with this and the Hearts Hardened to Duty Stratagem in the same phase unless it has the CHAPLAIN or JUDICIAR keywords.
Hearts Hardened to Duty #
- When
Fight phase, just before an ADEPTUS ASTARTES INFANTRY unit from your army Consolidates.
- Target
That ADEPTUS ASTARTES INFANTRY unit.
- Effect
Until the end of the phase, each time a model in your unit makes a Consolidation move, it does not need to end that move closer to the closest enemy model (or the closest enemy unit if the Suffer Not the Unclean to Live Vow is active for it).
For The Emperor’s Honour! #
- When
Fight phase.
- Target
One ADEPTUS ASTARTES INFANTRY unit from your army that has not been selected to fight this phase.
- Effect
Until the end of the phase, melee weapons equipped by models in your unit have the [PRECISION] ability.
Pious Enmity #
- When
Fight phase.
- Target
One CHAPLAIN or JUDICIAR unit from your army that has not been selected to fight this phase.
- Effect
Until the end of the phase, each time a model in your unit makes a melee attack that targets an enemy unit, re-roll a Hit roll of 1. If that target is a MONSTER or VEHICLE unit, re-roll a Wound roll of 1 as well.
Heresy Begets Retribution #
- When
Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.
- Target
One CHAPLAIN or JUDICIAR unit from your army that is within 8" of that enemy unit and is not within Engagement Range of one or more enemy units.
- Effect
Your unit can make a surge move of up to D6".
FAQ
Errata Companions of Vehemence Detachment, Heresy Begets Retribution Stratagem, Effect Section
Change to:
'Your unit can make a surge move of up to D6".'
Errata Company of Vehemence Detachment, Heresy Begets Retribution Stratagem, Target Section
Change 9" to 8".
Dread Crusaders #
- When
Your opponent’s Charge phase, just after an enemy unit declares a charge.
- Target
One ADEPTUS ASTARTES INFANTRY unit from your army that was selected as one of the targets of that charge.
- Effect
That enemy unit must take a Battle-shock test, subtracting 1 from the result.
Vindication Task Force 2 pts #
Restrictions
Your army can include BLACK TEMPLARS units, but it cannot include any ADEPTUS ASTARTES units drawn from any other Chapter.
Purge and Sanctify #
■ Each time an attack targets an ANCIENT unit from your army, if that unit is within range of one or more objective markers and the Strength characteristic of that attack is greater than the Toughness characteristic of that unit, subtract 1 from the Wound roll.
■ Each time a friendly CRUSADER SQUAD unit makes a surge move, instead of selecting a surge target, you can can select the closest objective to that unit. When that unit makes that surge move, each model in that unit must end that surge move as close as possible to that objective instead.
Enhancements
Imperialis of the Eternal Crusade #
15 ptsANCIENT model only. Each time an enemy unit selects the bearer’s unit as a target of a charge, subtract 2 from the Charge roll (this is not cumulative with any other negative modifiers to that Charge roll).
Consecrating Aura #
25 ptsADEPTUS ASTARTES model only. Models in the bearer’s unit have a 5+ invulnerable save.
Orb of the Emperor’s Aegis #
10 ptsADEPTUS ASTARTES model only. Models in the bearer’s unit have the Deep Strike ability.
Warden of Honour #
20 ptsCRUSADE ANCIENT model only. While the bearer is leading a unit, each time you roll one D6 for the bearer’s Vengeful Exhortation ability, add 1 to the result.
Stratagems
Refusal to Yield #
- When
Any phase, just after an ANCIENT model from your army is destroyed.
- Target
That ANCIENT model. You can use this Stratagem on that model even though it was just destroyed.
- Effect
At the end of the phase, set your model back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of one or more enemy units, with its full wounds remaining.
- Restrictions
You cannot target the same model with this Stratagem more than once per battle.
Litanies of Purgation #
- When
Fight phase.
- Target
One ADEPTUS ASTARTES unit from your army that has not been selected to fight this phase.
- Effect
Until the end of the phase, each time a model in your unit makes an attack, if that model’s unit is within range of one or more objective markers or the target unit is within range of one or more objective markers, improve the Armour Penetration characteristic of that attack by 1.
Spoor of the Unholy #
- When
Your Shooting phase or the Fight phase.
- Target
One ADEPTUS ASTARTES unit from your army that has not been selected to shoot or fight this phase.
- Effect
Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability and each time a model in your unit makes an attack, you can ignore any or all modifiers to the following: that attack’s Ballistic Skill or Weapon Skill characteristic; the Hit roll.
Reclaim Our Honour! #
- When
Your opponent’s Shooting phase or the Fight phase, just after an enemy unit destroys an ANCIENT model from your army that has not been targeted with the Refusal to Yield Stratagem this phase
- Target
One ADEPTUS ASTARTES unit from your army visible to that enemy unit
- Effect
Until the end of the battle, each time an ADEPTUS ASTARTES model from your army makes an attack that targets that enemy unit, add 1 to the Hit roll.
- Restrictions
You cannot target that ANCIENT model with the Refusal to Yield Stratagem this phase.
Recitation of the Revered #
- When
Your opponent’s Shooting phase, just after an enemy unit has selected its targets.
- Target
One ANCIENT unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
- Effect
Until the end of the phase, each time an attack targets your unit, subtract 1 from the Hit roll.
Perfervid Intervention #
- When
End of your opponent’s Charge phase.
- Target
One ADEPTUS ASTARTES unit from your army that is within 6" of one or more enemy units and would be eligible to declare a charge against one or more of those enemy units if it were your Charge phase.
- Effect
Your unit now declares a charge that only targets one or more of those enemy units, and you resolve that charge.
- Restrictions
Note that even if this charge is successful, your unit does not receive any Charge bonus this turn
FAQ
Errata Vindication Task Force Detachment, Purge and Sanctify Detachment Rule
Change the second bullet point to:
'Each time a friendly CRUSADER SQUAD unit makes a surge move, instead of selecting a surge target, you can can select the closest objective to that unit. When that unit makes that surge move, each model in that unit must end that surge move as close as possible to that objective instead.'
Godhammer Assault Force 2 pts #
Restrictions
Your army can include BLACK TEMPLARS units, but it cannot include any ADEPTUS ASTARTES units drawn from any other Chapter.
Shock and Awe #
■ Each time an ADEPTUS ASTARTES unit from your army declares a charge, if it disembarked from a TRANSPORT this turn, after selecting the targets of that charge, select one of those targets; that enemy unit must take a Battle-shock test.
■ Each time a model in an ADEPTUS ASTARTES unit from your army makes a melee attack, if it disembarked from a TRANSPORT this turn, add 1 to the Hit roll.
Enhancements
Paragon of Fury #
25 ptsADEPTUS ASTARTES model only. Add 2 to the Strength characteristic of melee weapons equipped by the bearer. Each time a melee attack made by the bearer is allocated to an enemy model, if the bearer disembarked from a TRANSPORT this turn, add 1 to the Damage characteristic of that attack.
Battle-Psalm Precentor #
10 ptsADEPTUS ASTARTES model only. Each time the bearer’s unit declares a charge, if an enemy unit takes a Battle-shock test as a result of the Shock and Awe Detachment rule, subtract 1 from that Battle-shock test.
Augury Servo-Host #
15 ptsADEPTUS ASTARTES model only. At the start of your Shooting phase, select one enemy unit within 12" of and visible to the bearer. Until the end of the phase, models in that unit cannot have the Benefit of Cover.
Herald of Sacred Slaughter #
15 ptsADEPTUS ASTARTES model only. In the Declare Battle Formations step, if the bearer starts the battle embarked within a DEDICATED TRANSPORT, that DEDICATED TRANSPORT has the Scouts 9" ability.
Stratagems
A Ceaseless Cause #
- When
End of the Fight phase.
- Target
One ADEPTUS ASTARTES INFANTRY unit from your army that was eligible to fight this phase.
- Effect
If your unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6". It cannot embark within a TRANSPORT at the end of this move if it disembarked from a TRANSPORT this turn.
Uncompromising Egress #
- When
Your Movement phase.
- Target
One LAND RAIDER model from your army that has not been selected to move this phase.
- Effect
One ADEPTUS ASTARTES unit embarked within your LAND RAIDER can disembark. When doing so, models in that unit can be set up anywhere on the battlefield wholly within 6" of your LAND RAIDER and can be set up within Engagement Range of one or more enemy units.
Gauntlet of The God-Emperor #
- When
Your Movement phase.
- Target
One ADEPTUS ASTARTES VEHICLE model from your army that has not been selected to move this phase.
- Effect
Until the end of the phase, each time your model makes a Normal or Advance move, it can move horizontally through terrain features.
Focused Hatred #
- When
Your Charge phase, just after you make a Charge roll for an ADEPTUS ASTARTES unit from your army that disembarked from a TRANSPORT this turn.
- Target
That ADEPTUS ASTARTES unit.
- Effect
Until the end of the phase, each time your unit makes a Charge move, models in your unit can move through models (when doing so, its models can move within Engagement Range of enemy models, but they can only end that move within Engagement Range of enemy models if those enemy models belong to a unit that your unit declared a charge against this turn).
Condemnatory Info-Screed #
- When
Your Fight phase
- Target
One ADEPTUS ASTARTES unit from your army that has not been selected to fight this phase.
- Effect
Until the end of the phase, each time a model in your unit makes an attack, if it disembarked from a TRANSPORT this turn, re-roll a Wound roll of 1. lf that TRANSPORT has the LAND RAIDER keyword, you can re-roll the Wound roll instead.
Blessed Hull #
- When
Your opponent’s Shooting phase, just after an enemy unit has selected its targets.
- Target
One ADEPTUS ASTARTES VEHICLE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
- Effect
Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of that attack.