Datasheets — Codex: Chaos Space Marines
Warp Talons130-290 pts#
| Model | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Warp Talon Champion | 12" | 5 | 3+ (5+ invuln) | 2 | 6+ | 1 |
| Warp Talon | 12" | 5 | 3+ (5+ invuln) | 2 | 6+ | 1 |
Wargear
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Warp claws [TWIN-LINKED] | Melee | 4 | 3+ | 5 | -2 | 1 |
- Deep Strike
- Dark Pacts
- Warp Strike
At the end of the Fight phase, if this unit destroyed one or more enemy units this phase and is not within Engagement Range of one or more enemy units, you can remove this unit from the battlefield and place it into Strategic Reserves.
Unit Composition
■ 1 Warp Talon Champion
■ 4-9 Warp Talons
Every model is equipped with: warp claws.
Base size: 32mm
+10 pts per 3 models
FAQ
QFor the Warp Talons’ Warp Strike ability, is a unit that did not fight this phase eligible to use that ability, provided it was eligible to fight at one point during the phase?
ErrataDatasheets
Change the following unit characteristics:
Changes - Units
T6 - Abaddon the Despoiler, Chaos Bikers, Chaos Lord in Terminator Armour, Chaos Terminator Squad, Huron Blackheart, Kravek Morne, Sorcerer in Terminator Armour
T5 - Chaos Lord, Chaos Lord with Jump Pack, Chosen, Cypher, Dark Apostle, Fabius Bile, Haarken Worldclaimer, Legionaries, Master of Executions, Master of Possession, Masters of the Maelstrom: Garreon the Corpsemaster, Masters of the Maelstrom: Garlon Souleater, Masters of the Maelstrom: Katar Garrix, Nemesis Claw, Raptors, Red Corsairs Raiders, Red Corsairs Reave-Captain, Sorcerer, Warpsmith, Warp Talons
W3 Havocs
Change the following weapon characteristics:
Weapon - Changes - Units
Astartes Chainsword - S5 - Chaos Bikers, Chaos Lord, Havocs, Legionaries, Nemesis Claw, Raptors
Bolt Pistol - S5, AP -1 - Chaos Bikers, Chaos Lord with Jump Pack, Chosen, Dark Apostle, Havocs, Legionaries, Lord Discordant on Helstalker, Master of Executions, Master of Possession, Masters of the Maelstrom, Nemesis Claw, Raptors, Red Corsairs Raiders, Red Corsairs Reave-Captain, Sorcerer
Boltgun - S5, AP -1 - Chosen, Havocs, Legionaries, Nemesis Claw, Red Corsairs Raiders
Combi-bolter - S5, AP -1 - Chaos Bikers, Chaos Land Raider, Chaos Lord in Terminator Armour, Chaos Predator Annihilator, Chaos Predator Destructor, Chaos Rhino, Chaos Terminators, Chaos Vindicator, Helbrute, Kravek Morne, Sorcerer in Terminator Armour
Combi-weapon - S5, AP -1 - Chaos Land Raider, Chaos Lord in Terminator Armour, Chaos Predator Annihilator, Chaos Predator Destructor, Chaos Rhino, Chaos Terminators, Chaos Vindicator, Chosen, Sorcerer in Terminator Armour
Close Combat Weapon - S5 - Chaos Bikers, Havocs, Legionaries, Raptors
Cypher's Bolt Pistol (ranged and melee) - S5 - Cypher
Hideous Mutations - S6 - Possessed
Nostraman Chainblade -S5 - Nemesis Claw
ErrataWarp Talons, Warp Strike Ability
Change to:
‘At the end of the Fight phase, if this unit destroyed one or more enemy units this phase and is not within Engagement Range of one or more enemy units, you can remove this unit from the battlefield and place it into Strategic Reserves.’