Datasheets — Codex: Chaos Space Marines
Red Corsairs Reave-Captain65 pts#
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 5 | 3+ (4+ invuln) | 5 | 6+ | 1 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bolt Pistol [PISTOL] | 12" | 1 | 2+ | 5 | -1 | 1 |
| Plasma pistol – standard [PISTOL] | 12" | 1 | 2+ | 7 | -2 | 1 |
| Plasma pistol – supercharge [HAZARDOUS] [PISTOL] | 12" | 1 | 2+ | 8 | -3 | 2 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Power maul | Melee | 5 | 2+ | 5 | -2 | 2 |
| Power sword [SUSTAINED HITS 1] | Melee | 7 | 2+ | 5 | -2 | 1 |
Wargear Options
- Red Corsairs Reave-Captain: This model’s power sword can be replaced with 1 power maul
- Red Corsairs Reave-Captain: This model can be equipped with 1 plasma pistol
- Infiltrators
- Leader
- Dark Pacts
- Brutal Raider
Each time this model’s unit ends a Charge move, until the end of the turn, add 1 to the Strength characteristic of melee weapons equipped by this model and improve the Armour Penetration characteristics of those weapons by 1.
- Raider’s Due
When this unit declares a charge, If an enemy unit within range of an objective is within 12" of this unit, you can use this ability. If you do:
This unit can re-roll that charge roll.
This unit must end that charge move engaged with one or more of those enemy units.
Leader
Can be attached to: Legionaries
Requires detachment: Pactbound Zealots
Every model in that unit must have the Chaos Undivided keyword
Leader
Can be attached to: Legionaries
Requires detachment: Pactbound Zealots
Every model in that unit must have the Nurgle keyword
Leader
Can be attached to: Legionaries
Requires detachment: Pactbound Zealots
Every model in that unit must have the Khorne keyword
Leader
Can be attached to: Legionaries
Requires detachment: Pactbound Zealots
Every model in that unit must have the Tzeentch keyword
Leader
Can be attached to: Legionaries
Requires detachment: Pactbound Zealots
Every model in that unit must have the Slaanesh keyword
Leader
Can be attached to: Chosen
Requires detachment: Pactbound Zealots
Every model in that unit must have the Chaos Undivided keyword
Leader
Can be attached to: Chosen
Requires detachment: Pactbound Zealots
Every model in that unit must have the Nurgle keyword
Leader
Can be attached to: Chosen
Requires detachment: Pactbound Zealots
Every model in that unit must have the Khorne keyword
Leader
Can be attached to: Chosen
Requires detachment: Pactbound Zealots
Every model in that unit must have the Tzeentch keyword
Leader
Can be attached to: Chosen
Requires detachment: Pactbound Zealots
Every model in that unit must have the Slaanesh keyword
Leader
Can be attached to: Nemesis Claw
Requires detachment: Pactbound Zealots
Every model in that unit must have the Chaos Undivided keyword
Leader
Can be attached to: Nemesis Claw
Requires detachment: Pactbound Zealots
Every model in that unit must have the Nurgle keyword
Leader
Can be attached to: Nemesis Claw
Requires detachment: Pactbound Zealots
Every model in that unit must have the Khorne keyword
Leader
Can be attached to: Nemesis Claw
Requires detachment: Pactbound Zealots
Every model in that unit must have the Tzeentch keyword
Leader
Can be attached to: Nemesis Claw
Requires detachment: Pactbound Zealots
Every model in that unit must have the Slaanesh keyword
Leader
Can be attached to: Red Corsairs Raiders
Requires detachment: Pactbound Zealots
Every model in that unit must have the Chaos Undivided keyword
Leader
Can be attached to: Red Corsairs Raiders
Requires detachment: Pactbound Zealots
Every model in that unit must have the Nurgle keyword
Leader
Can be attached to: Red Corsairs Raiders
Requires detachment: Pactbound Zealots
Every model in that unit must have the Khorne keyword
Leader
Can be attached to: Red Corsairs Raiders
Requires detachment: Pactbound Zealots
Every model in that unit must have the Tzeentch keyword
Leader
Can be attached to: Red Corsairs Raiders
Requires detachment: Pactbound Zealots
Every model in that unit must have the Slaanesh keyword
Leader
This model can be attached to the following units:
■ CHOSEN
■ LEGIONARIES
■ NEMESIS CLAW
■ RED CORSAIRS RAIDERS
■ This model’s power sword can be replaced with 1 power maul
■ This model can be equipped with 1 plasma pistol
Unit Composition
■ 1 Red Corsairs Reave-Captain
This model is equipped with: bolt pistol; power sword.
Base size: 40mm
FAQ
ErrataRed Corsairs Reave Captain, Raiders Due Ability
Change to:
When this unit declares a charge If an enemy unit within range of an objective is within 12" of this unit, you can use this ability. If you do:
This unit can re-roll that charge roll.
This unit must end that charge move engaged with one or more of those enemy units.
ErrataDatasheets
Change the following unit characteristics:
Changes - Units
T6 - Abaddon the Despoiler, Chaos Bikers, Chaos Lord in Terminator Armour, Chaos Terminator Squad, Huron Blackheart, Kravek Morne, Sorcerer in Terminator Armour
T5 - Chaos Lord, Chaos Lord with Jump Pack, Chosen, Cypher, Dark Apostle, Fabius Bile, Haarken Worldclaimer, Legionaries, Master of Executions, Master of Possession, Masters of the Maelstrom: Garreon the Corpsemaster, Masters of the Maelstrom: Garlon Souleater, Masters of the Maelstrom: Katar Garrix, Nemesis Claw, Raptors, Red Corsairs Raiders, Red Corsairs Reave-Captain, Sorcerer, Warpsmith, Warp Talons
W3 Havocs
Change the following weapon characteristics:
Weapon - Changes - Units
Astartes Chainsword - S5 - Chaos Bikers, Chaos Lord, Havocs, Legionaries, Nemesis Claw, Raptors
Bolt Pistol - S5, AP -1 - Chaos Bikers, Chaos Lord with Jump Pack, Chosen, Dark Apostle, Havocs, Legionaries, Lord Discordant on Helstalker, Master of Executions, Master of Possession, Masters of the Maelstrom, Nemesis Claw, Raptors, Red Corsairs Raiders, Red Corsairs Reave-Captain, Sorcerer
Boltgun - S5, AP -1 - Chosen, Havocs, Legionaries, Nemesis Claw, Red Corsairs Raiders
Combi-bolter - S5, AP -1 - Chaos Bikers, Chaos Land Raider, Chaos Lord in Terminator Armour, Chaos Predator Annihilator, Chaos Predator Destructor, Chaos Rhino, Chaos Terminators, Chaos Vindicator, Helbrute, Kravek Morne, Sorcerer in Terminator Armour
Combi-weapon - S5, AP -1 - Chaos Land Raider, Chaos Lord in Terminator Armour, Chaos Predator Annihilator, Chaos Predator Destructor, Chaos Rhino, Chaos Terminators, Chaos Vindicator, Chosen, Sorcerer in Terminator Armour
Close Combat Weapon - S5 - Chaos Bikers, Havocs, Legionaries, Raptors
Cypher's Bolt Pistol (ranged and melee) - S5 - Cypher
Hideous Mutations - S6 - Possessed
Nostraman Chainblade -S5 - Nemesis Claw