Warhammer 40,000 rules

DatasheetsCodex: Tyranids

Biovores 60-140 pts #

Tyranids

M T SV W LD OC
5" 6 3+ 5 8+ 1

InfantryGreat DevourerBiovores

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Spore Mine launcher [BLAST] [DEVASTATING WOUNDS] [HEAVY] [INDIRECT FIRE]48"D34+6-12
Melee Weapons
WeaponRangeAWSSAPD
Chitin-barbed limbsMelee24+501
Deadly Demise 1
Synapse
Seed Spore Mines

Once per turn, in your Shooting phase, when selected to shoot, one unit with this ability can use it instead of making any attacks with its ranged weapons. If it does, you can add one new SPORE MINES unit to your army and set it up anywhere on the battlefield that is wholly within 48" of this unit and more than 8" horizontally away from all enemy units. That SPORE MINES unit contains 1 model for each model in this unit.

Unit Composition

1-3 Biovores

Every model is equipped with: Spore Mine launcher; chitin-barbed limbs.

Base size: 80mm

FAQ

Errata Biovores, Seed Spore Mine Ability

Change 9" to 8".

in the full FAQ