Warhammer 40,000 rules

DatasheetsCodex: Astra Militarum

Scout Sentinels 55-100 pts #

Astra Militarum

M T SV W LD OC
10" 7 3+ 7 7+ 2

VehicleWalkerSmokeImperiumRegimentSquadronScout Sentinels

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Autocannon48"24+9-13
Heavy flamer [IGNORES COVER] [TORRENT]12"D6N/A5-11
Hunter-killer missile [ONE SHOT]48"14+14-3D6
Lascannon48"14+12-3D6+1
Missile launcher – frag [BLAST] [HEAVY]48"D64+401
Missile launcher – krak [HEAVY]48"14+9-2D6
Multi-laser36"44+601
Plasma cannon – standard [BLAST]36"D34+7-21
Plasma cannon – supercharge [BLAST] [HAZARDOUS]36"D34+8-32
Melee Weapons
WeaponRangeAWSSAPD
Close combat weaponMelee24+601
Sentinel chainsawMelee34+6-11

Wargear Options

  • Scout Sentinel: Any number of models can each have their multi-laser replaced with one of the following:
  • Scout Sentinel: Any number of models can each be equipped with 1 Sentinel chainsaw.
  • Scout Sentinel: Any number of models can each be equipped with 1 hunter-killer missile.
Deadly Demise 1
Scouts 9"
Daring Recon

At the start of your Shooting phase, select one enemy unit within 18" of and visible to this unit. Until the end of the phase, each time a friendly ASTRA MILITARUM model makes an attack that targets that unit, re‐roll a Hit roll of 1.

■ Any number of models can each have their multi-laser replaced with one of the following:
◦ 1 autocannon
◦ 1 heavy flamer
◦ 1 lascannon
◦ 1 missile launcher
◦ 1 plasma cannon

■ Any number of models can each be equipped with 1 Sentinel chainsaw.

■ Any number of models can each be equipped with 1 hunter-killer missile.

Unit Composition

1-2 Scout Sentinels

Every model is equipped with: multi-laser; close combat weapon.

Base size: 80mm