Warhammer 40,000 rules

DatasheetsCodex: Astra Militarum

Krieg Heavy Weapons Squad 60 pts #

Astra Militarum

Model M T SV W LD OC
Heavy Weapons Gunner 4" 3 4+ 2 7+ 1
Fire Coordinator 6" 3 5+ 1 7+ 1

Heavy Weapons Gunner: InfantryGrenadesImperiumRegimentKrieg Heavy Weapons Squad

Fire Coordinator: InfantryGrenadesImperiumRegimentKrieg Heavy Weapons Squad

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Krieg heavy flamer [IGNORES COVER] [TORRENT]18"D6N/A5-12
Lascannon [HEAVY]48"15+12-3D6+1
Laspistol [PISTOL]12"14+301
Twin Krieg heavy stubber [HEAVY] [RAPID FIRE 3] [TWIN-LINKED]48"35+6-11
Melee Weapons
WeaponRangeAWSSAPD
Close combat weaponMelee14+301

Wargear Options

  • Heavy Weapons Gunner: Any number of Heavy Weapons Gunners can each have their lascannon replaced with one of the following:
Final Duty

While the Fire Coordinator model is on the battlefield, each time a Heavy Weapons Gunner model is destroyed, roll one D6: on a 3+, do not remove it from play. The destroyed model can shoot after the attacking model’s unit has finished making its attacks, and is then removed from play.

Embarking

While embarked within a TRANSPORT, each Heavy Weapons Gunner model takes up the space of 2 models, and each weapon equipped by these models is considered to be 2 models’ weapons for the purposes of the Firing Deck ability.

■ Any number of Heavy Weapons Gunners can each have their lascannon replaced with one of the following:
◦ 1 Krieg heavy flamer
◦ 1 twin Krieg heavy stubber

Unit Composition

3 Heavy Weapons Gunners
1 Fire Coordinator

Each Heavy Weapons Gunner is equipped with: lascannon; laspistol; close combat weapon.
The Fire Coordinator is equipped with: laspistol; close combat weapon.

Base size: Heavy Weapons Squad: 50mm Fire Coordinator: 25mm

FAQ

Errata Krieg Heavy Weapons Squad

Ranged Weapons, laspistol: Change Range characteristic to ‘12"’.
Final Duty ability: Change to ‘While the Fire Coordinator model is on the battlefield, each time a Heavy Weapons Gunner model is destroyed, roll one D6: on a 3+, do not remove it from play. The destroyed model can shoot after the attacking model’s unit has finished making its attacks, and is then removed from play.’

in the full FAQ