Warhammer 40,000 rules

DatasheetsCodex: Aeldari

Asurmen 135 pts #

Asuryani

M T SV W LD OC
7" 3 2+ (4+ invuln) 5 6+ 1

InfantryCharacterEpic HeroAeldariGrenadesAspect WarriorPhoenix LordAsurmen

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Bloody Twins [ASSAULT] [PISTOL]24"62+5-12
Melee Weapons
WeaponRangeAWSSAPD
Sword of Asur [DEVASTATING WOUNDS]Melee62+6-33
Leader
Battle Focus
Tactical Acumen

While this model is leading a unit, in your Shooting phase, after that unit has shot, it can make a Normal move of up to 6". If it does, until the end of the turn, that unit is not eligible to declare a charge.

Hand of Asuryan

Once per battle, when this model is selected to shoot, it can use this ability. If it does, until the end of the phase, its Bloody Twins weapon has a Damage characteristic of 3 and the [ANTI‐INFANTRY 5+] and [DEVASTATING WOUNDS] abilities.

Leader

This model can be attached to the following units:

DIRE AVENGERS

Unit Composition

1 Asurmen – EPIC HERO

This model is equipped with: Bloody Twins; Sword of Asur.

Base size: 40mm

FAQ

Errata Asurmen, Hand of Asuryan Ability

Change to:

'Once per battle, when this model is selected to shoot, it can use this ability. If it does, until the end of the phase, its Bloody Twins weapon has a Damage characteristic of 3 and the [ANTI‑INFANTRY 5+] and [DEVASTATING WOUNDS] abilities.'

in the full FAQ