Factions — Index: Chaos Daemons
Legiones Daemonica
The Shadow of Chaos #
If your Army Faction is LEGIONES DAEMONICA, certain areas of the battlefield are considered to be within your army’s Shadow of Chaos, as follows:
■ Your deployment zone is always within your army’s Shadow of Chaos.
■ At the start of any phase, if you control at least half of the objective markers within No Man’s Land, until the end of that phase, No Man’s Land is within your army’s Shadow of Chaos.
■ At the start of any phase, if you control at least half of the objective markers within your opponent’s deployment zone, until the end of that phase, your opponent’s deployment zone is within your army’s Shadow of Chaos.
DAEMONIC MANIFESTATION
While a LEGIONES DAEMONICA unit from your army is within your army’s Shadow of Chaos, each time that unit takes a Battle-shock test, add 1 to that test and, if that test is passed, one model in that unit regains up to D3 lost wounds (if that unit is a BATTLELINE unit and that test is passed, up to D3 destroyed models can be returned to that unit instead).
DAEMONIC TERROR
While an enemy unit is within your army’s Shadow of Chaos and/or it is within 6" of one or more BLOODTHIRSTER, GREAT UNCLEAN ONE, KAIROS FATEWEAVER, KEEPER OF SECRETS, LORD OF CHANGE, ROTIGUS, SHALAXI HELBANE or SKARBRAND units from your army, each time that unit takes a Battle-shock test, subtract 1 from that test and, if that test is failed, that enemy unit suffers D3 mortal wounds.
FAQ
Q If there are no objective markers within No Man’s Land or within my opponent’s deployment zone, does The Shadow of Chaos affect those areas of the battlefield?
No.
Daemonic Pact #
If every model from your army has the CHAOS KNIGHTS or HERETIC ASTARTES keyword, you can include LEGIONES DAEMONICA units in your army, even if they do not have the Faction keyword you selected in the Select Army Faction step. The combined points cost of such units you can include depends on your battle size, as shown below.
■ Incursion - Up to 250 pts
■ Strike Force - Up to 500 pts
■ Onslaught - Up to 750 pts
None of these models can be your WARLORD, and they cannot be given Enhancements.
In addition, for each of the following keywords, the number of non-BATTLELINE units with that keyword you include in this way cannot be greater than the number of BATTLELINE units with that keyword you include in this way:
■ KHORNE
■ TZEENTCH
■ NURGLE
■ SLAANESH
FAQ
Q When using the Daemonic Pact rule to add LEGIONES DAEMONICA units to my army, are any of the Shadow of Chaos army rules in effect (including Daemonic Manifestation and Daemonic Terror)?
No.
Cavalcade of Chaos 1 pts #
Unholy Avalanche #
If a friendly Legiones Daemonica Mounted unit made a fall‑back move this turn, that move does not prevent that unit from being eligible to shoot/eligible to declare a charge.
Enhancements
Soul-shattering Charge (Upgrade) #
10 ptsLegiones Daemonica Mounted unit only. When this unit is selected to fight, if this unit made a charge move this turn, you can use this ability. If you do, when determining which models in this unit can fight, friendly models that are within 3" of enemy units engaged with this unit can target those enemy units.
Stratagems
From Beyond the Veil #
- When
End of the Movement phase, from the start of the battle.
- Target
One friendly Legiones Daemonica Mounted unit in strategic reserves.
- Effect
Your unit can make an ingress move.
Inescapable Manifestations #
- When
Your opponent’s Movement phase, when a unit is selected to make a fall‑back move, if that unit is engaged with a friendly Legiones Daemonica Mounted unit.
- Target
That Legiones Daemonica Mounted unit.
- Effect
When an enemy unit engaged with your unit is selected to make a fall‑back move, that enemy unit must use the desperate escape mode. If that enemy unit is battle‑shocked, -1 from those hazard rolls.
Warp-riders #
- When
Your Movement phase, when a friendly Legiones Daemonica Mounted unit is selected to move.
- Target
That Legiones Daemonica Mounted unit.
- Effect
Your unit has Mobile.
Daemonic Incursion 3 pts #
Warp Rifts #
Each time a LEGIONES DAEMONICA unit from your army is set up on the battlefield using the Deep Strike ability, if it is set up wholly within your army’s Shadow of Chaos, and/or if it is set up wholly within 6" of one or more friendly BLOODTHIRSTER, GREAT UNCLEAN ONE, KAIROS FATEWEAVER, KEEPER OF SECRETS, LORD OF CHANGE, ROTIGUS, SHALAXI HELBANE or SKARBRAND units with which it shares the KHORNE, TZEENTCH, NURGLE or SLAANESH keyword, it can be set up anywhere that is more than 6" horizontally away from all enemy models, instead of more than 8".
Enhancements
A’rgath, The King of Blades #
20 ptsKHORNE LEGIONES DAEMONICA model only. Add 1 to the Attacks and Strength characteristics of the bearer’s melee weapons. While the bearer is within your army’s Shadow of Chaos, add 2 to the Attacks and Strength characteristics of the bearer’s melee weapons instead.
The Everstave #
25 ptsTZEENTCH LEGIONES DAEMONICA model only. Add 1 to the Strength characteristic of the bearer’s ranged weapons and increase the Range characteristic of such weapons by 3". While the bearer is within your army’s Shadow of Chaos, add 2 to the Strength characteristic of the bearer’s ranged weapons and increase the Range characteristic of such weapons by 6" instead.
The Endless Gift #
30 ptsNURGLE LEGIONES DAEMONICA model only. The bearer has the Feel No Pain 5+ ability.
Soulstealer #
15 ptsSLAANESH LEGIONES DAEMONICA model only. Each time the bearer destroys an enemy model with a melee attack, roll one D6, adding 1 to the result if the bearer is within your army’s Shadow of Chaos. On a 4+, the bearer regains 1 lost wound.
Stratagems
Corrupt Realspace #
- When
Start of any Command phase.
- Target
One LEGIONES DAEMONICA unit from your army that is within range of an objective marker you control.
- Effect
That objective marker is said to be Corrupted and remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn. In addition, while an objective marker is Corrupted and under your control, the area of the battlefield within 6" of that objective marker is considered to be within your army’s Shadow of Chaos.
Draught of Terror #
- When
Your Shooting phase or the Fight phase.
- Target
One LEGIONES DAEMONICA unit from your army that has not been selected to shoot or fight this phase.
- Effect
Until the end of the phase, improve the Armour Penetration characteristic of weapons equipped by models in that unit by 1. In addition, until the end of the phase, each time such a weapon targets a unit that is Battle-shocked, you can re-roll the Wound roll.
Warp Surge #
- When
Your Charge phase.
- Target
One LEGIONES DAEMONICA unit from your army that is within your army’s Shadow of Chaos.
- Effect
Until the end of the phase, your unit is eligible to declare a charge in a turn in which it Advanced.
Denizens of the Warp #
- When
Your Movement phase.
- Target
One LEGIONES DAEMONICA unit from your army that is arriving using the Deep Strike ability this phase.
- Effect
Your unit can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy models.
The Realm of Chaos #
- When
End of your opponent’s turn.
- Target
Up to two LEGIONES DAEMONICA units from your army that are within your army’s Shadow of Chaos, or one other LEGIONES DAEMONICA unit from your army.
- Effect
Remove the targeted units from the battlefield and place them into Strategic Reserves. They will arrive back on the battlefield in the Reinforcements step of your next Movement phase using the Deep Strike ability.
- Restrictions
You cannot target units that are within Engagement Range of one or more enemy units with this Stratagem.
Daemonic Invulnerability #
- When
Your opponent’s Shooting phase, just after an enemy unit has selected its targets.
- Target
One LEGIONES DAEMONICA unit from your army that was selected as the target of one or more of that enemy unit’s attacks.
- Effect
Until the end of the phase, each time an invulnerable saving throw is made for a model in your unit, re-roll a saving throw of 1.
FAQ
Lords of the Warp 1 pts #
Loci of Power #
Friendly Legiones Daemonica Character models (excluding Monster models) have +1 Ld and OC.
Enhancements
Swollen with Power (Upgrade) #
10 ptsLegiones Daemonica Character model only (excluding Monster units). This model has +2 W.
Stratagems
Bilious Blessing #
- When
Start of your Shooting phase.
- Target
One friendly Legiones Daemonica Character Nurgle unit (excluding Monster units).
- Effect
Select one visible enemy unit within 8" of your unit and roll seven D6:
- For each 4+, that enemy unit suffers 1 mortal wound.
Call to Murder #
- When
Fight phase, when a friendly Legiones Daemonica Khorne Character unit (excluding Monster units) that made a charge move this turn is selected to fight.
- Target
That Legiones Daemonica Character Khorne unit.
- Effect
Your unit’s melee attacks have +1 A.
Carnival of Excess #
- When
Fight phase, when an enemy unit has fought.
- Target
One friendly Legiones Daemonica Character Slaanesh unit (excluding Monster units) that has not been selected to fight this phase.
- Effect
Your unit has Fights First and must be the next unit you select to fight.
skirling magicks #
- When
Your Shooting phase, when a friendly LEGIONES DAEMONICA CHARACTER TZEENTCH unit (excluding MONSTER units) is selected to shoot.
- Target
That LEGIONES DAEMONICA CHARACTER TZEENTCH unit.
- Effect
Your unit’s ranged attacks have [LETHAL HITS].
Warptide 1 pts #
shudderblink #
When a friendly Legiones Daemonica Battleline unit is selected to make an advance move:
- That unit’s ranged attacks have [ASSAULT] until the end of the turn.
- That move does not prevent that unit from being eligible to declare a charge.
Enhancements
Stratagems
Daemonic Infestation #
- When
Your Command phase.
- Target
One friendly Legiones Daemonica Battleline unit (excluding PINK HORRORS units).
- Effect
Your unit heals 3 wounds.
Incorporeal Entities #
- When
Your opponent’s Shooting phase, when an enemy unit targets a friendly Legiones Daemonica Battleline unit.
- Target
That Legiones Daemonica Battleline unit.
- Effect
Ranged attacks that target your unit with a S greater than your unit’s T have ‑1 to wound rolls.
Soulseeing #
- When
Start of your Shooting phase.
- Target
One friendly Legiones Daemonica Battleline unit.
- Effect
Select one visible enemy unit within 12" of your unit. That enemy unit has +6" detection range.
Blood Legion 2 pts #
Murdercall #
In your opponent's movement phase, each time an enemy unit (excluding AIRCRAFT) ends a move within 8" of one or more LEGIONES DAEMONICA KHORNE units from your army, one of those LEGIONES DAEMONICA KHORNE units can make a surge move of up to D6".'
Blood Tainted #
At the end of a phase in which a LEGIONES DAEMONICA KHORNE unit from your army destroyed an enemy unit that was within range of an objective marker at the start of the phase, if your unit has a higher Level of Control over that objective marker, that objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
Enhancements
Slaughterthirst (Aura) #
25 ptsLEGIONES DAEMONICA KHORNE model only. While a friendly LEGIONES DAEMONICA KHORNE unit (excluding MONSTERS) is within 6" of the bearer, weapons equipped by models in that unit have the [LANCE] ability.
Fury’s Cage #
20 ptsLEGIONES DAEMONICA KHORNE MONSTER model only. Each time the bearer is selected to fight, it can use this Enhancement. If it does, the bearer suffers D3+1 mortal wounds, and until the end of the phase, each time it makes an attack, you can re‑roll the Hit roll and you can re‑roll the Wound roll.
Brazenmaw #
15 ptsLEGIONES DAEMONICA KHORNE model only. Add 2 to Charge rolls made for the bearer’s unit.
Gateway Unto Damnation #
10 ptsLEGIONES DAEMONICA KHORNE MONSTER model only. The bearer’s Deadly Demise ability inflicts mortal wounds on a D6 roll of 2+ instead of on a 6. In addition, if the bearer has destroyed one or more enemy units this battle, the bearer has the Deadly Demise D3+3 ability, instead of any other Deadly Demise ability on its datasheet.
Stratagems
Wrath Undeniable #
- When
Fight phase, just after an enemy unit has selected its targets.
- Target
One LEGIONES DAEMONICA KHORNE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
- Effect
Until the end of the phase, each time a model in your unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.
Gore-hungry Onslaught #
- When
Your Movement phase or your Charge phase.
- Target
One LEGIONES DAEMONICA KHORNE unit from your army.
- Effect
Until the end of the phase, each time a model in your unit makes a move, it can move through terrain features.
Skulls Beget Blood #
- When
Your Shooting phase.
- Target
One LEGIONES DAEMONICA KHORNE INFANTRY or LEGIONES DAEMONICA KHORNE MOUNTED unit from your army (excluding units that Fell Back this turn) that is not within Engagement Range of one or more enemy units.
- Effect
Select one enemy unit that is not within Engagement Range of one or more units from your army and is within 8" of and visible to your unit. Roll six D6: for each 4+, that enemy unit suffers 1 mortal wound.
Blood Begets Skulls #
- When
Your Charge phase.
- Target
One LEGIONES DAEMONICA KHORNE unit from your army that has not been selected to charge this phase.
- Effect
Until the end of the phase, your unit is eligible to declare a charge in a turn in which it Advanced.
Fool’s Flight #
- When
Your opponent’s Movement phase, when an enemy unit ends a fall‑back move.
- Target
One friendly unengaged LEGIONES DAEMONICA KHORNE unit that is within 6" of that enemy unit.
- Effect
Declare a charge with your unit. When selecting charge targets, you can only select enemy units that made a fall‑back move this phase and are within the maximum distance.
Sheathed In Brass #
- When
Your opponent’s Shooting phase, just after an enemy unit has selected its targets.
- Target
One LEGIONES DAEMONICA KHORNE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
- Effect
Until the end of the phase, models in your unit have a Save characteristic of 3+.
FAQ
Errata Blood Legion Detachment, Murdercall Detachment Rule
Change to:
'In your opponent's movement phase, each time an enemy unit (excluding AIRCRAFT) ends a move within 8" of one or more LEGIONES DAEMONICA KHORNE units from your army, one of those LEGIONES DAEMONICA KHORNE units can make a surge move of up to D6".'
Errata Blood Legion Detachment, Fools' Flight stratagem, When, Target and Effect Sections
Change to:
'WHEN: Your opponent’s Movement phase, when an enemy unit ends a fall‑back move.
TARGET: One friendly unengaged LEGIONES DAEMONICA KHORNE unit that is within 6" of that enemy unit.
EFFECT: Declare a charge with your unit. When selecting charge targets, you can only select enemy units that made a fall‑back move this phase and are within the maximum distance.'
Scintillating Legion 2 pts #
Fates In Flux #
You start the battle with three Flux tokens (we recommend using a dice to track how many Flux tokens you have). You can spend one Flux token just after an Advance roll, Hit roll, Wound roll, Damage roll, saving throw or Hazardous test is made for a LEGIONES DAEMONICA TZEENTCH model or LEGIONES DAEMONICA TZEENTCH unit from your army to re‑roll the result of that roll, throw or test. Flux tokens can also be spent to enhance the effect of some Stratagems. Each time you spend a Flux token, reduce the number of Flux tokens you have by one and your opponent gains one Flux token.
Whenever your opponent has one or more Flux tokens, they can spend one Flux token after an Advance roll, Hit roll, Wound roll or saving throw is made for a model or unit from their army, to re‑roll the result of that roll or throw. If they do, they reduce the number of Flux tokens they have by one and you gain one Flux token. This is ignored if your opponent has the Fates in Flux Detachment rule.
In your Command phase, if your opponent has one or more Flux tokens, you gain one Flux token.
Designer’s Note: *When using fast dice rolling, this rule can be used to spend any number of Flux tokens (up to the amount you have), to re‑roll a number of dice up to the amount spent, after rolling multiple rolls or saving throws at once.*
Enhancements
Inescapable Eye #
10 ptsLEGIONES DAEMONICA TZEENTCH model only. In your Command phase, if the bearer is on the battlefield, if your opponent has one or more Flux tokens, you gain one additional Flux token. 
Infernal Puppeteer #
25 ptsLEGIONES DAEMONICA TZEENTCH MONSTER model only. In your Shooting phase, the bearer can use this Enhancement. If it does, until the end of the phase, you can select one other friendly visible LEGIONES DAEMONICA TZEENTCH unit within 9" of the bearer. If you do, when selecting targets for ranged weapons equipped by the bearer, you can measure range and determine visibility from one model of your choice in the selected unit instead.
Designer’s Note: *When determining if a unit with the Lone Operative ability can be selected as the target, the range is determined from the model of your choice in the selected unit.*
Neverblade #
20 ptsLEGIONES DAEMONICA TZEENTCH MONSTER model only. Improve the Strength characteristic of melee weapons equipped by the bearer by 2, improve the Attacks and Armour Penetration characteristics of melee weapons equipped by the bearer by 1, and each time the bearer makes a melee attack, add 1 to the Hit roll.
Improbable Shield (Aura) #
30 ptsLEGIONES DAEMONICA TZEENTCH model only. While a friendly LEGIONES DAEMONICA TZEENTCH unit is within 6" of the bearer, models in that unit have the Feel No Pain 4+ ability against Psychic Attacks and mortal wounds.
Stratagems
Impossible Eclipse #
- When
Any phase.
- Target
One LEGIONES DAEMONICA TZEENTCH MONSTER unit from your army that is on the battlefield.
- Effect
Select No Man’s Land or your opponent’s deployment zone, or spend one Flux token and select both. Until the end of the phase, the selected areas of the battlefield are within your army’s Shadow of Chaos.
Pyrogenesis #
- When
Your Shooting phase or the Fight phase.
- Target
One LEGIONES DAEMONICA TZEENTCH unit from your army that has not been selected to shoot or fight that phase.
- Effect
Until the end of the phase, add 2 to the Strength characteristic of weapons equipped by models in your unit, or spend one Flux token and add 3 to the Strength characteristic of those weapons and improve the Armour Penetration characteristic of those weapons by 1 instead.
Flickering Reality #
- When
Fight phase, just after an enemy unit has selected its targets.
- Target
One LEGIONES DAEMONICA TZEENTCH unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
- Effect
Roll one D6, then you can spend one Flux token to re‑roll the result: until the end of the phase, each time an attack targets your unit, on an unmodified Hit roll (after any re‑roll) of that result, the attack sequence ends, even if the original Hit roll would have been a Critical Hit.
Example: *If you roll a 2 and choose to spend one Flux token to re-roll the result, and the re-roll is a 6, then until the end of the phase, each time an attack targets your unit, on an unmodified Hit roll of 6 the attack sequence ends, that attack fails to hit and no Critical Hit effects (e.g. Lethal Hits) are resolved.*
Fateborne Nightmares #
- When
Your Movement phase or your Charge phase.
- Target
One LEGIONES DAEMONICA TZEENTCH unit from your army.
- Effect
Until the end of the phase, each time a model in your unit makes a move, it can move through terrain features.
Ficklefire #
- When
Your Shooting phase.
- Target
One LEGIONES DAEMONICA TZEENTCH unit from your army that is within Engagement Range of one or more enemy units.
- Effect
Until the end of the phase, enemy units are not considered to be within Engagement Range of your unit for the purposes of selecting targets for, and resolving attacks with, ranged weapons. Until the end of the phase, each time an enemy model is destroyed while its unit is within Engagement Range of your unit, roll one D6: on a 5+, your unit suffers 1 mortal wound after the attacking unit has finished making its attacks.
Delirium Unmade #
- When
End of your opponent’s Fight phase.
- Target
One LEGIONES DAEMONICA TZEENTCH unit from your army that is not within Engagement Range of one or more enemy units. Alternatively, you can spend one Flux token when you use this Stratagem and target up to two LEGIONES DAEMONICA TZEENTCH units from your army instead (including those within Engagement Range of one or more enemy units).
- Effect
Remove your units from the battlefield and place them into Strategic Reserves.
Plague Legion 2 pts #
Melancholic Miasma #
While an enemy unit is within 9" of one or more LEGIONES DAEMONICA NURGLE units from your army, that enemy unit is within your army’s Shadow of Chaos. In each player’s Command phase, select one enemy unit within your army’s Shadow of Chaos. That unit must take a Battle‑shock test.
Enhancements
Cankerblight (Aura) #
15 ptsLEGIONES DAEMONICA NURGLE model only. Each time an enemy unit (excluding MONSTERS and VEHICLES) that is within 6" of the bearer fails a Battle‑shock test, the bearer can use this Enhancement. If it does, one model in that unit is destroyed (chosen by its controlling player). Each time the bearer uses this Enhancement, no mortal wounds are inflicted by your army’s Daemonic Terror rule.
Maggot Maws #
15 ptsLEGIONES DAEMONICA NURGLE model only. In your Shooting phase, select one enemy unit within 6" of the bearer; that enemy unit must take a Battle‑shock test. Then roll one D6: on a 3+, that enemy unit suffers D3 mortal wounds. Each time the bearer uses this Enhancement, no mortal wounds are inflicted by your army’s Daemonic Terror rule.
Droning Shroud (Aura) #
35 ptsLEGIONES DAEMONICA NURGLE MONSTER model only. While a friendly LEGIONES DAEMONICA NURGLE unit is within 6" of the bearer, that unit can only be targeted by a ranged attack if the attacking model is within 18".
Font of Spores (Aura) #
20 ptsLEGIONES DAEMONICA NURGLE MONSTER model only. While a friendly LEGIONES DAEMONICA NURGLE unit is within 6" of the bearer, improve the Armour Penetration characteristic of weapons equipped by models in that unit by 1.
Stratagems
Seeping Virulence #
- When
 Fight phase.
- Target
One LEGIONES DAEMONICA NURGLE unit from your army that has not been selected to fight this phase.
- Effect
Until the end of the phase, each time a model in that unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.
Fever Visions #
- When
Your Shooting phase or the Fight phase. 
- Target
One LEGIONES DAEMONICA NURGLE unit from your army that has not been selected to shoot or fight this phase.
- Effect
Until the end of the phase, each time a model in your unit makes an attack, add 1 to the Hit roll. After your unit has finished making its attacks, select one enemy unit hit by one or more of those attacks; that enemy unit must take a Battle‑shock test.
Foetid Resurgence #
- When
Your Command phase.
- Target
One LEGIONES DAEMONICA NURGLE unit from your army that is on the battlefield.
- Effect
Return up to 1 destroyed model to your unit, or up to D3 destroyed models instead if your unit is a BATTLELINE unit, with their full wounds remaining. If it is a MONSTER unit, one model in your unit regains up to D3+1 lost wounds instead.
Rot and Renewal #
- When
Your Movement phase or your Charge phase.
- Target
One LEGIONES DAEMONICA NURGLE unit from your army.
- Effect
Until the end of the phase, each time a model in your unit makes a move, it can move through terrain features.
Murkshadows #
- When
Your Movement phase.
- Target
One LEGIONES DAEMONICA NURGLE INFANTRY unit from your army.
- Effect
Until the end of the phase, each time your unit makes a Normal move, add 5" to the Move characteristic of models in your unit.
Plague of Woes #
- When
Your opponent’s Command phase, before selecting any targets for the Melancholic Miasma Detachment rule.
- Target
One LEGIONES DAEMONICA NURGLE unit from your army.
- Effect
Until the end of the phase, after an enemy unit takes a Battle‑shock test as a result of the Melancholic Miasma Detachment rule, select one other enemy unit within 9" of your unit; that enemy unit must take a Battle‑shock test.
Legion of Excess 2 pts #
Beguiling Aura #
LEGIONES DAEMONICA SLAANESH units from your army are eligible to declare a charge in a turn in which they Fell Back. 
Seductive Gambit #
LEGIONES DAEMONICA SLAANESH units from your army have the following ability:
Seductive Gambit: Each time this unit ends a Charge move, you can declare it will perform a Seductive Gambit. If you do, until the end of the turn, this unit does not have the Fights First ability, but instead, each time a model in this unit makes an attack, you can re‐roll the Hit roll and you can re‐roll a Wound roll of 1.
Enhancements
False Majesty (Aura) #
30 ptsLEGIONES DAEMONICA SLAANESH model only. While a friendly LEGIONES DAEMONICA SLAANESH unit (excluding MONSTERS) is within 6" of the bearer, each time a model in that unit makes a melee attack, add 1 to the Wound roll.
Dreaming Crown (Aura) #
30 ptsLEGIONES DAEMONICA SLAANESH model only. While a friendly LEGIONES DAEMONICA SLAANESH unit (excluding MONSTERS) is within 6" of the bearer, each time a model in that unit makes a melee attack, add 1 to the Hit roll.
Avatar of Perfection #
15 ptsLEGIONES DAEMONICA SLAANESH MONSTER model only. At the start of each phase, if there are no other friendly units within 6" of the bearer, you can: re‑roll Advance rolls made for the bearer; re‑roll Charge rolls made for the bearer; ignore any or all modifiers to its Move characteristic and to any Advance and/or Charge rolls made for the bearer.
Soul Glutton #
10 ptsLEGIONES DAEMONICA SLAANESH MONSTER model only. At the end of the Fight phase, if one or more enemy models were destroyed this phase as a result of one or more of the bearer’s attacks, it can use this Enhancement. If it does, it regains up to D3 lost wounds.
Stratagems
Thieves of Pain #
- When
Any phase, just after an attack or mortal wound is allocated to a model in a LEGIONES DAEMONICA SLAANESH unit from your army (excluding MONSTERS and VEHICLES).
- Target
That LEGIONES DAEMONICA SLAANESH unit.
- Effect
Select one other friendly LEGIONES DAEMONICA SLAANESH unit that is within 9" of and visible to your unit. Until the end of the phase, while the selected unit is on the battlefield, each time a model in your unit would lose a wound, inflict 1 mortal wound on the selected unit instead.
Archagonists #
- When
Fight phase.
- Target
One LEGIONES DAEMONICA SLAANESH MONSTER unit or up to two LEGIONES DAEMONICA SLAANESH units (excluding MONSTERS) from your army that have not been selected to fight this phase.
- Effect
Until the end of the phase, each time a model in one of those units makes an attack, add 1 to the Wound roll.
Sensory Excruciation #
- When
Your Command phase.
- Target
 One LEGIONES DAEMONICA SLAANESH MONSTER unit from your army that is on the battlefield.
- Effect
Each unit on the battlefield that is within your army’s Shadow of Chaos must take a Battle‑shock test, subtracting 1 from that test if they are Below Half‑strength.
Designer’s Note: *This Stratagem forces all friendly and enemy units alike within your army’s Shadow of Chaos to take a Battle‑shock test. This can allow a Chaos Daemons player to heal units from their army through the Daemonic Terror army rule, at the risk of causing some of their own units to become Battle‑shocked.*
Phantasmal Longing #
- When
Your Movement phase or your Charge phase.
- Target
One LEGIONES DAEMONICA SLAANESH unit from your army.
- Effect
Until the end of the phase, each time a model in your unit makes a move, it can move through terrain features.
Cavalcade of Blades #
- When
Your Charge phase, just after a LEGIONES DAEMONICA SLAANESH unit from your army ends a Charge move.
- Target
That LEGIONES DAEMONICA SLAANESH unit.
- Effect
Select one enemy unit within Engagement Range of your unit, then roll one D6 for each model in your unit that is within Engagement Range of that enemy unit, or roll six D6 instead if your unit is a MONSTER unit: for each 4+, that enemy unit suffers 1 mortal wound.
Overwhelming Excess #
- When
Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets
- Target
One LEGIONES DAEMONICA SLAANESH unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
- Effect
Until the end of the phase, each time an attack targets your unit, subtract 1 from the Hit roll.
Shadow Legion 2 pts #
Thralls of the First Prince
When mustering your army, you cannot include any DAEMON PRINCE, DAEMON PRINCE WITH WINGS or EPIC HERO units (excluding BE’LAKOR), but you can include the following HERETIC ASTARTES units:
■ CHAOS LORD
■ CHAOS LORD IN TERMINATOR ARMOUR
■ CHAOS LORD WITH JUMP PACK
■ CHAOS TERMINATOR SQUAD
■ CHOSEN
■ DAMNED units
■ DARK APOSTLE
■ HAVOCS
■ LEGIONARIES
■ MASTER OF POSSESSION
■ POSSESSED
■ RAPTORS
■ SORCERER
■ SORCERER IN TERMINATOR ARMOUR
■ WARP TALONS
The combined points value of such units depends on your battle size, as shown below.
■ Incursion: Up to 500 pts
■ Strike Force: Up to 1000 pts
■ Onslaught: Up to 1500 pts
Keywords
BE’LAKOR and HERETIC ASTARTES units from your army gain the SHADOW LEGION and UNDIVIDED keywords.
LEGIONES DAEMONICA units from your army gain the SHADOW LEGION keyword.
First Prince of Chaos #
If your Army Faction is LEGIONES DAEMONICA, you can use this Shadow Legion Detachment rule.
First Prince of Chaos
Units from your army have the relevant abilities presented below.
Murderer’s Cowl
*The most murderous seek not to hide in the Dark Master’s pall. The shadows extend before them, offering a rapid route to slaughter.*
SHADOW LEGION KHORNE units only. This unit is eligible to shoot and declare a charge in a turn in which it Advanced.
Penumbral Puppetry
*Mutative agents of change, touched by the Dark Master’s umbral aura, summon llusory magicks to confound and confuse their desperate foes.*
SHADOW LEGION TZEENTCH units only. This unit has Stealth. Each time a melee attack targets this unit, subtract 1 from the Hit roll.
Gloam Rot
*Borne upon the gloaming wisp of Be’lakor’s shadow, this debilitating curse atrophies muscle and withers flesh, greatly weakening its victims.*
SHADOW LEGION NURGLE units only. Each time an attack targets this unit, if the Strength characteristic of that attack is greater than this unit’s Toughness characteristic, subtract 1 from the Wound roll.
Shadow’s Caress
*The Dark Master’s shadow falls across his thralls, masking their approach.*
SHADOW LEGION SLAANESH units only. Enemy units cannot target this unit with snap shooting attacks.
Disciples of Be’lakor
*Be’lakor’s immortal ego draws into his orbit those as yet unclaimed by any one Chaos God. Their hate‐filled pacts are made to the entire fell pantheon, and the dangerous boons they receive see them plunged along paths of perpetual night straight into the enemy’s midst.*
SHADOW LEGION UNDIVIDED units only.
■ This unit has the Dark Pacts army rule, and can use it as described in *Codex: Chaos Space Marines*, even though your Army Faction is not HERETIC ASTARTES. If this unit is BE’LAKOR, it automatically passes the Leadership test required for Dark Pacts.
■ SHADOW LEGION HERETIC ASTARTES models in this unit have the Deep Strike ability.
Enhancements
Leaping Shadows #
25 ptsSHADOW LEGION model only. Models in the bearer’s unit have the Scouts 9” ability.
Mantle of Gloom (Aura) #
20 ptsSHADOW LEGION model only. While an enemy unit is within Engagement Range of the bearer’s unit, subtract 1 from the Objective Control characteristic of models in that enemy unit.
Fade to Darkness #
30 ptsSHADOW LEGION model only. At the end of the Fight phase, if the bearer’s unit destroyed one or more enemy units this phase and is not within Engagement Range of one or more enemy units, you can remove the bearer’s unit from the battlefield and place it into Strategic Reserves.
Malice Made Manifest #
25 ptsSHADOW LEGION model only. At the start of the Fight phase, select one enemy unit within Engagement Range of the bearer’s unit and roll one D6: on a 2‐5, that enemy unit suffers D3 mortal wounds; on a 6, that enemy unit suffers 3 mortal wounds.
Stratagems
Spiteful Demise #
- When
Any phase, just after a SHADOW LEGION unit from your army is destroyed, before removing the last model in that unit from the battlefield and before rolling any dice for the Deadly Demise ability.
- Target
That SHADOW LEGION unit. You can use this Stratagem on that unit even though it was just destroyed.
- Effect
Roll one D6 for each enemy unit that is within Engagement Range of the last model in your unit, adding 2 to the result if your unit has the SLAANESH keyword: on a 4-5, that enemy unit suffers D3 mortal wounds; on a 6+, that enemy unit suffers 3 mortal wounds.
Channelled Wrath #
- When
Fight phase.
- Target
One SHADOW LEGION unit from your army that has not been selected to fight this phase.
- Effect
Until the end of the phase, melee weapons equipped by models in your unit have the [LANCE] ability. If your unit has the KHORNE keyword, until the end of the phase, improve the Armour Penetration characteristic of those weapons by 1 as well.
Death Denied #
- When
Your Command phase.
- Target
One SHADOW LEGION unit from your army.
- Effect
One model in your unit regains up to 3 lost wounds. In addition, If your unit has the TZEENTCH keyword, return up to one destroyed model (excluding CHARACTER models) to your unit with its full wounds remaining.
Encroaching Darkness #
- When
Your Shooting phase.
- Target
Up to one SHADOW LEGION HERETIC ASTARTES unit from your army and up to one SHADOW LEGION LEGIONES DAEMONICA unit from your army. You can only select units that arrived from Reserves this turn.
- Effect
Until the end of the phase, weapons equipped by models in your selected units have the [IGNORES COVER] ability.
Shade Path #
- When
Start of your opponent's Charge phase.
- Target
One friendly SHADOW LEGION unit.
- Effect
Select one visible enemy unit within 12" of your unit. When that enemy unit declares a charge, that enemy unit has -1 to charge rolls. If your unit has Nurgle, that enemy unit must make a battle-shock roll.
FAQ
Errata Shadow Legion, Shade Path Stratagem
Change to:
'WHEN: Start of your opponent's Charge phase.
TARGET: One friendly SHADOW LEGION unit.
EFFECT: Select one visible enemy unit within 12" of your unit. When that enemy unit declares a charge, that enemy unit has -1 to charge rolls. If your unit has Nurgle, that enemy unit must make a battle-shock roll.'
Binding Shadow #
- When
End of your opponent’s Fight phase.
- Target
Up to one SHADOW LEGION HERETIC ASTARTES unit from your army and up to one SHADOW LEGION LEGIONES DAEMONICA unit from your army. You can only select units that are not within Engagement Range of one or more enemy units.
- Effect
Remove those selected units from the battlefield and place them into Strategic Reserves.
FAQ
Errata Shadow Legion Detachment, Shadow's Caress Rule
Change to:
'SHADOW LEGION SLAANESH units only. Enemy units cannot target this unit with snap shooting attacks.'
Errata Shadow Legion detachment, Penumbral Puppetry detachment rule
Change to:
'SHADOW LEGION TZEENTCH units only. This unit has Stealth. Each time a melee attack targets this unit, subtract 1 from the Hit roll.'