Warhammer 40,000 rules

DatasheetsCodex: Thousand Sons

Daemon Prince of Tzeentch 170 pts #

Thousand Sons

M T SV W LD OC
9" 10 2+ (4+ invuln) 10 6+ 3

MonsterCharacterDaemonPsykerChaosTzeentchDaemon Prince

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Dark Blessing [IGNORES COVER] [PSYCHIC] [SUSTAINED HITS 1]24"92+4-11
Infernal cannon24"32+5-22
Melee Weapons
WeaponRangeAWSSAPD
Hellforged weapons – strike [DEVASTATING WOUNDS] [PSYCHIC]Melee62+8-23
Hellforged weapons – sweep [DEVASTATING WOUNDS] [PSYCHIC]Melee122+6-11
Deadly Demise D3
Cabal of Sorcerers
Servile Pawns

While this model is within 3" of one or more friendly THOUSAND SONS INFANTRY units, this model has the Lone Operative ability.

Spirit Snare

Each time a friendly THOUSAND SONS PSYKER model with the Cabal of Sorcerers ability is destroyed while within 9" of one or more models with this ability, select one of those models with this ability: until the end of the battle, each time the selected model attempts a Ritual, add 1 to the Psychic test result (to a maximum of +2).

Glamour of Tzeentch

While a friendly THOUSAND SONS INFANTRY unit is within 6" of this model, models in that unit have the Stealth ability.

Unit Composition

1 Daemon Prince of Tzeentch

This model is equipped with: Dark Blessing; infernal cannon; hellforged weapons.

Base size: 60mm