Warhammer 40,000 rules

DatasheetsCodex: Orks

Gorkanaut 255 pts #

Orks

M T SV W LD OC
8" 12 3+ (6+ invuln) 20 7+ 8

VehicleTitanicToweringWalkerTransportGorkanaut

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Deffstorm mega-shoota [RAPID FIRE 10]36"205+6-11
Rokkit launcha [BLAST]24"D35+9-23
Skorcha [IGNORES COVER] [TORRENT]12"D6N/A5-11
Twin big shoota [RAPID FIRE 2] [TWIN-LINKED]36"35+501
Melee Weapons
WeaponRangeAWSSAPD
Klaw of Gork – strikeMelee53+18-36
Klaw of Gork – sweepMelee153+8-12
Deadly Demise D6
Waaagh!
Clankin’ Forward

Each time this model makes a Normal, Advance or Fall Back move, it can move over enemy models (excluding MONSTERS and VEHICLES) and terrain features that are 4" or less in height as if they were not there.

Big an’ Stompy

Each time this model makes a melee attack, if the Waaagh! is active for your army, add 1 to the Hit roll.

Transport

This model has a transport capacity of 12 ORKS INFANTRY models. Each MEGA ARMOUR or JUMP PACK model takes up the space of 2 models. It cannot transport GHAZGHKULL THRAKA.

Unit Composition

1 Gorkanaut

This model is equipped with: deffstorm mega-shoota; 2 rokkit launchas; skorcha; 2 twin big shootas; klaw of Gork.

Base size: 170 x 109mm Oval Base

+20 pts per 3 models