Datasheets — Codex: Space Marines

Captain Titus115 pts#

Adeptus AstartesUltramarines

MTSVWLDOC
6"53+ (4+ invuln)66+1

CaptainCharacterEpic HeroExplosivesImperiumInfantryTacticus

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Bolt Pistol [CLOSE-QUARTERS]12"12+5-11
Master-crafted Bolter [ASSAULT] [HEAVY] [RAPID FIRE 1]24"22+5-12
Melee Weapons
WeaponRangeAWSSAPD
Master-crafted Chainsword [ANTI-NON-MONSTER/VEHICLE 2+]Melee82+5-12
Transhuman Strategist
Press the Attack

This unit’s melee attacks have:

  • [Sustained Hits 1: non-Monster/vehicle].
  • Or: If the assault doctrine is active for this unit, [Sustained Hits 1].
Feel No Pain 5+
Combat Doctrines
Righteous Fury (Once per battle, per army)

In the Fight phase, you can use this ability. If you do, this unit’s melee attacks have +1 S, and when this unit has fought:
▪ This model heals D3 wounds.
▪ Or: If this model destroyed an enemy model this phase, this model heals 2D3 wounds.

Leader
Honour of Ultramar

In the fight phase, when this model is destroyed, if this unit has not been selected to fight this phase, roll one D6:

  • On a 2+, do not remove this model from the battlefield. When your unit has fought, or at the end of the phase (whichever comes first), this model is removed from the battlefield.

Leader

Can be attached to: Assault Intercessor Squad

Leader

Can be attached to: Infernus Squad

Leader

Can be attached to: Sternguard Veteran Squad, any unit with the Sternguard Veteran Squad keyword

Leader

Can be attached to: Hellblaster Squad

Leader

Can be attached to: Bladeguard Veteran Squad

Leader

Can be attached to: Intercessor Squad

Leader

This model can be attached to the following units:

■ ASSAULT INTERCESSOR SQUAD
■ BLADEGUARD VETERAN SQUAD
■ HELLBLASTER SQUAD
■ INFERNUS SQUAD
■ INTERCESSOR SQUAD
■ STERNGUARD VETERAN SQUAD
■ VANGUARD VETERAN SQUAD

Unit Composition

  • 1 Captain Titus model

This model is equipped with: 1 Bolt Pistol; 1 Master-crafted Bolter; 1 Master-crafted Chainsword.

Base size: 40mm

FAQ

ErrataCaptain Titus, Righteous Fury Ability

Change to:

In the Fight phase, you can use this ability. If you do, this unit’s melee attacks have +1 S, and when this unit has fought: 

▪ This model heals D3 wounds.  

▪ Or: If this model destroyed an enemy model this phase, this model heals 2D3 wounds.

in the full FAQ