Datasheets — Codex: Chaos Space Marines
Fabius Bile110 pts#
| Model | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Fabius Bile | 6" | 5 | 3+ | 5 | 6+ | 1 |
| Surgeon Acolyte | 6" | 5 | 6+ | 1 | 7+ | 1 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Xyclos Needler [ANTI-INFANTRY 2+] [PISTOL] | 18" | 3 | 2+ | 2 | -1 | 2 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Chirurgeon [EXTRA ATTACKS] | Melee | 2 | 2+ | 4 | 0 | 1 |
| Rod of Torment | Melee | 6 | 2+ | 5 | -1 | 3 |
| Surgeon Acolyte’s tools | Melee | 1 | 5+ | 3 | 0 | 1 |
- Feel No Pain 5+
- Leader
- Dark Pacts
- Enhanced Warriors
If this unit is attached to a unit at the start of the battle, until the end of the battle, add 1 to the Strength characteristic of melee weapons equipped by Bodyguard models in that unit and add 1 to the Toughness characteristic of Bodyguard models in that unit.
- Surgeon Acolyte
Once per turn, when an attack is allocated to a model in this unit, if this unit contains FABIUS BILE, you can change the Damage characteristic of that attack to 0.
- Chirurgeon
The first time this unit’s FABIUS BILE model is destroyed, at the end of the phase, roll one D6: on a 2+, set it back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of any enemy models, with its full wounds remaining.
Leader
Can be attached to: Red Corsairs Raiders
Requires detachment: Pactbound Zealots
Every model in that unit must have the Chaos Undivided keyword
Leader
Can be attached to: Red Corsairs Raiders
Requires detachment: Pactbound Zealots
Every model in that unit must have the Nurgle keyword
Leader
Can be attached to: Red Corsairs Raiders
Requires detachment: Pactbound Zealots
Every model in that unit must have the Khorne keyword
Leader
Can be attached to: Red Corsairs Raiders
Requires detachment: Pactbound Zealots
Every model in that unit must have the Tzeentch keyword
Leader
Can be attached to: Red Corsairs Raiders
Requires detachment: Pactbound Zealots
Every model in that unit must have the Slaanesh keyword
Leader
Can be attached to: Cultist Mob
Requires detachment: Pactbound Zealots
Every model in that unit must have the Chaos Undivided keyword
Leader
Can be attached to: Cultist Mob
Requires detachment: Pactbound Zealots
Every model in that unit must have the Nurgle keyword
Leader
Can be attached to: Cultist Mob
Requires detachment: Pactbound Zealots
Every model in that unit must have the Khorne keyword
Leader
Can be attached to: Cultist Mob
Requires detachment: Pactbound Zealots
Every model in that unit must have the Tzeentch keyword
Leader
Can be attached to: Cultist Mob
Requires detachment: Pactbound Zealots
Every model in that unit must have the Slaanesh keyword
Leader
Can be attached to: Accursed Cultists
Requires detachment: Pactbound Zealots
Every model in that unit must have the Chaos Undivided keyword
Leader
Can be attached to: Accursed Cultists
Requires detachment: Pactbound Zealots
Every model in that unit must have the Nurgle keyword
Leader
Can be attached to: Accursed Cultists
Requires detachment: Pactbound Zealots
Every model in that unit must have the Khorne keyword
Leader
Can be attached to: Accursed Cultists
Requires detachment: Pactbound Zealots
Every model in that unit must have the Tzeentch keyword
Leader
Can be attached to: Accursed Cultists
Requires detachment: Pactbound Zealots
Every model in that unit must have the Slaanesh keyword
Leader
Can be attached to: Chosen
Requires detachment: Pactbound Zealots
Every model in that unit must have the Chaos Undivided keyword
Leader
Can be attached to: Chosen
Requires detachment: Pactbound Zealots
Every model in that unit must have the Nurgle keyword
Leader
Can be attached to: Chosen
Requires detachment: Pactbound Zealots
Every model in that unit must have the Khorne keyword
Leader
Can be attached to: Chosen
Requires detachment: Pactbound Zealots
Every model in that unit must have the Tzeentch keyword
Leader
Can be attached to: Chosen
Requires detachment: Pactbound Zealots
Every model in that unit must have the Slaanesh keyword
Leader
Can be attached to: Legionaries
Requires detachment: Pactbound Zealots
Every model in that unit must have the Chaos Undivided keyword
Leader
Can be attached to: Legionaries
Requires detachment: Pactbound Zealots
Every model in that unit must have the Nurgle keyword
Leader
Can be attached to: Legionaries
Requires detachment: Pactbound Zealots
Every model in that unit must have the Khorne keyword
Leader
Can be attached to: Legionaries
Requires detachment: Pactbound Zealots
Every model in that unit must have the Tzeentch keyword
Leader
Can be attached to: Legionaries
Requires detachment: Pactbound Zealots
Every model in that unit must have the Slaanesh keyword
Leader
This model can be attached to the following units:
■ ACCURSED CULTISTS
■ CHOSEN
■ CULTIST MOB
■ CULTIST MOB WITH FIREARMS
■ LEGIONARIES
■ NEGAVOLT CULTISTS
■ RED CORSAIRS RAIDERS
Unit Composition
■ 1 Fabius Bile – EPIC HERO
■ 1 Surgeon Acolyte
Fabius Bile is equipped with: Xyclos Needler; Chirurgeon; Rod of Torment.
The Surgeon Acolyte is equipped with: Surgeon Acolyte’s tools.
Base size: Fabius Bile: 40mm Surgeon Acolyte: 32mm
FAQ
ErrataFabius Bile, Chirurgeon Ability
Change to:
‘The first time this unit’s FABIUS BILE model is destroyed, at the end of the phase, roll one D6: on a 2+, set it back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of any enemy models, with its full wounds remaining.'
ErrataDatasheets
Change the following unit characteristics:
Changes - Units
T6 - Abaddon the Despoiler, Chaos Bikers, Chaos Lord in Terminator Armour, Chaos Terminator Squad, Huron Blackheart, Kravek Morne, Sorcerer in Terminator Armour
T5 - Chaos Lord, Chaos Lord with Jump Pack, Chosen, Cypher, Dark Apostle, Fabius Bile, Haarken Worldclaimer, Legionaries, Master of Executions, Master of Possession, Masters of the Maelstrom: Garreon the Corpsemaster, Masters of the Maelstrom: Garlon Souleater, Masters of the Maelstrom: Katar Garrix, Nemesis Claw, Raptors, Red Corsairs Raiders, Red Corsairs Reave-Captain, Sorcerer, Warpsmith, Warp Talons
W3 Havocs
Change the following weapon characteristics:
Weapon - Changes - Units
Astartes Chainsword - S5 - Chaos Bikers, Chaos Lord, Havocs, Legionaries, Nemesis Claw, Raptors
Bolt Pistol - S5, AP -1 - Chaos Bikers, Chaos Lord with Jump Pack, Chosen, Dark Apostle, Havocs, Legionaries, Lord Discordant on Helstalker, Master of Executions, Master of Possession, Masters of the Maelstrom, Nemesis Claw, Raptors, Red Corsairs Raiders, Red Corsairs Reave-Captain, Sorcerer
Boltgun - S5, AP -1 - Chosen, Havocs, Legionaries, Nemesis Claw, Red Corsairs Raiders
Combi-bolter - S5, AP -1 - Chaos Bikers, Chaos Land Raider, Chaos Lord in Terminator Armour, Chaos Predator Annihilator, Chaos Predator Destructor, Chaos Rhino, Chaos Terminators, Chaos Vindicator, Helbrute, Kravek Morne, Sorcerer in Terminator Armour
Combi-weapon - S5, AP -1 - Chaos Land Raider, Chaos Lord in Terminator Armour, Chaos Predator Annihilator, Chaos Predator Destructor, Chaos Rhino, Chaos Terminators, Chaos Vindicator, Chosen, Sorcerer in Terminator Armour
Close Combat Weapon - S5 - Chaos Bikers, Havocs, Legionaries, Raptors
Cypher's Bolt Pistol (ranged and melee) - S5 - Cypher
Hideous Mutations - S6 - Possessed
Nostraman Chainblade -S5 - Nemesis Claw
QDoes Fabius Bile’s Enhanced Warriors ability apply if Fabius starts the battle as part of an Attached unit inside a transport?
Yes.