Datasheets — Codex: Thousand Sons
Mutalith Vortex Beast 170 pts #
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 10" | 10 | 4+ (5+ invuln) | 13 | 6+ | 4 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Warp vortex – blast [BLAST] | 24" | D6+3 | 3+ | 9 | -2 | 2 |
| Warp vortex – beam [DEVASTATING WOUNDS] | 36" | 1 | 3+ | 18 | -3 | D6+6 |
| Warp vortex – torrent [IGNORES COVER] [TORRENT] | 18" | 2D6 | - | 6 | -1 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Betentacled maw | Melee | 15 | 3+ | 7 | 0 | 1 |
| Mutalith claws | Melee | 5 | 3+ | 10 | -2 | 3 |
- Deadly Demise D6
- Feel No Pain 5+
- Mutating Vortex
-
At the end of your Movement phase, roll one D6 for each enemy unit within 6" of this model: on a 2-3, that unit suffers 1 mortal wound; on a 4-5, that unit suffers D3 mortal wounds; on a 6, that unit suffers D6 mortal wounds. Each enemy unit within range of this ability must then take a Battle-shock test.
- Immaterial Flare
-
While a friendly THOUSAND SONS PSYKER model is within 6" of this model, each time that model Channels the Warp, add 1 to the Psychic test result. This is not cumulative with any other modifiers to the Psychic test result.
Unit Composition
■ 1 Mutalith Vortex Beast
This model is equipped with: warp vortex; betentacled maw; Mutalith claws.
Base size: 120 x 92mm Oval Base
+20 pts per 3 models
FAQ
Errata Mutalith Vortex Beast, Immaterial Flare Ability
Change to:
‘While a friendly THOUSAND SONS PSYKER model is within 6" of this model, each time that model Channels the Warp, add 1 to the Psychic test result. This is not cumulative with any other modifiers to the Psychic test result