Warhammer 40,000 rules

DatasheetsCodex: Thousand Sons

Daemon Prince of Tzeentch with Wings 170 pts #

Thousand Sons

M T SV W LD OC
13" 9 2+ (4+ invuln) 10 6+ 3

MonsterCharacterDaemonFlyPsykerChaosTzeentchDaemon Prince

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Dark Blessing [IGNORES COVER] [PSYCHIC] [SUSTAINED HITS 1]24"92+4-11
Infernal cannon24"32+5-22
Melee Weapons
WeaponRangeAWSSAPD
Hellforged weapons – strike [DEVASTATING WOUNDS] [PSYCHIC]Melee62+8-23
Hellforged weapons – sweep [DEVASTATING WOUNDS] [PSYCHIC]Melee122+6-11
Deadly Demise D3
Deep Strike
Cabal of Sorcerers
Hunter of Souls

Each time this model makes an attack that targets a CHARACTER unit, re‑roll a Hit roll of 1 and re‑roll a Wound roll of 1 (if that attack targets a PSYKER CHARACTER unit, you can re‑roll the Hit roll and you can re‑roll the Wound roll instead). Each time this model destroys a CHARACTER unit, this model regains up to D3 lost wounds (if that CHARACTER unit was a PSYKER unit, this model regains up to 3 lost wounds instead).

Aetherstride

In your Movement phase, when this model is set up on the battlefield using the Deep Strike ability, it can perform an aetherstride. If it does:
■ It can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units.
■ Until the end of the turn, its Dark Blessing has the [SUSTAINED HITS D3] ability.
■ Until the end of the turn, it is not eligible to declare a charge.

Unit Composition

1 Daemon Prince of Tzeentch with Wings

This model is equipped with: Dark Blessing; infernal cannon; hellforged weapons.

Base size: 60mm

+10 pts per 2 models

FAQ

Errata Daemon Prince of Tzeentch with Wings, Aetherstride Ability

Change to:

‘In your Movement phase, when this model is set up on the battlefield using the Deep Strike ability, it can perform an aetherstride. If it does:

■ It can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units.
■ Until the end of the turn, its Dark Blessing has the [SUSTAINED HITS D3] ability.
■ Until the end of the turn, it is not eligible to declare a charge.’

in the full FAQ