Cronos 55-100 pts #
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 7" | 7 | 3+ (6+ invuln) | 7 | 7+ | 2 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Spirit syphon [IGNORES COVER] [TORRENT] | 12" | D6 | - | 5 | -1 | 1 |
| Spirit vortex [BLAST] [IGNORES COVER] | 18" | D6 | 3+ | 5 | -1 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Spirit-leech tentacles [ANTI-INFANTRY 2+] | Melee | 6 | 3+ | 5 | -1 | 1 |
Wargear Options
- Cronos: Any number of models can each be equipped with 1 spirit vortex.
- Deadly Demise 1
- Feel No Pain 5+
- Power from Pain
- Pain Parasite
-
In your Shooting phase or the Fight phase, when you select this unit to shoot or fight, you can spend 1 Pain token to Empower this unit. While Empowered, each time this unit shoots or fights, after it has resolved its attacks, if one or more enemy models were destroyed as a result of those attacks, one model in this unit regains up to 3 lost wounds (if all models in this unit have their starting number of wounds and this unit is below its Starting Strength, 1 model is returned to this unit with 3 wounds remaining).
- Pain Engine
-
Each time you spend 1 Pain token to Empower a friendly unit within 9" of this unit, roll one D6, adding 1 to the result if one or more models in this unit are not equipped with a spirit vortex: on a 5+, you gain 1 Pain token.
Designer’s Note: *Pain tokens you spend for reasons other than Empowering a unit do not trigger this ability.*
■ Any number of models can each be equipped with 1 spirit vortex.
Unit Composition
■ 1-2 Cronos
Every Cronos is equipped with: spirit syphon; spirit-leech tentacles.
Base size: Large Flying Base