Warhammer 40,000 rules

DatasheetsCodex: Tyranids

Hive Guard 80-160 pts #

Tyranids

M T SV W LD OC
6" 7 3+ 4 8+ 1

InfantryGreat DevourerHive Guard

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Impaler cannon [HEAVY] [INDIRECT FIRE]36"44+5-11
Shockcannon [ANTI-VEHICLE 2+]24"23+7-13
Melee Weapons
WeaponRangeAWSSAPD
Chitinous claws and teeth Melee34+501

Wargear Options

  • Hive Guard: Any number of models can each have their shockcannon replaced with 1 impaler cannon.
Synapse
Defensive Stance

Each time you target this unit with the Fire Overwatch Stratagem, while resolving that Stratagem, hits are scored on unmodified Hit rolls of 5+, or unmodified Hit rolls of 4+ instead if this unit is within range of an objective marker that you control.

■ Any number of models can each have their shockcannon replaced with 1 impaler cannon.

Unit Composition

3-6 Hive Guard

Every model is equipped with: shockcannon; chitinous claws and teeth.

Base size: 50mm

+10 pts per 3 models