Warhammer 40,000 rules

DatasheetsCodex: Imperial Agents

Inquisitor Kroyle 100 pts #

Agents of the Imperium

M T SV W LD OC
12" 4 3+ (4+ invuln) 6 6+ 2

MountedCharacterEpic HeroImperiumGrenadesOrdo XenosInquisitorKroyle

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Jindarii tox‑cycler [ANTI-MONSTER 2+] [HEAVY] [PRECISION]36"12+6-22
Stubcarbine [PISTOL]12"22+5-22
Melee Weapons
WeaponRangeAWSSAPD
Butcher bladeMelee53+4-21
Garralisk’s claws and teeth [EXTRA ATTACKS]Melee44+5-11
Lone Operative
Scouts 6"
Assigned Agents
On My Signal, Fire!

After this unit has shot, you can select one enemy unit hit by those attacks. Until the end of the phase, each time an AGENTS OF THE IMPERIUM or IMPERIUM INFANTRY BATTLELINE model from your army makes an attack that targets that enemy unit, you can re‑roll the Hit roll.

Tox‑cycler

In your Shooting phase, after this unit has shot, if this model scored a hit with its Jindarii tox‑cycler, until the end of the battle, add 2 to the Strength and Damage characteristics of that weapon (to a maximum Damage characteristic of 6).

Unit Composition

■ 1 Inquisitor Kroyle – EPIC HERO

This model is equipped with: Jindarii tox‑cycler; stubcarbine; butcher blade; Garralisk’s claws and teeth.

Base size: 60mm