Warhammer 40,000 rules

DatasheetsCodex: Astra Militarum

Armoured Sentinels 65-120 pts #

Astra Militarum

M T SV W LD OC
8" 8 2+ 7 7+ 2

VehicleWalkerSmokeImperiumRegimentSquadronArmoured Sentinels

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Autocannon48"24+9-13
Heavy flamer [IGNORES COVER] [TORRENT]12"D6N/A5-11
Hunter-killer missile [ONE SHOT]48"14+14-3D6
Lascannon48"14+12-3D6+1
Missile launcher – frag [BLAST] [HEAVY]48"D64+401
Missile launcher – krak [HEAVY]48"14+9-2D6
Multi-laser36"44+601
Plasma cannon – standard [BLAST]36"D34+7-21
Plasma cannon – supercharge [BLAST] [HAZARDOUS]36"D34+8-32
Melee Weapons
WeaponRangeAWSSAPD
Close combat weaponMelee24+601
Sentinel chainsawMelee34+6-11

Wargear Options

  • Armoured Sentinel: Any number of models can each have their multi-laser replaced with one of the following:
  • Armoured Sentinel: Any number of models can each be equipped with 1 Sentinel chainsaw.
  • Armoured Sentinel: Any number of models can each be equipped with 1 hunter-killer missile.
Deadly Demise 1
Mobile Hunter-killers

Each time a model in this unit makes an attack that targets a MONSTER or VEHICLE unit, you can re-roll the Wound roll.

■ Any number of models can each have their multi-laser replaced with one of the following:
◦ 1 autocannon
◦ 1 heavy flamer
◦ 1 lascannon
◦ 1 missile launcher
◦ 1 plasma cannon

■ Any number of models can each be equipped with 1 Sentinel chainsaw.

■ Any number of models can each be equipped with 1 hunter-killer missile.

Unit Composition

1-2 Armoured Sentinels

Every model is equipped with: multi-laser; close combat weapon.

Base size: 80mm