Warhammer 40,000 rules

DatasheetsCodex: Tyranids

Zoanthropes 100-200 pts #

Tyranids

Model M T SV W LD OC
Neurothrope 5" 5 5+ (4+ invuln) 3 7+ 1
Zoanthrope 5" 5 5+ (4+ invuln) 3 7+ 1

Neurothrope: InfantryPsykerFlyGreat DevourerSynapseZoanthropes

Zoanthrope: InfantryPsykerFlyGreat DevourerSynapseZoanthropes

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Warp Blast – witchfire [BLAST] [PSYCHIC]24"D33+7-2D3
Warp Blast – focused witchfire [LETHAL HITS] [PSYCHIC]24"13+12-3D6+1
Melee Weapons
WeaponRangeAWSSAPD
Chitinous claws and teethMelee25+301
Shadow in the Warp
Synapse
Spirit Leech

While an enemy unit is within 6" of this unit, if this unit contains a Neurothrope, each time that enemy unit fails a Battle-shock test, it suffers D3 mortal wounds and one model in this unit regains up to D3 lost wounds.

Warp Field

While a friendly TYRANIDS unit is within 6" of this unit, models in that unit have a 6+ invulnerable save.

Unit Composition

1 Neurothrope
2-5 Zoanthropes

Every model is equipped with: Warp Blast; chitinous claws and teeth

Base size: 40mm