Ophydian Destroyers 80-145 pts #
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 10" | 5 | 4+ | 3 | 7+ | 2 |
Wargear
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Ophydian hyperphase weapons | Melee | 5 | 3+ | 4 | -2 | 2 |
Plasmacyte
Once per battle for each Plasmacyte this unit has, when this unit is selected to fight, you can use this ability. If you do, until the end of the phase, melee weapons equipped by models in this unit have the [DEVASTATING WOUNDS] ability.
Designer’s Note: *Place the relevant number of Plasmacyte tokens next to the unit, removing one each time this unit uses this ability.*
| Profile | Range | A | BS | S | AP | D |
|---|
Wargear Options
- Ophydian Destroyer: For every 3 models in this unit, this unit can have 1 Plasmacyte.
- Deep Strike
- Reanimation Protocols
- Tunnelling Horrors
-
At the end of your opponent’s turn, if this unit is not within Engagement Range of one or more enemy units, you can remove this unit from the battlefield. In the Reinforcements step of your next Movement phase, set it up anywhere on the battlefield that is more than 8" horizontally away from all enemy models.
■ For every 3 models in this unit, this unit can have 1 Plasmacyte.
Unit Composition
■ 3-6 Ophydian Destroyers
Every model is equipped with: Ophydian hyperphase weapons.
Base size: 50mm
+10 pts per 3 models