Datasheets — Codex: Astra Militarum
Kasrkin 115 pts #
| Model | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Kasrkin Sergeant | 6" | 3 | 4+ | 1 | 7+ | 1 |
| Kasrkin | 6" | 3 | 4+ | 1 | 7+ | 1 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bolt pistol [PISTOL] | 12" | 1 | 3+ | 4 | 0 | 1 |
| Flamer [IGNORES COVER] [TORRENT] | 12" | D6 | N/A | 4 | 0 | 1 |
| Grenade launcher – frag [BLAST] | 24" | D3 | 3+ | 4 | 0 | 1 |
| Grenade launcher – krak | 24" | 1 | 3+ | 9 | -2 | D3 |
| Hot-shot lasgun [RAPID FIRE 1] | 24" | 1 | 3+ | 3 | -1 | 1 |
| Hot-shot laspistol [PISTOL] | 12" | 1 | 3+ | 3 | -1 | 1 |
| Hot-shot marksman rifle [HEAVY] [PRECISION] | 36" | 1 | 3+ | 4 | -2 | 3 |
| Hot-shot volley gun [RAPID FIRE 2] | 30" | 2 | 3+ | 4 | -1 | 1 |
| Meltagun [MELTA 2] | 12" | 1 | 3+ | 9 | -4 | D6 |
| Plasma gun – standard [RAPID FIRE 1] | 24" | 1 | 3+ | 7 | -2 | 1 |
| Plasma gun – supercharge [HAZARDOUS] [RAPID FIRE 1] | 24" | 1 | 3+ | 8 | -3 | 2 |
| Plasma pistol – standard [PISTOL] | 12" | 1 | 3+ | 7 | -2 | 1 |
| Plasma pistol – supercharge [HAZARDOUS] [PISTOL] | 12" | 1 | 3+ | 8 | -3 | 2 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Chainsword | Melee | 4 | 4+ | 3 | 0 | 1 |
| Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 |
| Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 |
Melta Mine
Once per battle, at the start of any phase, you can select one enemy unit within 3" of the bearer and roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds, or 2D3 mortal wounds instead if it is a VEHICLE unit.
| Profile | Range | A | BS | S | AP | D |
|---|
Vox-caster
Each time you target the bearer’s unit with a Stratagem, roll one D6, adding 1 to the result if there are one or more friendly OFFICER models within 6": on a 5+, you gain 1CP.
| Profile | Range | A | BS | S | AP | D |
|---|
Wargear Options
- Kasrkin Sergeant: The Kasrkin Sergeant’s chainsword can be replaced with 1 power weapon.
- Kasrkin Sergeant: The Kasrkin Sergeant’s hot-shot laspistol can be replaced with one of the following:
- Kasrkin: Up to 4 Kasrkin Troopers can each have their hot-shot lasgun replaced with one of the following:* * You cannot select the same weapon from this list more than twice per unit.
- Kasrkin: 1 Kasrkin Trooper’s hot-shot lasgun can be replaced with 1 hot-shot marksman rifle.
- Kasrkin: 1 Kasrkin Trooper’s hot-shot lasgun can be replaced with 1 hot-shot laspistol and 1 melta mine.
- Kasrkin: 1 Kasrkin Trooper equipped with a hot-shot lasgun can be equipped with 1 vox-caster (that model’s hot-shot lasgun cannot be replaced).
- Scouts 6"
- Warrior Elite
-
Once per battle round, at the start of any phase, you can select one Order to affect this unit until the start of your next Command phase, in addition to any other Orders issued to this unit by an OFFICER model this battle round.
■ Up to 4 Kasrkin Troopers can each have their hot-shot lasgun replaced with one of the following:*
◦ 1 flamer
◦ 1 grenade launcher
◦ 1 hot-shot volley gun
◦ 1 meltagun
◦ 1 plasma gun
* You cannot select the same weapon from this list more than twice per unit
■ 1 Kasrkin Trooper’s hot-shot lasgun can be replaced with 1 hot-shot marksman rifle.
■ 1 Kasrkin Trooper’s hot-shot lasgun can be replaced with 1 hot-shot laspistol and 1 melta mine.
■ 1 Kasrkin Trooper equipped with a hot-shot lasgun can be equipped with 1 vox-caster (that model’s hot-shot lasgun cannot be replaced).
■ The Kasrkin Sergeant’s chainsword can be replaced with 1 power weapon.
■ The Kasrkin Sergeant’s hot-shot laspistol can be replaced with one of the following:
◦ 1 bolt pistol
◦ 1 plasma pistol
Unit Composition
■ 1 Kasrkin Sergeant
■ 9 Kasrkin Troopers
The Kasrkin Sergeant is equipped with: hot-shot laspistol; chainsword.
Every Kasrkin Trooper is equipped with: hot-shot lasgun; close combat weapon.
Base size: 28.5mm
+10 pts per 3 models
FAQ
Errata Kasrkin, Weapons Tables
Delete the ‘power weapon’ profile and add the following profiles:
Plasma pistol – standard [PISTOL]
Range - 12"
A - 1
BS - 3+
S - 7
AP - -2
D - 1
Plasma pistol – supercharge [HAZARDOUS, PISTOL]
Range - 12"
A - 1
BS - 3+
S - 8
AP - -3
D - 2
Chainsword
Range - Melee
A - 4
BS - 4+
S - 3
AP - 0
D - 1
Q If I include Kasrkin units in my army using the rules for Brood Brothers, can I use their Warrior Elite ability to select an Order for them in my Command phase?
Yes.
Q If a unit contains two models equipped with a vox-caster, can I attempt to generate 1CP twice when the bearer’s unit is targeted with a Stratagem?
No.