Warhammer 40,000 rules

DatasheetsCodex: Tyranids

Tyranid Warriors with Melee Bio-weapons 75-150 pts #

Tyranids

Model M T SV W LD OC
Tyranid Prime 6" 5 4+ 3 7+ 2
Tyranid Warrior 6" 5 4+ 3 7+ 2

Tyranid Prime: InfantryGreat DevourerSynapseTyranid Warriors with Melee Bio-Weapons

Tyranid Warrior: InfantryGreat DevourerSynapseTyranid Warriors with Melee Bio-Weapons

Wargear

Melee Weapons
WeaponRangeAWSSAPD
Tyranid Warrior claws and talons [TWIN-LINKED]Melee63+5-21
Shadow in the Warp
Synapse
Adaptive Instincts

At the start of the Fight phase, select one of the following:
Aggression Imperative: Until the end of the phase, each time a model in this unit makes an attack, re-roll a Hit roll of 1.
Bioregeneration: Until the end of the phase, each time a saving throw is made for a model in this unit, re-roll a saving throw of 1.

Unit Composition

1 Tyranid Prime
2-5 Tyranid Warriors

Every model is equipped with: Tyranid Warrior claws and talons.

Base size: 50mm