Spore Mines 55-110 pts #
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 4" | 1 | 7+ | 1 | 8+ | 0 |
- Deep Strike
- Synapse
- Bio-minefield
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Enemy units cannot start or end an Advance move within 6" of this unit.
- Floating Death
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Each time this unit or an enemy unit ends a move, for each model in this unit that is within 3" of one or more enemy units, select one of those enemy units. That model in this unit is destroyed, then roll one D6: on a 2-5, that enemy unit suffers 1 mortal wound; on a 6, that enemy unit suffers D3 mortal wounds.
Unit Composition
■ 3-6 Spore Mines
Every model is equipped with: nothing.
Base size: 25mm
FAQ
Q Are Spore Mines units that are added to an army during a battle restricted by abilities that prevent Reserves from being set up within a certain range (e.g. Space Marines Infiltrators’ Omniscrambers)?
No.