Neurotyrant 115 pts #
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 8 | 4+ (4+ invuln) | 9 | 7+ | 3 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Psychic scream [IGNORES COVER] [PSYCHIC] [TORRENT] | 18" | 2D6 | N/A | 5 | -1 | 2 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Neurotyrant claws and lashes | Melee | 6 | 3+ | 5 | 0 | 1 |
- Leader
- Synapse
- Shadow in the Warp
- Node Lash
-
While this model is leading a unit, each time a model in that unit makes an attack, add 1 to the Hit roll. If the target is Battle-shocked, add 1 to the Wound roll as well.
- Psychic Terror
-
If one or more Neurotyrants from your army are on the battlefield when you unleash the Shadow in the Warp, subtract 1 from the Battle-shock test each enemy unit on the battlefield must take as a result.
- Neuroloids
-
In your Command phase, you can select up to two friendly TYRANIDS units within 18" of this model’s unit. Until the start of your next Command phase, the selected units are always considered to be within Synapse Range of your army.
*Designer’s Note: Place a Neuroloid token next to each selected unit to remind you.*
Leader
This model can be attached to the following units:
■ NEUROGAUNTS
■ TYRANT GUARD
■ ZOANTHROPES
Unit Composition
■ 1 Neurotyrant
This model is equipped with: Psychic Scream; Neurotyrant claws and lashes.
Base size: 50mm
FAQ
Q If I select a unit of Neurogaunts for a Neurotyrant’s Neuroloids ability that is not led by a SYNAPSE unit, does that unit of Neurogaunts gain the SYNAPSE keyword?
No.