Warhammer 40,000 rules

DatasheetsCodex: Space Marines

Eliminator Squad 75 pts #

Adeptus Astartes

Model M T SV W LD OC
Eliminator Sergeant 6" 4 3+ 2 6+ 1
Eliminator 6" 4 3+ 2 6+ 1

Eliminator Sergeant: InfantryGrenadesImperiumPhobosEliminator Squad

Eliminator: InfantryGrenadesImperiumPhobosEliminator Squad

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Bolt pistol [PISTOL]12"13+401
Bolt sniper rifle [HEAVY] [PRECISION]36"13+5-23
Instigator bolt carbine [PRECISION]24"13+4-22
Las fusil [HEAVY]36"13+9-3D6
Melee Weapons
WeaponRangeAWSSAPD
Close combat weaponMelee33+401

Wargear Options

  • Eliminator Sergeant: The Eliminator Sergeant’s bolt sniper rifle can be replaced with one of the following:
  • Eliminator: All Eliminators in this unit can each have their bolt sniper rifle replaced with 1 las fusil.
Infiltrators
Stealth
Oath of Moment
Reposition Under Covering Fire

In your Shooting phase, after this unit has shot, if it contains an Eliminator Sergeant equipped with an instigator bolt carbine, this unit can make a Normal move. If it does so, until the end of the turn, this unit is not eligible to declare a charge.

Mark the Target

Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [DEVASTATING WOUNDS] ability.

■ The Eliminator Sergeant’s bolt sniper rifle can be replaced with one of the following:
◦ 1 instigator bolt carbine
◦ 1 las fusil

■ All Eliminators in this unit can each have their bolt sniper rifle replaced with 1 las fusil.

Unit Composition

1 Eliminator Sergeant
2 Eliminators

Every model is equipped with: bolt pistol; bolt sniper rifle; close combat weapon.

Base size: 40mm