Warhammer 40,000 rules

DatasheetsCodex: Chaos Space Marines

Red Corsairs Reave-Captain 70 pts #

Heretic Astartes

M T SV W LD OC
6" 4 3+ (4+ invuln) 5 6+ 1

InfantryCharacterChaosRed Corsairs Reave-Captain

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Bolt Pistol [PISTOL]12"12+401
Plasma pistol – standard [PISTOL]12"12+7-21
Plasma pistol – supercharge [HAZARDOUS] [PISTOL]12"12+8-32
Melee Weapons
WeaponRangeAWSSAPD
Power maulMelee52+5-22
Power sword [SUSTAINED HITS 1]Melee72+5-21

Wargear Options

  • Red Corsairs Reave-Captain: This model’s power sword can be replaced with 1 power maul
  • Red Corsairs Reave-Captain: This model can be equipped with 1 plasma pistol
Infiltrators
Leader
Dark Pacts
Brutal Raider

Each time this model’s unit ends a Charge move, until the end of the turn, add 1 to the Strength characteristic of melee weapons equipped by this model and improve the Armour Penetration characteristics of those weapons by 1.

Raider’s Due

When this unit declares a charge, If an enemy unit within range of an objective is within 12" of this unit, you can use this ability. If you do:
This unit can re-roll that charge roll.
This unit must end that charge move engaged with one or more of those enemy units.

Leader

This model can be attached to the following units:

CHOSEN
LEGIONARIES
NEMESIS CLAW
RED CORSAIRS RAIDERS

■ This model’s power sword can be replaced with 1 power maul

■ This model can be equipped with 1 plasma pistol

Unit Composition

1 Red Corsairs Reave-Captain

This model is equipped with: bolt pistol; power sword.

Base size: 40mm

FAQ

Errata Red Corsairs Reave Captain, Raiders Due Ability

Change to:
When this unit declares a charge If an enemy unit within range of an objective is within 12" of this unit, you can use this ability. If you do:

This unit can re-roll that charge roll.
This unit must end that charge move engaged with one or more of those enemy units.

in the full FAQ