Datasheets — Codex: Astra Militarum
Death Korps of Krieg 75-145 pts #
| Model | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Death Korps Watchmaster | 6" | 3 | 5+ | 1 | 7+ | 2 |
| Death Korps Trooper | 6" | 3 | 5+ | 1 | 7+ | 2 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bolt pistol [PISTOL] | 12" | 1 | 4+ | 4 | 0 | 1 |
| Boltgun [RAPID FIRE 1] | 24" | 1 | 4+ | 4 | 0 | 1 |
| Flamer [IGNORES COVER] [TORRENT] | 12" | D6 | N/A | 4 | 0 | 1 |
| Grenade launcher – frag [BLAST] | 24" | D3 | 4+ | 4 | 0 | 1 |
| Grenade launcher – krak | 24" | 1 | 4+ | 9 | -2 | D3 |
| Lasgun [RAPID FIRE 1] | 24" | 1 | 4+ | 3 | 0 | 1 |
| Laspistol [PISTOL] | 12" | 1 | 4+ | 3 | 0 | 1 |
| Long-las [HEAVY] [PRECISION] | 36" | 1 | 4+ | 4 | -2 | 2 |
| Meltagun [MELTA 2] | 12" | 1 | 4+ | 9 | -4 | D6 |
| Plasma gun – standard [RAPID FIRE 1] | 24" | 1 | 4+ | 7 | -2 | 1 |
| Plasma gun – supercharge [HAZARDOUS] [RAPID FIRE 1] | 24" | 1 | 4+ | 8 | -3 | 2 |
| Plasma pistol – standard [PISTOL] | 12" | 1 | 4+ | 7 | -2 | 1 |
| Plasma pistol – supercharge [HAZARDOUS] [PISTOL] | 12" | 1 | 4+ | 8 | -3 | 2 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Chainsword | Melee | 3 | 4+ | 3 | 0 | 1 |
| Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 |
| Power weapon | Melee | 2 | 4+ | 4 | -2 | 1 |
Death Korps Medi-pack
At the start of your Command phase, if the bearer’s unit is below its Starting Strength, you can return up to D3 destroyed Death Korps Troopers to this unit (if this unit contains two models equipped with a Death Korps medi‐pack, return up to D3+1 destroyed Death Korps Troopers to this unit instead).
| Profile | Range | A | BS | S | AP | D |
|---|
Vox-caster
Each time you target the bearer’s unit with a Stratagem, roll one D6, adding 1 to the result if there are one or more friendly OFFICER models within 6": on a 5+, you gain 1CP.
| Profile | Range | A | BS | S | AP | D |
|---|
Wargear Options
- Death Korps Watchmaster: Any number of Death Korps Watchmasters can each replace their laspistol and chainsword with 1 boltgun and 1 close combat weapon.
- Death Korps Watchmaster: Any number of Death Korps Watchmasters can each replace their chainsword with 1 power weapon.
- Death Korps Watchmaster: Any number of Death Korps Watchmasters can each have their laspistol replaced with one of the following:
- Death Korps Trooper: For every 10 models in this unit, up to 2 Death Korps Troopers can each have their lasgun replaced with one of the following*: ◦ 1 flamer ◦ 1 grenade launcher ◦ 1 long-las ◦ 1 meltagun ◦ 1 plasma gun * You cannot select the same option more than once per unit unless it contains 20 models, in which case you cannot select the same option more than twice per unit.
- Death Korps Trooper: For every 10 models in this unit, 1 Death Korps Trooper equipped with a lasgun can be equipped with 1 Death Korps medi‐pack (that model’s lasgun cannot be replaced)**. ** A model can only take one of these options.
- Death Korps Trooper: For every 10 models in this unit, 1 Death Korps Trooper equipped with a lasgun can be equipped with 1 vox-caster (that model’s lasgun cannot be replaced).** ** A model can only take one of these options.
- Grim Demeanour
-
Each time a model in this unit makes an attack, add 1 to the Hit roll if this unit is below its Starting Strength, and add 1 to the Wound roll as well if this unit is Below Half-strength.
■ For every 10 models in this unit, up to 2 Death Korps Troopers can each have their lasgun replaced with one of the following*:
◦ 1 flamer
◦ 1 grenade launcher
◦ 1 long-las
◦ 1 meltagun
◦ 1 plasma gun
* You cannot select the same option more than once per unit unless it contains 20 models, in which case you cannot select the same option more than twice per unit.
■ For every 10 models in this unit, 1 Death Korps Trooper equipped with a lasgun can be equipped with 1 Death Korps medi-pack (that model’s lasgun cannot be replaced).**
■ For every 10 models in this unit, 1 Death Korps Trooper equipped with a lasgun can be equipped with 1 vox-caster (that model’s lasgun cannot be replaced).
A model can only take one of these options.
■ Any number of Death Korps Watchmasters can each replace their laspistol and chainsword with 1 boltgun and 1 close combat weapon.
■ Any number of Death Korps Watchmasters can each replace their chainsword with 1 power weapon.
■ Any number of Death Korps Watchmasters can each have their laspistol replaced with one of the following:
◦ 1 bolt pistol
◦ 1 plasma pistol
Unit Composition
■ 1 Death Korps Watchmaster and 9 Death Korps Troopers
OR
■ 2 Death Korps Watchmasters and 18 Death Korps Troopers
Every Death Korps Watchmaster is equipped with: laspistol; chainsword.
Every Death Korps Trooper is equipped with: lasgun; close combat weapon.
*This unit can have up to two Leader units attached to it, provided no more than one of those units is a* COMMAND SQUAD *unit. If it does, and this Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.*
Base size: 25mm
FAQ
Errata Death Korps of Krieg
■ Ranged Weapons table: add the following profile:
Boltgun [RAPID FIRE 1]
Range - 24"
A - 1
BS - 4+
S - 4
AP - 0
D - 1
■ Wargear Options, fourth bullet: change to ‘Any number of Death Korps Watchmasters can each replace their laspistol and chainsword with 1 boltgun and 1 close combat weapon.’
Q If a unit contains two models equipped with a vox-caster, can I attempt to generate 1CP twice when the bearer’s unit is targeted with a Stratagem?
No.