Datasheets — Codex: Space Marines
Eliminator Squad 75 pts #
| Model | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Eliminator Sergeant | 6" | 4 | 3+ | 2 | 6+ | 1 |
| Eliminator | 6" | 4 | 3+ | 2 | 6+ | 1 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bolt pistol [PISTOL] | 12" | 1 | 3+ | 4 | 0 | 1 |
| Bolt sniper rifle [HEAVY] [PRECISION] | 36" | 1 | 3+ | 5 | -2 | 3 |
| Instigator bolt carbine [PRECISION] | 24" | 1 | 3+ | 4 | -2 | 2 |
| Las fusil [HEAVY] | 36" | 1 | 3+ | 9 | -3 | D6 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
Wargear Options
- Eliminator Sergeant: The Eliminator Sergeant’s bolt sniper rifle can be replaced with one of the following:
- Eliminator: All Eliminators in this unit can each have their bolt sniper rifle replaced with 1 las fusil.
- Infiltrators
- Stealth
- Oath of Moment
- Reposition Under Covering Fire
-
In your Shooting phase, after this unit has shot, if it contains an Eliminator Sergeant equipped with an instigator bolt carbine, this unit can make a Normal move. If it does so, until the end of the turn, this unit is not eligible to declare a charge.
- Mark the Target
-
Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [DEVASTATING WOUNDS] ability.
■ The Eliminator Sergeant’s bolt sniper rifle can be replaced with one of the following:
◦ 1 instigator bolt carbine
◦ 1 las fusil
■ All Eliminators in this unit can each have their bolt sniper rifle replaced with 1 las fusil.
Unit Composition
■ 1 Eliminator Sergeant
■ 2 Eliminators
Every model is equipped with: bolt pistol; bolt sniper rifle; close combat weapon.
Base size: 40mm