Warhammer 40,000 rules

DatasheetsCodex: Orks

Morkanaut 345 pts #

Orks

M T SV W LD OC
9" 12 2+ (5+ invuln) 20 7+ 8

TitanicToweringTransportVehicleWalker

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Dual Big Shoota [LETHAL HITS: NON-MONSTER/VEHICLE] [RAPID FIRE 4]36"64+501
Kustom Mega-blasta [HAZARDOUS]24"34+9-23
Kustom Mega-zappa [BLAST 1] [HAZARDOUS]36"34+12-24
Rokkit Launcha – Blasta [BLAST 2]24"24+501
Rokkit Launcha – Busta24"24+10-23
Melee Weapons
WeaponRangeAWSSAPD
Klaw of Mork [CLEAVE 2]Melee53+18-36
Waaagh!
Big an’ Shooty

In your Shooting phase, this unit’s ranged attacks can re‑roll hit rolls of 1.

Super-heavy Walker
Gut Hatch

In your Movement phase, when this unit ends a normal move, units embarked within this unit can make an assault disembark move (pg 121).

Damaged 7
Deadly Demise D6

TRANSPORT

This model has a transport capacity of 12 Orks Infantry models. It cannot transport Ghazghkull Thraka models. Each Mega Armour/Jump Pack model takes up the space of 2 models.

Unit Composition

  • 1 Morkanaut model

This model is equipped with: 2 Dual Big Shoota; 1 Klaw of Mork; 1 Kustom Mega‑blasta; 1 Kustom Mega‑zappa; 2 Rokkit Launcha.

+30 pts per 3 models