Warhammer 40,000 rules

DatasheetsCodex: Genestealer Cults

Sanctus 65 pts #

Genestealer Cults

M T SV W LD OC
6" 3 5+ (5+ invuln) 3 7+ 1

InfantryCharacterGreat DevourerSanctus

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Cult sniper rifle [ANTI-PSYKER 2+] [HEAVY] [PRECISION]36"13+7-23
Melee Weapons
WeaponRangeAWSSAPD
Close combat weaponMelee23+301
Sanctus bio-dagger [ANTI-INFANTRY 3+] [PRECISION]Melee62+3-22

Wargear Options

  • Sanctus: This model’s Sanctus bio-dagger can be replaced with 1 cult sniper rifle and 1 close combat weapon.
Deep Strike
Infiltrators
Lone Operative
Stealth
Creeping Shadow

If this model is equipped with a cult sniper rifle, In your opponent's Movement phase, if an enemy unit ends a move within 8” of this unit, if this unit is not within Engagement Range of one or more enemy units, this unit can make a Normal move of up to 6”.

Cloaked Assassin

Enemy units cannot target this unit with snap shooting attacks.

Psychic Spoor

At the start of the first battle round, select one enemy unit to be this model’s prey. Each time this model makes an attack that targets its prey, you can re-roll the Hit roll and you can re-roll the Wound roll.

■ This model’s Sanctus bio-dagger can be replaced with 1 cult sniper rifle and 1 close combat weapon.

Unit Composition

1 Sanctus

This model is equipped with: Sanctus bio-dagger.

Base size: 32mm

FAQ

Errata Sanctus

Creeping Shadow Ability
Change to:

'If this model is equipped with a Cult Sniper Rifle, In your opponent's Movement phase, if an enemy unit ends a move within 8” of this unit, if this unit is not within Engagement Range of one or more enemy units, this unit can make a Normal move of up to 6”.'

Cloaked Assassin Ability, Second Sentence
Change to:

'Enemy units cannot target this unit with snap shooting attacks.'

in the full FAQ