Datasheets — Codex: Chaos Space Marines

Red Corsairs Reave-Captain65 pts#

Heretic Astartes

MTSVWLDOC
6"53+ (4+ invuln)56+1

InfantryCharacterChaosRed Corsairs Reave-Captain

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Bolt Pistol [PISTOL]12"12+5-11
Plasma pistol – standard [PISTOL]12"12+7-21
Plasma pistol – supercharge [HAZARDOUS] [PISTOL]12"12+8-32
Melee Weapons
WeaponRangeAWSSAPD
Power maulMelee52+5-22
Power sword [SUSTAINED HITS 1]Melee72+5-21

Wargear Options

  • Red Corsairs Reave-Captain: This model’s power sword can be replaced with 1 power maul
  • Red Corsairs Reave-Captain: This model can be equipped with 1 plasma pistol
Infiltrators
Leader
Dark Pacts
Brutal Raider

Each time this model’s unit ends a Charge move, until the end of the turn, add 1 to the Strength characteristic of melee weapons equipped by this model and improve the Armour Penetration characteristics of those weapons by 1.

Raider’s Due

When this unit declares a charge, If an enemy unit within range of an objective is within 12" of this unit, you can use this ability. If you do:
This unit can re-roll that charge roll.
This unit must end that charge move engaged with one or more of those enemy units.

Leader

Can be attached to: Legionaries

Requires detachment: Pactbound Zealots

Every model in that unit must have the Chaos Undivided keyword

Leader

Can be attached to: Legionaries

Requires detachment: Pactbound Zealots

Every model in that unit must have the Slaanesh keyword

Leader

Can be attached to: Legionaries

Requires detachment: Pactbound Zealots

Every model in that unit must have the Nurgle keyword

Leader

Can be attached to: Red Corsairs Raiders

Requires detachment: Pactbound Zealots

Every model in that unit must have the Slaanesh keyword

Leader

Can be attached to: Red Corsairs Raiders

Requires detachment: Pactbound Zealots

Every model in that unit must have the Tzeentch keyword

Leader

Can be attached to: Chosen

Requires detachment: Pactbound Zealots

Every model in that unit must have the Nurgle keyword

Leader

Can be attached to: Chosen

Requires detachment: Pactbound Zealots

Every model in that unit must have the Tzeentch keyword

Leader

Can be attached to: Nemesis Claw

Requires detachment: Pactbound Zealots

Every model in that unit must have the Nurgle keyword

Leader

Can be attached to: Nemesis Claw

Requires detachment: Pactbound Zealots

Every model in that unit must have the Khorne keyword

Leader

Can be attached to: Legionaries

Not in: Pactbound Zealots

Leader

Can be attached to: Red Corsairs Raiders

Requires detachment: Pactbound Zealots

Every model in that unit must have the Chaos Undivided keyword

Leader

Can be attached to: Legionaries

Requires detachment: Pactbound Zealots

Every model in that unit must have the Tzeentch keyword

Leader

Can be attached to: Red Corsairs Raiders

Requires detachment: Pactbound Zealots

Every model in that unit must have the Khorne keyword

Leader

Can be attached to: Chosen

Requires detachment: Pactbound Zealots

Every model in that unit must have the Chaos Undivided keyword

Leader

Can be attached to: Chosen

Not in: Pactbound Zealots

Leader

Can be attached to: Nemesis Claw

Requires detachment: Pactbound Zealots

Every model in that unit must have the Chaos Undivided keyword

Leader

Can be attached to: Nemesis Claw

Requires detachment: Pactbound Zealots

Every model in that unit must have the Slaanesh keyword

Leader

Can be attached to: Red Corsairs Raiders

Requires detachment: Pactbound Zealots

Every model in that unit must have the Nurgle keyword

Leader

Can be attached to: Nemesis Claw

Not in: Pactbound Zealots

Leader

Can be attached to: Chosen

Requires detachment: Pactbound Zealots

Every model in that unit must have the Slaanesh keyword

Leader

Can be attached to: Nemesis Claw

Requires detachment: Pactbound Zealots

Every model in that unit must have the Tzeentch keyword

Leader

Can be attached to: Red Corsairs Raiders

Not in: Pactbound Zealots

Leader

Can be attached to: Chosen

Requires detachment: Pactbound Zealots

Every model in that unit must have the Khorne keyword

Leader

Can be attached to: Legionaries

Requires detachment: Pactbound Zealots

Every model in that unit must have the Khorne keyword

Leader

This model can be attached to the following units:

■ CHOSEN
■ LEGIONARIES
■ NEMESIS CLAW
■ RED CORSAIRS RAIDERS

■ This model’s power sword can be replaced with 1 power maul

■ This model can be equipped with 1 plasma pistol

Unit Composition

■ 1 Red Corsairs Reave-Captain

This model is equipped with: bolt pistol; power sword.

Base size: 40mm

FAQ

ErrataRed Corsairs Reave Captain, Raiders Due Ability

Change to:
When this unit declares a charge If an enemy unit within range of an objective is within 12" of this unit, you can use this ability. If you do:

This unit can re-roll that charge roll.
This unit must end that charge move engaged with one or more of those enemy units.

in the full FAQ
ErrataDatasheets

Change the following unit characteristics:
Changes - Units
T6 - Abaddon the Despoiler, Chaos Bikers, Chaos Lord in Terminator Armour, Chaos Terminator Squad, Huron Blackheart, Kravek Morne, Sorcerer in Terminator Armour
T5 - Chaos Lord, Chaos Lord with Jump Pack, Chosen, Cypher, Dark Apostle, Fabius Bile, Haarken Worldclaimer, Legionaries, Master of Executions, Master of Possession, Masters of the Maelstrom: Garreon the Corpsemaster, Masters of the Maelstrom: Garlon Souleater, Masters of the Maelstrom: Katar Garrix, Nemesis Claw, Raptors, Red Corsairs Raiders, Red Corsairs Reave-Captain, Sorcerer, Warpsmith, Warp Talons
W3 Havocs

Change the following weapon characteristics:
Weapon - Changes - Units
Astartes Chainsword - S5 - Chaos Bikers, Chaos Lord, Havocs, Legionaries, Nemesis Claw, Raptors
Bolt Pistol - S5, AP -1 - Chaos Bikers, Chaos Lord with Jump Pack, Chosen, Dark Apostle, Havocs, Legionaries, Lord Discordant on Helstalker, Master of Executions, Master of Possession, Masters of the Maelstrom, Nemesis Claw, Raptors, Red Corsairs Raiders, Red Corsairs Reave-Captain, Sorcerer
Boltgun - S5, AP -1 - Chosen, Havocs, Legionaries, Nemesis Claw, Red Corsairs Raiders
Combi-bolter - S5, AP -1 - Chaos Bikers, Chaos Land Raider, Chaos Lord in Terminator Armour, Chaos Predator Annihilator, Chaos Predator Destructor, Chaos Rhino, Chaos Terminators, Chaos Vindicator, Helbrute, Kravek Morne, Sorcerer in Terminator Armour
Combi-weapon - S5, AP -1 - Chaos Land Raider, Chaos Lord in Terminator Armour, Chaos Predator Annihilator, Chaos Predator Destructor, Chaos Rhino, Chaos Terminators, Chaos Vindicator, Chosen, Sorcerer in Terminator Armour
Close Combat Weapon - S5 - Chaos Bikers, Havocs, Legionaries, Raptors
Cypher's Bolt Pistol (ranged and melee) - S5 - Cypher
Hideous Mutations - S6 - Possessed
Nostraman Chainblade -S5 - Nemesis Claw

in the full FAQ