Mek 55 pts #
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 5 | 5+ | 4 | 7+ | 1 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Kustom mega-slugga [BLAST] [HAZARDOUS] | 12" | D3 | 5+ | 8 | -2 | D6 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
| Killsaw | Melee | 1 | 4+ | 12 | -3 | 2 |
Wargear Options
- Mek: This model’s close combat weapon can be replaced with 1 killsaw.
- Leader
- Waaagh!
- Know-wotz
-
While this model is within 3" of one or more friendly ORKS VEHICLE units, this model has the Lone Operative ability.
- Mekaniak
-
At the end of your Movement phase, you can select one friendly ORKS VEHICLE model within 3" of this model. That VEHICLE model regains up to D3 lost wounds, and, until the start of your next Movement phase, each time that VEHICLE model makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per turn.
Leader
This model can be attached to the following units:
■ BOYZ
■ LOOTAS
■ MEK GUNZ
■ NOBZ
■ TANKBUSTAS
■ This model’s close combat weapon can be replaced with 1 killsaw.
Unit Composition
■ 1 Mek
This model is equipped with: kustom mega‑slugga; close combat weapon.
Base size: 32mm