Meganobz 60-180 pts #
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 5" | 6 | 2+ | 3 | 7+ | 1 |
Wargear
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Kombi-weapon [ANTI-INFANTRY 4+] [DEVASTATING WOUNDS] [RAPID FIRE 1] | 24" | 1 | 5+ | 4 | 0 | 1 |
| Kustom shoota [RAPID FIRE 2] | 18" | 4 | 5+ | 4 | 0 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Killsaw | Melee | 2 | 4+ | 12 | -3 | 2 |
| Power klaw | Melee | 3 | 4+ | 9 | -2 | 2 |
| Twin killsaws [TWIN-LINKED] | Melee | 2 | 4+ | 12 | -3 | 2 |
Wargear Options
- Meganob: Any number of models can each have their kustom shoota and power klaw replaced with one of the following: ◦ 1 kombi-weapon and 1 power klaw ◦ 1 kombi-weapon and 1 killsaw ◦ 1 kustom shoota and 1 killsaw ◦ 1 killsaw and 1 power klaw ◦ 1 twin killsaws
- Waaagh!
- Krumpin’ Time
-
While the Waaagh! is active for your army, models in this unit have the Feel No Pain 5+ ability.
■ Any number of models can each have their kustom shoota and power klaw replaced with one of the following:
◦ 1 kombi-weapon and 1 power klaw
◦ 1 kombi-weapon and 1 killsaw
◦ 1 kustom shoota and 1 killsaw
◦ 1 killsaw and 1 power klaw
◦ 1 twin killsaws
Unit Composition
■ 2-6 Meganobz
Every model is equipped with: kustom shoota; power klaw.
Base size: 40mm
+20 pts per 3 models
FAQ
Errata Meganobz, Krumpin’ Time Ability
Change to:
‘While the Waaagh! is active for your army, models in this unit have the Feel No Pain 5+ ability.’