Warhammer 40,000 rules

DatasheetsCodex: Necrons

Plasmancer 60 pts #

Necrons

M T SV W LD OC
5" 4 4+ 4 6+ 1

InfantryCharacterCryptekPlasmancer

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Plasmic lance – Ranged18"34+7-32
Melee Weapons
WeaponRangeAWSSAPD
Plasmic lance – MeleeMelee24+7-32
Support
Reanimation Protocols
Harbinger of Destruction

While this model is leading a unit, each time a model in that unit makes a ranged attack, a successful unmodifed Hit roll of 5+ scores a Critical Hit.

Living Lightning

In your Shooting phase, select one enemy unit within 18" of and visible to this model (excluding units with the Lone Operative ability that are not part of an Attached unit and are not within 12" of this model) and roll four D6: for each 4+, that enemy unit suffers 1 mortal wound.

Support

This model can be attached to the following units:

IMMORTALS
NECRON WARRIORS

Unit Composition

1 Plasmancer

This model is equipped with: plasmic lance.

Base size: 32mm

FAQ

Errata Chronomancer, Geomancer, Orikan The Diviner, Plasmancer, Psychomancer, Technomancer

Core Abilities: 'Leader', add 'Support'.
Leader Section: Remove ‘You can attach this model to one of the above units even if one ROYAL WARDEN or NOBLE unit has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their orginial Starting Strengths.'

in the full FAQ
Errata Plasmancer, Living Lightning Ability

Change to:

‘In your Shooting phase, select one enemy unit within 18" of and visible to this model (excluding units with the Lone Operative ability that are not part of an Attached unit and are not within 12" of this model) and roll four D6: for each 4+, that enemy unit suffers 1 mortal wound.

in the full FAQ