Warhammer 40,000 rules

DatasheetsCodex: Tyranids

Spore Mines 55-110 pts #

Tyranids

M T SV W LD OC
4" 1 7+ 1 8+ 0

BeastFlyGreat DevourerSpore Mines

Deep Strike
Synapse
Bio-minefield

Enemy units cannot start or end an Advance move within 6" of this unit.

Floating Death

Each time this unit or an enemy unit ends a move, for each model in this unit that is within 3" of one or more enemy units, select one of those enemy units. That model in this unit is destroyed, then roll one D6: on a 2-5, that enemy unit suffers 1 mortal wound; on a 6, that enemy unit suffers D3 mortal wounds.

Unit Composition

3-6 Spore Mines

Every model is equipped with: nothing.

Base size: 25mm

FAQ

Q Are Spore Mines units that are added to an army during a battle restricted by abilities that prevent Reserves from being set up within a certain range (e.g. Space Marines Infiltrators’ Omniscrambers)?

No.

in the full FAQ