Datasheets — Codex: Adepta Sororitas

Zephyrim Squad75-150 pts#

Adepta Sororitas

ModelMTSVWLDOC
Zephyrim Superior12"33+ (5+ invuln)17+1
Zephyrim12"33+ (5+ invuln)17+1

Zephyrim Superior:InfantryJump PackFlyGrenadesImperiumZephyrim Squad

Zephyrim:InfantryJump PackFlyGrenadesImperiumZephyrim Squad

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Bolt pistol [PISTOL]12"13+401
Plasma pistol – standard [PISTOL]12"13+7-21
Plasma pistol – supercharge [HAZARDOUS] [PISTOL]12"13+8-32
Melee Weapons
WeaponRangeAWSSAPD
Power weaponMelee33+4-21

Sacred Banner

You can re-roll Advance and Charge rolls made for the bearer’s unit.

ProfileRangeABSSAPD

Wargear Options

  • Zephyrim Superior: The Zephyrim Superior can be equipped with 1 sacred banner.
  • Zephyrim Superior: The Zephyrim Superior’s bolt pistol can be replaced with 1 plasma pistol.
Deep Strike
Acts of Faith
Embodied Prophecy

Each time this unit is selected to fight, select one of the following abilities to apply to melee weapons equipped by models in this unit until the end of the phase:

■ [SUSTAINED HITS 1]
■ [LETHAL HITS]

If this unit made a Charge move this turn, until the end of the phase, select both abilities above to apply to melee weapons equipped by models in this unit instead.

■ The Zephyrim Superior can be equipped with 1 sacred banner.

■ The Zephyrim Superior’s bolt pistol can be replaced with 1 plasma pistol.

Unit Composition

■ 1 Zephyrim Superior
■ 4-9 Zephyrim

Every model is equipped with: bolt pistol; power weapon.

Base size: 32mm

+10 pts per 3 models

FAQ

ErrataZephyrim Squad, Embodied Prophecy Ability

Change to:

‘Each time this unit is selected to fight, select one of the following abilities to apply to melee weapons equipped by models in this unit until the end of the phase:

■ [SUSTAINED HITS 1]
■ [LETHAL HITS]

If this unit made a Charge move this turn, until the end of the phase, select both abilities above to apply to melee weapons equipped by models in this unit instead.’

in the full FAQ