Warhammer 40,000 rules

DatasheetsCodex: Adepta Sororitas

Dominion Squad 90 pts #

Adepta Sororitas

Model M T SV W LD OC
Dominion Superior 6" 3 3+ (6+ invuln) 1 7+ 1
Dominion 6" 3 3+ (6+ invuln) 1 7+ 1

Dominion Superior: InfantryGrenadesImperiumDominion Squad

Dominion: InfantryGrenadesImperiumDominion Squad

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Artificer-crafted storm bolter [RAPID FIRE 2] [ASSAULT]24"23+402
Bolt pistol [PISTOL]12"13+401
Boltgun [ASSAULT] [RAPID FIRE 1]24"13+401
Combi-weapon [ANTI-INFANTRY 4+] [DEVASTATING WOUNDS] [RAPID FIRE 1]24"14+401
Condemnor boltgun [ANTI-PSYKER 2+] [DEVASTATING WOUNDS] [PRECISION] [RAPID FIRE 1]24"13+401
Inferno pistol [MELTA 2] [PISTOL]6"13+8-4D3
Meltagun [ASSAULT] [MELTA 2]12"13+9-4D6
Ministorum flamer [ASSAULT] [IGNORES COVER] [TORRENT]12"D6-501
Ministorum hand flamer [IGNORES COVER] [PISTOL] [TORRENT]12"D6-401
Plasma pistol – standard [PISTOL]12"13+7-21
Plasma pistol – supercharge [HAZARDOUS] [PISTOL]12"13+8-32
Melee Weapons
WeaponRangeAWSSAPD
ChainswordMelee34+301
Close combat weaponMelee14+301
Power weaponMelee24+4-21

Simulacrum Imperialis

At the end of your Command phase, for each objective marker you control that has one or more units from your army with this ability within range of it, roll one D6: on a 4+, you gain 1 Miracle dice showing a value equal to that result.

Profile Range A BS S AP D

Wargear Options

  • Dominion Superior: The Dominion Superior’s boltgun can be replaced with one of the following:
  • Dominion Superior: The Dominion Superior can be equipped with one of the following:
  • Dominion: Up to 4 Dominions can each have their boltgun replaced with one of the following:
  • Dominion: 1 Dominion equipped with 1 boltgun can be equipped with 1 simulacrum imperialis (that model’s boltgun cannot be replaced).
Scouts 6"
Acts of Faith
Cherub

Once per battle, after this unit has performed an Act of Faith, you gain 1 Miracle dice.

*Designer’s Note: Place a Cherub token next to the unit, removing it once this ability has been used.*

Righteous Awareness

In your opponent's Movement phase, if an enemy unit ends a move within 8” of this unit, if this unit is not within Engagement Range of one or more enemy units it can make a Normal move of up to D6”.

Holy Vanguard

If this unit has a Leader unit attached to it during the Declare Battle Formations step and this unit starts the battle embarked within a TRANSPORT, that Leader unit gains the Scouts 6" ability.

■ The Dominion Superior’s boltgun can be replaced with one of the following:
◦ 1 bolt pistol
◦ 1 combi-weapon
◦ 1 condemnor boltgun
◦ 1 inferno pistol
◦ 1 Ministorum hand flamer
◦ 1 plasma pistol

■ The Dominion Superior can be equipped with one of the following:
◦ 1 chainsword
◦ 1 power weapon

■ Up to 4 Dominions can each have their boltgun replaced with one of the following:
◦ 1 artificer-crafted storm bolter
◦ 1 meltagun
◦ 1 Ministorum flamer

■ 1 Dominion equipped with 1 boltgun can be equipped with 1 simulacrum imperialis (that model’s boltgun cannot be replaced).

Unit Composition

1 Dominion Superior
9 Dominions

Every model is equipped with: bolt pistol; boltgun; close combat weapon.

Base size: 32mm

+10 pts per 3 models

FAQ

Errata Dominion Squad, Righteous Awareness Ability

Change to:

'In your opponent's Movement phase, if an enemy unit ends a move within 8” of this unit, if this unit is not within Engagement Range of one or more enemy units it can make a Normal move of up to D6”.'

in the full FAQ