Warhammer 40,000 rules

DatasheetsCodex: Space Marines

Infiltrator Squad 110-180 pts #

Adeptus Astartes

Model M T SV W LD OC
Infiltrator Sergeant 6" 4 3+ 2 6+ 1
Infiltrator 6" 4 3+ 2 6+ 1

Infiltrator Sergeant: InfantryGrenadesSmokeImperiumPhobosInfiltrator Squad

Infiltrator: InfantryGrenadesSmokeImperiumPhobosInfiltrator Squad

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Bolt pistol [PISTOL]12"13+401
Marksman bolt carbine [HEAVY]24"23+401
Melee Weapons
WeaponRangeAWSSAPD
Close combat weaponMelee33+401

Helix Gauntlet

Models in the bearer’s unit have the Feel No Pain 6+ ability.

Profile Range A BS S AP D

Infiltrator Comms Array

Each time you target the bearer’s unit with a Stratagem, roll one D6: on a 5+, you gain 1CP.

Profile Range A BS S AP D

Wargear Options

  • Infiltrator: 1 Infiltrator can be equipped with 1 helix gauntlet. This model cannot also take an Infiltrator comms array
  • Infiltrator: 1 Infiltrator can be equipped with 1 Infiltrator comms array. This model cannot also take an helix gauntlet
Infiltrators
Oath of Moment
Omni-scramblers

Enemy units that are set up on the battlefield from Reserves cannot be set up within 12" of this unit.

■ 1 Infiltrator can be equipped with 1 helix gauntlet.*

■ 1 Infiltrator can be equipped with 1 Infiltrator comms array.*

* These options cannot be taken on the same model.

Unit Composition

1 Infiltrator Sergeant
4-9 Infiltrators

Every model is equipped with: bolt pistol; marksman bolt carbine; close combat weapon.

Base size: 32mm

+10 pts per 3 models