Warhammer 40,000 rules

DatasheetsCodex: Imperial Agents

Inquisitorial Agents 50-120 pts #

Agents of the Imperium

Model M T SV W LD OC
Inquisitorial Agent 6" 3 5+ 1 7+ 1
Gun Servitor 6" 3 5+ 1 7+ 1

Inquisitorial Agent: InfantryGrenadesImperiumRetinueInquisitorial Agents

Gun Servitor: InfantryGrenadesImperiumRetinueInquisitorial Agents

Wargear

Ranged Weapons
WeaponRangeABSSAPD
Agent firearm [PISTOL]12"13+4-11
Heavy bolter [HEAVY] [SUSTAINED HITS 1]36"34+5-12
Multi-melta [HEAVY] [MELTA 2]18"24+9-4D6
Plasma cannon – standard [HEAVY] [BLAST]36"D34+7-11
Plasma cannon – supercharge [BLAST] [HAZARDOUS] [HEAVY]36"D34+8-22
Plasma pistol – standard [PISTOL]12"13+7-11
Plasma pistol – supercharge [HAZARDOUS] [PISTOL]12"13+8-22
Melee Weapons
WeaponRangeAWSSAPD
Agent melee weaponMelee33+301
Eviscerator [DEVASTATING WOUNDS]Melee23+6-22
Mystic stave [ANTI-INFANTRY 4+] [PSYCHIC]Melee23+5-1D3

Tome‐skull

Once per battle for each Tome‐skull this unit is equipped with, at the start of any phase, you can select either one friendly Agents of the Imperium unit that is Battle‐shocked and within 6" of this unit or one enemy unit within 6" of this unit. If you select a friendly unit, that unit is no longer Battle‐shocked. If you select an enemy unit, it must take a Battle‐shock test.

*Designer’s Note: Place the appropriate number of Tome‐skull tokens next to the unit at the start of the battle, removing one each time this unit uses this ability.*

Profile Range A BS S AP D

Wargear Options

  • Inquisitorial Agent: For every 5 Inquisitorial Agents in this unit, 1 Inquisitorial Agent can be equipped with 1 plasma pistol.
  • Inquisitorial Agent: For every 5 Inquisitorial Agents in this unit, 1 Inquisitorial Agent can be equipped with 1 eviscerator.
  • Gun Servitor: Any number of Gun Servitor’s can each have their heavy bolter replaced with one of the following:
  • Inquisitorial Agent: For every 5 Inquisitorial Agents in this unit, 1 Inquisitorial Agent can be equipped with 1 Mystic stave.
  • For every 5 Inquisitorial Agents in this unit, it can be equipped with 1 Tome‐skull.
Assigned Agents
Loyal Henchmen

While an INQUISITOR model is leading this unit, each time an attack targets this unit, subtract 1 from the Wound roll.

Inquisitorial Henchmen

If your Army Faction is not AGENTS OF THE IMPERIUM, then for each INQUISITOR unit you include in your army, you can include one INQUISITORIAL AGENTS unit in your army that does not count towards the number of RETINUE units your army can include (see Assigned Agents)

■ For every 5 Inquisitorial Agents in this unit, it can be equipped with 1 Tome‐skull.

■ For every 5 Inquisitorial Agents in this unit, 1 Inquisitorial Agent can be equipped with 1 plasma pistol.**

■ For every 5 Inquisitorial Agents in this unit, 1 Inquisitorial Agent can be equipped with 1 eviscerator.**

■ For every 5 Inquisitorial Agents in this unit, 1 Inquisitorial Agent can be equipped with 1 mystic stave.**

■ Any number of Gun Servitors can each have their heavy bolter replaced with one of the following:
◦ 1 multi-melta
◦ 1 plasma cannon

**The same model cannot be equipped with more than one of these wargear options.

Unit Composition

5‐10 Inquisitorial Agents
1‐2 Gun Servitors*

This unit can only contain 2 Gun Servitors if it also contains 10 Inquisitorial Agents.*

Every Inquisitorial Agent is equipped with: agent firearm; agent melee weapon.
Every Gun Servitor is equipped with:** heavy bolter; agent melee weapon.

Base size: Inquisitorial Agents: 25mm Gun Servitors: 32mm

FAQ

Errata Inquisitorial Agents, Inquisitorial Henchmen Section

Change to:

‘If your Army Faction is not AGENTS OF THE IMPERIUM, then for each INQUISITOR unit you include in your army, you can include one INQUISITORIAL AGENTS unit in your army that does not count towards the number of RETINUE units your army can include (see Assigned Agents).’

in the full FAQ